Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dauth_Dunwall
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,339 Elo+
Solo
Ymir
Ymir
MadcroGaming
Ymir
Level 87
God Stats
2W - 1L
1,575 SR
Queue Stats
83W - 76L
1,358 Elo+
Party 1
Bakasura
Bakasura
Niicki-rus
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 241L
1,398 Elo+
Solo
Sylvanus
Sylvanus
sporch100
Sylvanus
Level 97
God Stats
1W - 1L
1,516 SR
Queue Stats
135W - 125L
1,337 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,386 Elo+

VS

Team Averages
Level 87
1,444 SR
1,345 Elo+
Bacchus
Bacchus
Baer2502
Bacchus
Level 104
God Stats
14W - 14L
1,370 SR
Queue Stats
594W - 605L
1,387 Elo+
Party 2
Rama
Rama
Lakyw0w
Rama
Level 69
God Stats
2W - 3L
1,277 SR
Queue Stats
184W - 158L
1,418 Elo+
Solo
Vulcan
Vulcan
ToxiK_Battle
Vulcan
Level 43
God Stats
1W - 1L
1,265 SR
Queue Stats
12W - 38L
1,164 Elo+
Solo
Ra
Ra
maitril
Ra
Level 88
God Stats
4W - 2L
1,715 SR
Queue Stats
171W - 173L
1,354 Elo+
Solo
Hun Batz
Hun Batz
ŽeVaRiøÑ
Hun Batz
Level 131
God Stats
8W - 7L
1,593 SR
Queue Stats
606W - 614L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
5 / 5 / 12
12,160
811
16,463
16,770
7,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 11
10,267
684
10,520
13,858
5,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

20
7 / 4 / 11
11,864
791
13,066
20,960
11,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
Niicki-rus
Bakasura
14
1 / 9 / 8
9,294
620
7,476
19,563
9,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
sporch100
Sylvanus
18
3 / 6 / 12
10,546
703
7,664
17,497
11,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baer2502
Bacchus
18
5 / 6 / 17
11,320
755
19,507
21,041
21,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Lakyw0w
Rama
20
11 / 3 / 14
12,874
858
20,516
12,478
5,098
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
16
1 / 4 / 14
9,951
663
8,789
9,032
3,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 4 / 21
11,647
776
15,434
13,483
4,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
ŽeVaRiøÑ
Hun Batz
20
8 / 3 / 15
12,396
826
14,187
12,456
5,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
18
Kills
30
30
Deaths
20
54
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
5
12
2.2
W
Bacchus
Baer2502
Bacchus
5
6
17
2.25
L
2
6
11
1.25
W
Rama
Lakyw0w
Rama
11
3
14
6
L
7
4
11
3.13
L
Bakasura
Niicki-rus
Bakasura
1
9
8
0.56
W
Vulcan
1
4
14
2
W
5
4
21
3.88
L
Sylvanus
sporch100
Sylvanus
3
6
12
1.5
W
Hun Batz
ŽeVaRiøÑ
Hun Batz
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
78,433
88,648
Taken
68,490
45,839
Mitigated
39,933
34,866
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,463
7,589
1,874
4,389
16,770
7,405
1,414
7,730
9,040
0
38,276
W
Bacchus
Baer2502
Bacchus
19,507
1,605
1,726
4,699
21,041
21,694
735
5,909
15,006
26,725
0
L
10,520
2,870
2,360
1,846
13,858
5,612
800
6,707
7,151
0
25,351
W
Rama
Lakyw0w
Rama
20,516
13,208
1,594
1,612
12,478
5,098
2,906
3,732
8,508
0
45,210
L
13,066
1,287
1,522
3,831
20,960
11,709
336
11,110
9,850
21,192
0
L
Bakasura
Niicki-rus
Bakasura
7,476
5,280
1,126
4,942
19,563
9,409
24
8,931
10,632
0
11,527
W
Vulcan
8,789
1,714
1,085
1,271
9,032
3,373
189
2,257
6,775
19,778
0
W
15,434
962
7,895
4,452
13,483
4,514
492
4,775
8,413
28,153
0
L
Sylvanus
sporch100
Sylvanus
7,664
2,040
8,595
4,381
17,497
11,704
597
9,252
8,245
15,785
1,815
W
Hun Batz
ŽeVaRiøÑ
Hun Batz
14,187
573
2,675
1,169
12,456
5,254
896
3,558
8,688
0
32,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
58,188
134
Minions Killed
159
0
Camps Cleared
0
1,318,897
Distance Traveled
1,332,197
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,160
811
35
2
0
256,102
0
W
Bacchus
11,320
755
20
1
0
256,506
0
L
Medusa
10,267
684
14
1
0
302,490
1
W
Rama
12,874
858
66
4
0
240,104
0
L
Ymir
11,864
791
29
2
0
268,393
2
L
Bakasura
9,294
620
25
2
0
245,203
4
W
Vulcan
9,951
663
21
1
0
269,019
0
W
Ra
11,647
776
29
2
0
276,621
0
L
Sylvanus
10,546
703
31
2
0
246,709
0
W
Hun Batz
12,396
826
23
2
0
289,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role