Player Matchup

Bakasura
Bakasura
Mossbäck
Bakasura
Level 7
God Stats
7W - 10L
1,399 SR
Queue Stats
32W - 38L
1,295 Elo+
Party 1
Apollo
Apollo
killernubik
Apollo
Level 27
God Stats
2W - 2L
1,610 SR
Queue Stats
33W - 38L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
vashdbhasd
Ratatoskr
Level 11
God Stats
4W - 8L
1,211 SR
Queue Stats
28W - 31L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
yhe1
Baron Samedi
Level 29
God Stats
1W - 2L
1,727 SR
Queue Stats
65W - 89L
1,355 Elo+
Solo
Ymir
Ymir
我永远爱樱岛麻衣
Ymir
Level 15
God Stats
6W - 3L
1,737 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,372 Elo+

VS

Team Averages
Level 22
1,512 SR
1,296 Elo+
Neith
Neith
JORGEMY
Neith
Level 26
God Stats
25W - 18L
1,531 SR
Queue Stats
93W - 78L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PAİMON
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 34L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
R0SWAAL
Kukulkan
Level 17
God Stats
5W - 9L
1,242 SR
Queue Stats
21W - 31L
1,253 Elo+
Party 2
Bellona
Bellona
Razvaann2
Bellona
Level 19
God Stats
2W - 1L
1,596 SR
Queue Stats
7W - 10L
1,303 Elo+
Solo
Set
Set
nezyryders
Set
Level 29
God Stats
26W - 43L
1,467 SR
Queue Stats
93W - 128L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mossbäck
Bakasura
15
11 / 7 / 2
10,516
457
11,649
18,137
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
19
5 / 6 / 6
11,715
509
12,734
18,457
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
vashdbhasd
Ratatoskr
17
5 / 8 / 6
10,916
475
10,906
16,785
7,948
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
yhe1
Baron Samedi
9
1 / 4 / 0
7,518
327
2,077
5,285
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 7
9,343
406
3,835
15,562
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JORGEMY
Neith
19
8 / 5 / 3
12,578
547
14,609
14,213
6,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PAİMON
Morgan Le Fay
18
5 / 6 / 6
11,548
502
13,133
13,089
5,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
R0SWAAL
Kukulkan
16
4 / 4 / 6
11,319
492
6,295
10,965
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Razvaann2
Bellona
20
6 / 6 / 2
13,351
580
10,510
15,490
16,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 2 / 9
13,280
577
12,800
12,071
10,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
23
Kills
30
30
Deaths
23
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
JORGEMY
Neith
8
5
3
1.9
L
Bakasura
Mossbäck
Bakasura
11
7
2
1.71
W
Morgan Le Fay
PAİMON
Morgan Le Fay
5
6
6
1.33
W
Kukulkan
R0SWAAL
Kukulkan
4
4
6
1.75
W
Bellona
Razvaann2
Bellona
6
6
2
1.17
L
Apollo
5
6
6
1.33
W
7
2
9
5.75
L
Ratatoskr
vashdbhasd
Ratatoskr
5
8
6
1
L
Baron Samedi
yhe1
Baron Samedi
1
4
0
0.25
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
57,347
74,226
Taken
65,828
42,695
Mitigated
43,258
11,693
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JORGEMY
Neith
14,609
6,512
0
4,630
14,213
6,096
5,964
1,043
13,000
0
96,869
L
Bakasura
Mossbäck
Bakasura
11,649
7,428
0
2,399
18,137
8,736
0
3,842
14,267
0
48,007
W
Morgan Le Fay
PAİMON
Morgan Le Fay
13,133
1,495
0
2,962
13,089
5,179
1,633
1,274
11,735
59,512
0
W
Kukulkan
R0SWAAL
Kukulkan
6,295
774
0
2,514
10,965
4,400
1,738
2,200
8,605
36,966
0
W
Bellona
Razvaann2
Bellona
10,510
2,118
0
2,545
15,490
16,878
2,924
0
15,001
14,871
83,851
L
Apollo
12,734
6,419
0
4,178
18,457
6,316
765
6,371
11,973
0
98,612
W
12,800
6,026
0
390
12,071
10,705
0
1,395
10,462
0
86,923
L
Ratatoskr
vashdbhasd
Ratatoskr
10,906
2,487
0
2,179
16,785
7,948
1,566
4,435
12,350
0
54,747
L
Baron Samedi
yhe1
Baron Samedi
2,077
380
0
544
5,285
2,083
336
1,400
3,711
23,382
0
L
3,835
683
0
2,393
15,562
17,612
291
4,818
10,657
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
62,076
414
Minions Killed
595
0
Camps Cleared
0
1,901,153
Distance Traveled
2,093,294
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,578
547
141
6
0
403,687
5
L
Bakasura
10,516
457
87
4
0
422,508
2
W
Morgan Le Fay
11,548
502
87
4
0
406,812
3
W
Kukulkan
11,319
492
83
4
0
394,440
2
W
Bellona
13,351
580
145
6
0
423,435
1
L
Apollo
11,715
509
164
7
0
460,884
10
W
Set
13,280
577
139
6
0
464,920
0
L
Ratatoskr
10,916
475
90
4
0
434,748
3
L
Baron Samedi
7,518
327
52
2
0
161,893
0
L
Ymir
9,343
406
21
1
0
421,120
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role