Player Matchup

Ymir
Ymir
Deanokiller
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hera
Hera
DevilGhostRider
Hera
Level 29
God Stats
2W - 0L
1,661 SR
Queue Stats
31W - 15L
1,725 Elo+
Party 2
King Arthur
King Arthur
Tsimprika
King Arthur
Level 26
God Stats
7W - 5L
1,160 SR
Queue Stats
43W - 55L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spring999
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,413 Elo+
Solo
Medusa
Medusa
xdavido256
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,421 Elo+
Party 2
Team Averages
Level 21
1,464 SR
1,463 Elo+

VS

Team Averages
Level 21
1,471 SR
1,403 Elo+
He Bo
He Bo
Bigaj997
He Bo
Level 25
God Stats
2W - 8L
1,399 SR
Queue Stats
137W - 140L
1,347 Elo+
Solo
Ares
Ares
ImShouty
Ares
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
43W - 32L
1,437 Elo+
Solo
Nemesis
Nemesis
MRKotel123
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,405 Elo+
Party 1
Achilles
Achilles
Nivelean
Achilles
Level 24
God Stats
1W - 2L
1,388 SR
Queue Stats
108W - 96L
1,465 Elo+
Party 1
Neith
Neith
samoo00
Neith
Level 23
God Stats
35W - 29L
1,544 SR
Queue Stats
77W - 94L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,320
462
3,583
12,385
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 0 / 4
10,244
569
20,196
10,298
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Tsimprika
King Arthur
14
1 / 5 / 13
8,716
484
11,243
16,655
12,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
spring999
Morgan Le Fay
12
2 / 6 / 4
7,433
413
6,188
9,592
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xdavido256
Medusa
13
4 / 4 / 7
7,940
441
11,740
10,077
3,003
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bigaj997
He Bo
14
3 / 4 / 5
8,534
474
12,895
10,986
4,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
6 / 4 / 6
8,928
496
7,580
17,897
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
MRKotel123
Nemesis
11
3 / 6 / 2
7,495
416
4,655
12,801
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Nivelean
Achilles
13
2 / 5 / 2
7,908
439
5,401
14,624
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
samoo00
Neith
12
4 / 5 / 4
8,038
447
9,839
13,093
5,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
18
18
Deaths
24
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bigaj997
He Bo
3
4
5
1.38
W
3
3
8
2.33
W
14
0
4
16
L
Ares
6
4
6
2.25
L
Nemesis
MRKotel123
Nemesis
3
6
2
0.67
L
Achilles
Nivelean
Achilles
2
5
2
0.6
W
King Arthur
Tsimprika
King Arthur
1
5
13
1.5
L
Neith
samoo00
Neith
4
5
4
1.2
W
Morgan Le Fay
spring999
Morgan Le Fay
2
6
4
0.67
W
Medusa
xdavido256
Medusa
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
40,370
59,007
Taken
69,401
34,578
Mitigated
52,707
14,920
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bigaj997
He Bo
12,895
302
0
3,637
10,986
4,409
1,042
5,359
5,627
48,734
0
W
3,583
1,009
0
3,124
12,385
11,752
377
5,150
7,189
14,997
0
W
20,196
4,375
294
4,003
10,298
4,075
1,199
1,919
7,803
57,817
0
L
Ares
7,580
515
0
2,222
17,897
20,439
353
7,608
10,289
20,782
0
L
Nemesis
MRKotel123
Nemesis
4,655
2,054
0
1,922
12,801
5,838
0
4,864
7,937
0
38,842
L
Achilles
Nivelean
Achilles
5,401
806
0
2,557
14,624
16,543
678
6,228
8,396
0
30,158
W
King Arthur
Tsimprika
King Arthur
11,243
1,425
0
3,703
16,655
12,374
213
5,194
11,332
0
58,429
L
Neith
samoo00
Neith
9,839
4,706
0
4,040
13,093
5,478
938
5,908
7,185
0
51,160
W
Morgan Le Fay
spring999
Morgan Le Fay
6,188
1,109
0
1,643
9,592
3,374
769
5,137
4,373
26,286
0
W
Medusa
xdavido256
Medusa
11,740
8,000
699
1,454
10,077
3,003
567
3,075
6,908
0
34,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
40,903
281
Minions Killed
297
0
Camps Cleared
0
1,646,941
Distance Traveled
1,627,529
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,534
474
72
4
0
313,873
0
W
Ymir
8,320
462
29
2
0
324,190
2
W
Hera
10,244
569
89
5
0
350,445
1
L
Ares
8,928
496
19
1
0
352,734
4
L
Nemesis
7,495
416
61
3
0
352,104
1
L
Achilles
7,908
439
63
4
0
331,765
3
W
King Arthur
8,716
484
89
5
0
329,137
3
L
Neith
8,038
447
82
5
0
277,053
1
W
Morgan Le Fay
7,433
413
34
2
0
305,772
7
W
Medusa
7,940
441
40
2
0
337,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role