Player Matchup

Sylvanus
Sylvanus
ArchGulag
Sylvanus
Level 57
God Stats
2W - 2L
1,456 SR
Queue Stats
165W - 189L
1,508 Elo+
Solo
Chang'e
Chang'e
Cristy94
Chang'e
Level 121
God Stats
10W - 8L
1,451 SR
Queue Stats
321W - 352L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Nicrosh
Danzaburou
Level 150
God Stats
53W - 47L
1,550 SR
Queue Stats
145W - 155L
1,496 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,504 Elo+

VS

Team Averages
Level 101
1,650 SR
1,602 Elo+
Hera
Hera
Demo59
Hera
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 290L
1,532 Elo+
Solo
Neith
Neith
Firelorenzo
Neith
Level 65
God Stats
2W - 1L
1,793 SR
Queue Stats
4W - 4L
1,770 Elo+
Solo
Gilgamesh
Gilgamesh
MaestroTommy
Gilgamesh
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
134W - 143L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArchGulag
Sylvanus
13
7 / 0 / 8
8,453
845
7,817
7,921
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Cristy94
Chang'e
11
3 / 4 / 10
7,653
765
5,549
11,146
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Nicrosh
Danzaburou
13
6 / 0 / 9
8,569
857
10,229
7,403
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Demo59
Hera
10
2 / 6 / 2
7,109
711
8,859
7,359
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 3
6,521
652
5,820
7,766
2,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MaestroTommy
Gilgamesh
9
1 / 5 / 2
6,463
646
5,192
11,930
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArchGulag
Sylvanus
7
0
8
11
W
Chang'e
Cristy94
Chang'e
3
4
10
2
L
Hera
Demo59
Hera
2
6
2
0.5
L
1
5
3
0.5
L
Gilgamesh
MaestroTommy
Gilgamesh
1
5
2
0.4
W
Danzaburou
Nicrosh
Danzaburou
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
19,871
26,470
Taken
27,055
15,702
Mitigated
8,670
15,879
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArchGulag
Sylvanus
7,817
2,659
3,064
2,922
7,921
8,077
437
2,364
5,333
20,356
3,740
W
Chang'e
Cristy94
Chang'e
5,549
204
2,685
5,103
11,146
4,151
379
4,037
6,819
15,308
0
L
Hera
Demo59
Hera
8,859
2,634
0
336
7,359
2,087
0
3,178
4,181
34,361
0
L
5,820
2,641
0
538
7,766
2,444
0
3,663
4,103
0
15,770
L
Gilgamesh
MaestroTommy
Gilgamesh
5,192
629
0
119
11,930
4,139
0
6,087
5,843
0
14,449
W
Danzaburou
Nicrosh
Danzaburou
10,229
4,472
0
2,105
7,403
3,474
1,930
2,243
5,088
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
20,093
130
Minions Killed
114
6
Camps Cleared
3
564,378
Distance Traveled
485,431
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,453
845
46
5
2
177,202
2
W
Chang'e
7,653
765
22
2
1
189,242
0
L
Hera
7,109
711
62
6
1
139,997
4
L
Neith
6,521
652
33
3
1
163,522
0
L
Gilgamesh
6,463
646
19
2
1
181,912
3
W
Danzaburou
8,569
857
62
6
3
197,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role