Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Danix07
Chaac
Level 106
God Stats
3W - 1L
1,587 SR
Queue Stats
197W - 222L
1,405 Elo+
Solo
Chang'e
Chang'e
Firelorenzo
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,585 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,497 Elo+

VS

Team Averages
Level 47
1,428 SR
1,423 Elo+
Fenrir
Fenrir
LewisMorter
Fenrir
Level 67
God Stats
5W - 2L
1,297 SR
Queue Stats
95W - 89L
1,476 Elo+
Solo
Nemesis
Nemesis
NotChicui
Nemesis
Level 36
God Stats
2W - 1L
1,446 SR
Queue Stats
54W - 64L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Obskurion
Cthulhu
Level 39
God Stats
1W - 1L
1,541 SR
Queue Stats
31W - 24L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 11 / 6
9,716
607
17,580
22,204
9,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Danix07
Chaac
12
3 / 8 / 1
9,932
621
11,127
27,216
30,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Firelorenzo
Chang'e
12
3 / 8 / 1
9,459
591
13,914
16,631
13,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 3 / 11
13,554
847
18,677
22,061
17,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NotChicui
Nemesis
17
8 / 2 / 18
12,617
789
22,864
15,305
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Obskurion
Cthulhu
14
4 / 1 / 17
11,032
690
15,942
15,224
19,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
6
Kills
27
27
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
11
6
0.27
L
Chaac
Danix07
Chaac
3
8
1
0.44
L
Chang'e
Firelorenzo
Chang'e
3
8
1
0.44
W
Fenrir
15
3
11
6.83
W
Nemesis
NotChicui
Nemesis
8
2
18
8.5
W
Cthulhu
Obskurion
Cthulhu
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
57,483
66,051
Taken
52,590
53,668
Mitigated
44,530
15,984
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,580
10,667
0
5,449
22,204
9,428
0
4,594
17,156
0
54,439
L
Chaac
Danix07
Chaac
11,127
1,449
0
3,549
27,216
30,672
288
5,057
21,346
0
29,178
L
Chang'e
Firelorenzo
Chang'e
13,914
3,235
2,885
4,101
16,631
13,568
0
5,022
11,053
24,031
0
W
Fenrir
18,677
6,723
857
3,189
22,061
17,389
608
5,133
16,595
0
44,318
W
Nemesis
NotChicui
Nemesis
22,864
13,406
0
3,932
15,305
7,392
1,074
4,384
10,582
0
67,703
W
Cthulhu
Obskurion
Cthulhu
15,942
1,587
957
1,702
15,224
19,749
555
4,922
9,944
26,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
37,203
145
Minions Killed
172
6
Camps Cleared
8
712,358
Distance Traveled
983,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,716
607
92
6
4
210,603
2
L
Chaac
9,932
621
29
2
2
267,997
0
L
Chang'e
9,459
591
24
2
0
233,758
3
W
Fenrir
13,554
847
50
3
4
326,968
3
W
Nemesis
12,617
789
102
6
4
368,146
2
W
Cthulhu
11,032
690
20
1
0
288,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role