Player Matchup

Guan Yu
Guan Yu
Jrjr4040
Guan Yu
Level 67
God Stats
1W - 2L
1,542 SR
Queue Stats
291W - 372L
1,439 Elo+
Solo
Nox
Nox
Say bangbruh
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,507 Elo+
Party 2
Thor
Thor
tubtun
Thor
Level 109
God Stats
8W - 4L
1,738 SR
Queue Stats
148W - 135L
1,508 Elo+
Party 2
Team Averages
Level 98
1,593 SR
1,485 Elo+

VS

Team Averages
Level 12
1,704 SR
1,727 Elo+
Bellona
Bellona
LeCoqGrande
Bellona
Level 7
God Stats
3W - 0L
1,854 SR
Queue Stats
34W - 0L
2,036 Elo+
Party 1
Thoth
Thoth
ShoddyLeaf73529
Thoth
Level 8
God Stats
3W - 0L
1,758 SR
Queue Stats
81W - 1L
1,932 Elo+
Party 1
Loki
Loki
UP NOTURNO
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jrjr4040
Guan Yu
13
1 / 7 / 6
10,129
563
6,109
23,204
23,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 5
9,950
553
7,279
17,345
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
tubtun
Thor
14
4 / 9 / 3
11,139
619
7,541
14,423
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeCoqGrande
Bellona
18
12 / 0 / 9
13,706
761
20,971
16,526
18,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 1 / 12
12,790
711
21,807
8,070
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 10
11,658
648
4,449
9,322
2,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
6
Kills
21
21
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Jrjr4040
Guan Yu
1
7
6
0.57
W
Bellona
LeCoqGrande
Bellona
12
0
9
16.5
L
1
5
5
0.7
W
6
1
12
12
W
3
6
10
1.33
L
Thor
tubtun
Thor
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
47,227
54,972
Taken
33,918
33,658
Mitigated
23,397
6,610
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Jrjr4040
Guan Yu
6,109
741
1,096
3,335
23,204
23,677
0
8,576
14,628
32
30,951
W
Bellona
LeCoqGrande
Bellona
20,971
8,430
0
8,373
16,526
18,258
1,762
3,760
12,766
8,121
66,087
L
7,279
1,053
0
2,016
17,345
4,666
0
9,365
7,980
31,997
0
W
21,807
372
109
3,263
8,070
2,696
859
2,735
5,335
72,100
0
W
4,449
1,628
0
1,304
9,322
2,443
464
1,533
7,789
0
15,492
L
Thor
tubtun
Thor
7,541
912
0
163
14,423
5,315
0
6,364
8,059
0
34,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
38,154
145
Minions Killed
215
2
Camps Cleared
14
883,297
Distance Traveled
1,054,112
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,129
563
39
2
0
299,726
5
W
Bellona
13,706
761
90
5
8
371,792
2
L
Nox
9,950
553
62
3
0
291,495
6
W
Thoth
12,790
711
102
6
4
351,052
4
W
Loki
11,658
648
23
1
2
331,268
3
L
Thor
11,139
619
44
2
2
292,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role