Player Matchup

Gilgamesh
Gilgamesh
mrbananafap
Gilgamesh
Level 63
God Stats
63W - 74L
1,428 SR
Queue Stats
240W - 338L
1,318 Elo+
Party 1
Merlin
Merlin
vENVY Liljoe
Merlin
Level 44
God Stats
10W - 10L
1,463 SR
Queue Stats
70W - 84L
1,338 Elo+
Solo
Nemesis
Nemesis
vali2592003
Nemesis
Level 106
God Stats
19W - 29L
1,415 SR
Queue Stats
296W - 410L
1,323 Elo+
Party 1
Team Averages
Level 71
1,435 SR
1,326 Elo+

VS

Team Averages
Level 61
1,522 SR
1,358 Elo+
Ratatoskr
Ratatoskr
ErickKun
Ratatoskr
Level 97
God Stats
0W - 3L
1,319 SR
Queue Stats
247W - 219L
1,507 Elo+
Solo
Zeus
Zeus
Lkstone
Zeus
Level 29
God Stats
1W - 2L
1,745 SR
Queue Stats
2W - 8L
1,283 Elo+
Solo
Hercules
Hercules
RavenWolf98
Hercules
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 133L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
mrbananafap
Gilgamesh
12
1 / 3 / 13
9,717
607
9,602
14,753
10,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
2 / 0 / 11
10,282
643
9,143
9,650
2,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vali2592003
Nemesis
15
15 / 0 / 3
12,028
752
15,739
7,121
2,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ErickKun
Ratatoskr
11
2 / 10 / 1
9,205
575
7,056
15,007
4,564
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Zeus
Lkstone
Zeus
13
1 / 3 / 2
9,093
568
13,563
7,549
1,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RavenWolf98
Hercules
12
0 / 5 / 3
8,526
533
4,097
20,458
20,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
3
3
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ErickKun
Ratatoskr
2
10
1
0.25
L
Zeus
Lkstone
Zeus
1
3
2
0.67
L
Hercules
RavenWolf98
Hercules
0
5
3
0.3
W
Gilgamesh
mrbananafap
Gilgamesh
1
3
13
2.5
W
Merlin
2
0
11
7.5
W
Nemesis
vali2592003
Nemesis
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
24,716
31,524
Taken
43,014
15,601
Mitigated
26,527
6,046
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ErickKun
Ratatoskr
7,056
868
0
698
15,007
4,564
0
1,895
13,112
0
35,845
L
Zeus
Lkstone
Zeus
13,563
986
241
1,573
7,549
1,880
61
1,908
5,641
42,964
0
L
Hercules
RavenWolf98
Hercules
4,097
954
77
6,476
20,458
20,083
0
5,761
14,697
0
15,285
W
Gilgamesh
mrbananafap
Gilgamesh
9,602
2,809
0
345
14,753
10,233
564
6,361
8,392
0
17,992
W
Merlin
9,143
1,356
1,166
3,353
9,650
2,921
0
5,090
4,560
54,240
0
W
Nemesis
vali2592003
Nemesis
15,739
6,468
0
1,182
7,121
2,447
1,082
2,796
4,325
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
26,824
155
Minions Killed
165
5
Camps Cleared
8
908,699
Distance Traveled
776,694
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,205
575
57
4
8
265,283
5
L
Zeus
9,093
568
83
5
0
233,152
6
L
Hercules
8,526
533
25
2
0
278,259
0
W
Gilgamesh
9,717
607
20
1
0
304,364
0
W
Merlin
10,282
643
112
7
4
260,995
4
W
Nemesis
12,028
752
23
1
1
343,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role