Player Matchup

Thanatos
Thanatos
Iagosckz333
Thanatos
Level 16
God Stats
10W - 9L
1,328 SR
Queue Stats
25W - 36L
1,268 Elo+
Party 1
Mulan
Mulan
ImperialNatrix
Mulan
Level 25
God Stats
4W - 6L
1,077 SR
Queue Stats
56W - 63L
1,304 Elo+
Solo
The Morrigan
The Morrigan
Sabaku44
The Morrigan
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Bakasura
Bakasura
mobuay
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 147L
1,353 Elo+
Solo
Merlin
Merlin
platereitor
Merlin
Level 23
God Stats
3W - 4L
1,367 SR
Queue Stats
25W - 26L
1,356 Elo+
Solo
Team Averages
Level 19
1,354 SR
1,356 Elo+

VS

Team Averages
Level 17
1,510 SR
1,365 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BIGSHOW-56
Achilles
Level 29
God Stats
10W - 9L
1,318 SR
Queue Stats
110W - 151L
1,183 Elo+
Solo
Hel
Hel
DraftestRiv5
Hel
Level 5
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 8L
1,629 Elo+
Solo
Hachiman
Hachiman
due_chin2
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Pele
Pele
uWuZaWi
Pele
Level 29
God Stats
5W - 6L
1,525 SR
Queue Stats
72W - 68L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Iagosckz333
Thanatos
14
9 / 0 / 1
8,454
564
5,490
8,392
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
13 / 2 / 3
8,281
552
10,939
8,154
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Sabaku44
The Morrigan
12
2 / 1 / 4
7,428
495
2,249
5,523
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mobuay
Bakasura
12
2 / 1 / 3
7,495
500
3,625
10,163
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
5 / 4 / 8
7,261
484
5,848
6,314
1,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 9 / 1
4,956
330
3,713
7,364
1,694
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
BIGSHOW-56
Achilles
10
4 / 7 / 0
7,061
471
6,157
13,502
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 6 / 1
5,134
342
1,853
5,956
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
due_chin2
Hachiman
9
1 / 5 / 0
5,813
388
1,613
7,132
1,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Pele
uWuZaWi
Pele
10
2 / 5 / 1
6,505
434
6,343
11,462
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
31
Kills
7
8
Deaths
32
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
9
1
0.06
L
Achilles
BIGSHOW-56
Achilles
4
7
0
0.57
L
0
6
1
0.08
W
Thanatos
Iagosckz333
Thanatos
9
0
1
9.5
W
13
2
3
7.25
W
The Morrigan
Sabaku44
The Morrigan
2
1
4
4
L
Hachiman
due_chin2
Hachiman
1
5
0
0.2
W
Bakasura
mobuay
Bakasura
2
1
3
3.5
W
Merlin
5
4
8
2.25
L
Pele
uWuZaWi
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
19,679
38,546
Taken
45,416
15,719
Mitigated
19,214
18,727
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,713
830
0
278
7,364
1,694
0
1,140
6,224
13,689
0
L
Achilles
BIGSHOW-56
Achilles
6,157
2,629
0
1,636
13,502
9,647
0
1,934
11,498
0
26,404
L
1,853
618
265
767
5,956
1,811
47
1,190
4,766
7,779
0
W
Thanatos
Iagosckz333
Thanatos
5,490
956
0
10,455
8,392
4,581
0
407
7,863
90
57,955
W
10,939
3,097
0
1,188
8,154
3,641
716
1,589
6,211
0
32,973
W
The Morrigan
Sabaku44
The Morrigan
2,249
989
0
1,039
5,523
1,976
1,608
2,649
2,874
34,181
2,873
L
Hachiman
due_chin2
Hachiman
1,613
541
0
1,254
7,132
1,773
0
1,730
5,402
0
21,278
W
Bakasura
mobuay
Bakasura
3,625
2,894
0
5,418
10,163
3,649
612
213
9,689
0
38,092
W
Merlin
5,848
438
0
627
6,314
1,872
731
708
5,442
24,352
0
L
Pele
uWuZaWi
Pele
6,343
947
0
4,471
11,462
4,289
156
1,523
9,939
0
40,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
29,469
360
Minions Killed
177
0
Camps Cleared
0
1,413,358
Distance Traveled
1,144,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,956
330
15
1
0
212,162
2
L
Achilles
7,061
471
39
3
0
259,185
0
L
Hel
5,134
342
10
1
0
161,355
0
W
Thanatos
8,454
564
97
6
0
302,776
0
W
Mulan
8,281
552
56
4
0
298,323
6
W
The Morrigan
7,428
495
82
5
0
226,400
0
L
Hachiman
5,813
388
44
3
0
210,268
1
W
Bakasura
7,495
500
91
6
0
332,411
0
W
Merlin
7,261
484
34
2
0
253,448
1
L
Pele
6,505
434
69
5
0
301,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role