Player Matchup

Fenrir
Fenrir
Arredemo2003
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,566 Elo+
Solo
Tiamat
Tiamat
Karasten
Tiamat
Level 27
God Stats
4W - 3L
1,426 SR
Queue Stats
35W - 34L
1,527 Elo+
Solo
Skadi
Skadi
Myridie
Skadi
Level 12
God Stats
1W - 3L
1,276 SR
Queue Stats
129W - 131L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
Prestatinini
Ratatoskr
Level 14
God Stats
3W - 0L
1,797 SR
Queue Stats
10W - 4L
1,633 Elo+
Solo
Cthulhu
Cthulhu
Rk1t
Cthulhu
Level 25
God Stats
6W - 1L
1,620 SR
Queue Stats
23W - 23L
1,472 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,554 Elo+

VS

Team Averages
Level 16
1,370 SR
1,515 Elo+
Guan Yu
Guan Yu
AJ18112001
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ra
Ra
Alkaline91
Ra
Level 29
God Stats
0W - 4L
1,402 SR
Queue Stats
53W - 43L
1,645 Elo+
Solo
Hun Batz
Hun Batz
XxBabyliciousxX
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,726 Elo+
Solo
Sol
Sol
enzosine
Sol
Level 18
God Stats
0W - 3L
1,167 SR
Queue Stats
19W - 30L
1,374 Elo+
Solo
Ymir
Ymir
tackadojedzenia
Ymir
Level 6
God Stats
0W - 3L
1,282 SR
Queue Stats
40W - 47L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 3 / 3
9,336
622
10,361
10,796
8,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Karasten
Tiamat
12
3 / 5 / 6
7,870
525
7,069
11,961
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Myridie
Skadi
15
8 / 3 / 8
9,367
624
8,291
8,806
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Prestatinini
Ratatoskr
13
2 / 4 / 3
7,625
508
4,139
10,046
3,211
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Rk1t
Cthulhu
12
3 / 4 / 6
7,820
521
5,667
9,676
6,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AJ18112001
Guan Yu
12
3 / 4 / 7
7,698
513
7,570
14,093
12,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 3
8,102
540
6,601
9,308
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
10 / 5 / 2
9,284
619
11,127
11,675
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 3
7,817
521
9,665
9,645
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 5 / 1
5,320
355
1,266
5,855
4,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
22
Kills
19
19
Deaths
23
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AJ18112001
Guan Yu
3
4
7
1.63
L
2
5
3
0.7
W
Fenrir
6
3
3
2.5
W
Tiamat
Karasten
Tiamat
3
5
6
1.2
W
Skadi
Myridie
Skadi
8
3
8
4
W
Ratatoskr
Prestatinini
Ratatoskr
2
4
3
0.88
W
Cthulhu
Rk1t
Cthulhu
3
4
6
1.5
L
Hun Batz
10
5
2
2.2
L
4
4
3
1.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
36,229
51,285
Taken
50,576
28,428
Mitigated
29,503
10,852
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AJ18112001
Guan Yu
7,570
1,264
774
6,497
14,093
12,934
73
1,718
12,309
0
27,254
L
6,601
176
493
2,093
9,308
3,588
212
3,754
5,246
55,272
0
W
Fenrir
10,361
3,460
0
4,088
10,796
8,697
0
1,879
8,853
0
49,979
W
Tiamat
Karasten
Tiamat
7,069
336
0
2,599
11,961
7,019
0
6,023
5,697
30,321
0
W
Skadi
Myridie
Skadi
8,291
4,973
0
1,838
8,806
2,696
3,011
3,183
5,623
0
56,954
W
Ratatoskr
Prestatinini
Ratatoskr
4,139
861
0
1,331
10,046
3,211
0
1,947
8,099
0
44,257
W
Cthulhu
Rk1t
Cthulhu
5,667
442
0
996
9,676
6,805
157
4,131
5,481
20,686
0
L
Hun Batz
11,127
3,232
0
1,088
11,675
5,477
0
3,073
8,520
0
52,387
L
9,665
3,929
0
3,373
9,645
2,780
1,054
3,098
6,405
46,691
0
L
1,266
847
0
0
5,855
4,724
0
495
5,360
11,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
38,221
353
Minions Killed
345
0
Camps Cleared
0
1,448,704
Distance Traveled
1,277,739
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,698
513
54
4
0
296,146
0
L
Ra
8,102
540
111
7
0
267,795
0
W
Fenrir
9,336
622
91
6
0
284,260
1
W
Tiamat
7,870
525
63
4
0
280,443
2
W
Skadi
9,367
624
101
7
0
277,557
2
W
Ratatoskr
7,625
508
74
5
0
300,215
4
W
Cthulhu
7,820
521
24
2
0
306,229
0
L
Hun Batz
9,284
619
89
6
0
301,267
0
L
Sol
7,817
521
73
5
0
272,739
2
L
Ymir
5,320
355
18
1
0
139,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role