Player Matchup

Chaac
Chaac
Badwarmax
Chaac
Level 108
God Stats
3W - 1L
1,397 SR
Queue Stats
62W - 57L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
D3M VIB3Z
Zhong Kui
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
240W - 236L
1,503 Elo+
Solo
Ra
Ra
Nickyguil
Ra
Level 122
God Stats
16W - 14L
1,725 SR
Queue Stats
132W - 116L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Stonella
Nu Wa
Level 39
God Stats
78W - 63L
1,603 SR
Queue Stats
293W - 321L
1,483 Elo+
Solo
Nike
Nike
gabber up
Nike
Level 79
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 43L
1,372 Elo+
Solo
Team Averages
Level 91
1,629 SR
1,484 Elo+

VS

Team Averages
Level 69
1,435 SR
1,466 Elo+
Janus
Janus
MansRoad
Janus
Level 62
God Stats
2W - 3L
1,224 SR
Queue Stats
362W - 357L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Rando_on_tour
Cthulhu
Level 85
God Stats
41W - 37L
1,563 SR
Queue Stats
86W - 84L
1,513 Elo+
Solo
Thor
Thor
modefokes
Thor
Level 68
God Stats
1W - 2L
1,400 SR
Queue Stats
104W - 108L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
moshibaru
Ah Muzen Cab
Level 62
God Stats
0W - 4L
1,473 SR
Queue Stats
76W - 95L
1,426 Elo+
Solo
Ra
Ra
sebmax68
Ra
Level 68
God Stats
24W - 19L
1,516 SR
Queue Stats
74W - 87L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Badwarmax
Chaac
16
0 / 3 / 9
9,261
926
15,095
10,333
12,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
D3M VIB3Z
Zhong Kui
17
4 / 2 / 8
10,595
1,060
19,232
14,188
10,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 8
10,407
1,041
13,805
8,387
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Stonella
Nu Wa
15
3 / 2 / 4
9,110
911
7,421
6,522
2,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
16
3 / 0 / 4
9,674
967
6,381
6,703
5,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

285

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MansRoad
Janus
15
0 / 5 / 7
9,081
908
10,447
13,125
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
5 / 2 / 3
9,694
969
9,455
17,120
18,239
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
1 / 4 / 5
8,656
866
5,467
12,734
4,761
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
moshibaru
Ah Muzen Cab
15
0 / 3 / 5
8,867
887
5,440
11,245
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 5
9,491
949
10,823
10,027
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
15
Kills
9
9
Deaths
15
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Badwarmax
Chaac
0
3
9
1.5
W
Zhong Kui
D3M VIB3Z
Zhong Kui
4
2
8
4
L
Janus
MansRoad
Janus
0
5
7
0.7
W
5
2
8
4.5
L
Cthulhu
5
2
3
3.25
W
Nu Wa
Stonella
Nu Wa
3
2
4
2.5
W
Nike
3
0
4
5
L
Thor
1
4
5
0.88
L
Ah Muzen Cab
moshibaru
Ah Muzen Cab
0
3
5
0.83
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,934
Damage
41,632
46,133
Taken
64,251
33,170
Mitigated
36,715
12,457
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Badwarmax
Chaac
15,095
671
0
2,225
10,333
12,283
0
6,326
3,711
899
31,177
W
Zhong Kui
D3M VIB3Z
Zhong Kui
19,232
1,155
80
6,348
14,188
10,290
0
7,974
5,992
32,814
0
L
Janus
MansRoad
Janus
10,447
485
441
870
13,125
5,003
0
8,196
4,687
37,831
0
W
13,805
756
1,992
1,413
8,387
3,272
0
7,231
906
39,315
0
L
Cthulhu
9,455
1,030
1,124
645
17,120
18,239
0
12,165
4,635
20,372
0
W
Nu Wa
Stonella
Nu Wa
7,421
1,833
126
273
6,522
2,279
0
4,855
1,511
11,887
0
W
Nike
6,381
168
0
0
6,703
5,046
0
3,361
3,288
0
13,092
L
Thor
5,467
2,091
0
0
12,734
4,761
0
7,308
5,221
0
8,445
L
Ah Muzen Cab
moshibaru
Ah Muzen Cab
5,440
2,168
647
2,153
11,245
4,947
0
6,994
4,155
0
29,871
L
10,823
1,304
1,695
2,288
10,027
3,765
0
5,454
4,510
21,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,047
Gold Earned
45,789
175
Minions Killed
165
9
Camps Cleared
4
884,203
Distance Traveled
927,906
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,261
926
30
3
2
190,400
3
W
Zhong Kui
10,595
1,060
32
3
1
187,043
1
L
Janus
9,081
908
86
9
0
180,358
1
W
Ra
10,407
1,041
82
8
1
202,975
1
L
Cthulhu
9,694
969
18
2
0
211,634
0
W
Nu Wa
9,110
911
15
2
0
116,384
0
W
Nike
9,674
967
16
2
5
187,401
5
L
Thor
8,656
866
3
0
1
154,576
0
L
Ah Muzen Cab
8,867
887
43
4
0
174,016
0
L
Ra
9,491
949
15
2
3
207,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role