Player Matchup

Hercules
Hercules
BluePyro5
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,220 Elo+
Party 2
Jing Wei
Jing Wei
Cj1010
Jing Wei
Level 149
God Stats
0W - 2L
1,299 SR
Queue Stats
42W - 41L
1,502 Elo+
Solo
Nox
Nox
Deadman5229
Nox
Level 115
God Stats
2W - 6L
1,506 SR
Queue Stats
112W - 167L
1,393 Elo+
Party 2
Team Averages
Level 97
1,435 SR
1,372 Elo+

VS

Team Averages
Level 51
1,541 SR
1,415 Elo+
Eset
Eset
DarkCommander251
Eset
Level 106
God Stats
9W - 5L
1,726 SR
Queue Stats
340W - 195L
1,561 Elo+
Party 1
Scylla
Scylla
Jeeves5221
Scylla
Level 6
God Stats
1W - 6L
1,089 SR
Queue Stats
2W - 6L
1,124 Elo+
Solo
Mulan
Mulan
L0tic3
Mulan
Level 42
God Stats
28W - 9L
1,810 SR
Queue Stats
222W - 161L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BluePyro5
Hercules
12
0 / 9 / 6
9,242
578
7,320
21,820
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Cj1010
Jing Wei
11
3 / 6 / 2
9,461
591
11,042
16,342
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 12 / 3
10,496
656
7,303
14,742
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 1 / 7
13,824
864
24,388
10,683
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Jeeves5221
Scylla
15
2 / 3 / 21
11,288
706
5,232
7,037
1,816
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
L0tic3
Mulan
16
6 / 3 / 18
12,191
762
15,724
20,689
13,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
7
Kills
27
27
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
BluePyro5
Hercules
0
9
6
0.33
L
Jing Wei
Cj1010
Jing Wei
3
6
2
0.67
W
19
1
7
22.5
L
4
12
3
0.46
W
Scylla
Jeeves5221
Scylla
2
3
21
4.17
W
Mulan
L0tic3
Mulan
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
45,344
52,904
Taken
38,409
29,162
Mitigated
19,363
6,366
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BluePyro5
Hercules
7,320
1,349
384
3,026
21,820
20,709
0
12,171
9,270
9,803
9,045
L
Jing Wei
Cj1010
Jing Wei
11,042
9,464
0
768
16,342
4,236
135
8,441
7,725
0
34,239
W
24,388
1,592
497
2,246
10,683
4,183
655
1,555
8,785
59,885
0
L
7,303
451
796
1,392
14,742
4,217
108
8,347
5,885
29,973
0
W
Scylla
Jeeves5221
Scylla
5,232
1,258
0
34
7,037
1,816
1,316
3,296
3,741
20,457
0
W
Mulan
L0tic3
Mulan
15,724
2,900
0
4,793
20,689
13,364
886
5,314
14,768
0
50,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
37,303
114
Minions Killed
185
4
Camps Cleared
11
691,766
Distance Traveled
833,213
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,242
578
31
2
0
246,043
0
L
Jing Wei
9,461
591
48
3
2
218,003
3
W
Eset
13,824
864
86
5
4
286,387
2
L
Nox
10,496
656
35
2
2
227,720
2
W
Scylla
11,288
706
41
3
0
255,557
0
W
Mulan
12,191
762
58
4
7
291,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role