Player Matchup

Neith
Neith
AI JALLEN
Neith
Level 82
God Stats
26W - 14L
1,615 SR
Queue Stats
109W - 103L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
HammerElite2001
Ah Puch
Level 106
God Stats
3W - 2L
1,579 SR
Queue Stats
158W - 147L
1,388 Elo+
Party 2
Terra
Terra
MrMixedguy
Terra
Level 127
God Stats
11W - 4L
1,645 SR
Queue Stats
70W - 74L
1,506 Elo+
Solo
Team Averages
Level 105
1,613 SR
1,479 Elo+

VS

Team Averages
Level 88
1,613 SR
1,490 Elo+
Chang'e
Chang'e
BoneBoysRule3
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 106L
1,493 Elo+
Party 1
Mulan
Mulan
milfshunter_120
Mulan
Level 136
God Stats
15W - 20L
1,756 SR
Queue Stats
248W - 265L
1,471 Elo+
Solo
Nemesis
Nemesis
wdrkz
Nemesis
Level 23
God Stats
2W - 2L
1,584 SR
Queue Stats
33W - 22L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AI JALLEN
Neith
15
10 / 1 / 8
11,996
800
22,173
15,566
6,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 3 / 9
11,177
745
16,580
10,264
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
14
2 / 3 / 12
10,229
682
6,015
16,699
20,499
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 6 / 4
9,714
648
9,757
16,907
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 5
9,901
660
11,510
22,514
20,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
wdrkz
Nemesis
12
2 / 10 / 2
9,498
633
6,570
17,976
11,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
6
7
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AI JALLEN
Neith
10
1
8
14
L
Chang'e
2
6
4
0.67
W
7
3
9
3.83
W
Terra
2
3
12
2.67
L
2
3
5
1.5
L
Nemesis
wdrkz
Nemesis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
27,837
42,529
Taken
57,397
30,895
Mitigated
37,100
19,670
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AI JALLEN
Neith
22,173
11,832
519
7,637
15,566
6,434
2,295
3,364
12,202
0
62,987
L
Chang'e
9,757
555
1,877
5,721
16,907
5,464
80
6,674
9,913
37,226
0
W
16,580
1,012
879
3,496
10,264
3,962
625
2,263
8,001
44,109
0
W
Terra
6,015
552
2,672
4,467
16,699
20,499
25
5,769
10,930
16,686
0
L
11,510
779
0
1,511
22,514
20,583
0
8,748
13,216
5,998
32,204
L
Nemesis
wdrkz
Nemesis
6,570
1,096
0
1,882
17,976
11,053
0
6,408
11,174
0
17,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
29,113
172
Minions Killed
152
8
Camps Cleared
3
800,187
Distance Traveled
745,112
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,996
800
79
5
6
257,610
1
L
Chang'e
9,714
648
63
4
1
234,773
3
W
Ah Puch
11,177
745
74
5
1
256,010
0
W
Terra
10,229
682
19
1
1
286,567
0
L
Mulan
9,901
660
70
5
1
280,849
2
L
Nemesis
9,498
633
19
1
1
229,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role