Player Matchup

Scylla
Scylla
ThibiYT
Scylla
Level 147
God Stats
5W - 6L
1,716 SR
Queue Stats
263W - 152L
1,778 Elo+
Party 2
Cerberus
Cerberus
Xsac
Cerberus
Level 144
God Stats
8W - 2L
1,724 SR
Queue Stats
347W - 220L
1,763 Elo+
Party 2
Medusa
Medusa
arturo5001
Medusa
Level 41
God Stats
2W - 3L
1,315 SR
Queue Stats
56W - 64L
1,371 Elo+
Solo
Team Averages
Level 111
1,585 SR
1,637 Elo+

VS

Team Averages
Level 42
1,525 SR
1,362 Elo+
Gilgamesh
Gilgamesh
Scaryhell
Gilgamesh
Level 69
God Stats
1W - 3L
1,473 SR
Queue Stats
53W - 85L
1,292 Elo+
Party 1
Neith
Neith
WhiteOksy
Neith
Level 29
God Stats
19W - 26L
1,561 SR
Queue Stats
54W - 86L
1,293 Elo+
Party 1
Zeus
Zeus
cobra1715
Zeus
Level 28
God Stats
66W - 58L
1,542 SR
Queue Stats
124W - 116L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ThibiYT
Scylla
13
9 / 3 / 9
9,034
903
7,823
7,547
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Xsac
Cerberus
12
5 / 0 / 14
8,422
842
5,679
5,230
4,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
arturo5001
Medusa
13
9 / 0 / 9
9,002
900
6,946
4,407
1,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scaryhell
Gilgamesh
9
1 / 9 / 1
6,668
667
4,662
9,386
8,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
WhiteOksy
Neith
9
1 / 5 / 0
6,439
644
1,007
5,296
1,594
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
10
1 / 9 / 2
7,178
718
6,125
9,119
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
23
Kills
3
3
Deaths
23
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Scaryhell
Gilgamesh
1
9
1
0.17
W
Scylla
ThibiYT
Scylla
9
3
9
4.5
L
Neith
WhiteOksy
Neith
1
5
0
0.2
W
Cerberus
Xsac
Cerberus
5
0
14
12
W
Medusa
arturo5001
Medusa
9
0
9
13.5
L
Zeus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
11,794
17,184
Taken
23,801
8,702
Mitigated
12,050
1,780
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Scaryhell
Gilgamesh
4,662
1,730
0
40
9,386
8,327
0
3,418
5,968
0
9,126
W
Scylla
ThibiYT
Scylla
7,823
1,367
0
638
7,547
2,416
605
4,237
2,992
36,002
0
L
Neith
WhiteOksy
Neith
1,007
498
0
378
5,296
1,594
0
3,639
1,657
0
13,508
W
Cerberus
Xsac
Cerberus
5,679
304
0
461
5,230
4,671
721
1,104
4,018
18,417
0
W
Medusa
arturo5001
Medusa
6,946
3,392
0
681
4,407
1,615
1,442
531
3,822
0
17,338
L
Zeus
6,125
525
0
472
9,119
2,129
0
6,545
2,574
24,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
20,285
136
Minions Killed
80
8
Camps Cleared
1
552,599
Distance Traveled
427,201
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,668
667
6
1
0
152,446
0
W
Scylla
9,034
903
64
6
4
178,588
2
L
Neith
6,439
644
24
2
0
112,206
0
W
Cerberus
8,422
842
44
4
3
178,147
2
W
Medusa
9,002
900
28
3
1
195,864
0
L
Zeus
7,178
718
50
5
1
162,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role