Player Matchup

Thor
Thor
Ap0theosiss
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Aqauticus
Baron Samedi
Level 85
God Stats
6W - 7L
1,447 SR
Queue Stats
212W - 228L
1,428 Elo+
Party 1
Khepri
Khepri
ForzenTrall
Khepri
Level 29
God Stats
12W - 8L
1,539 SR
Queue Stats
78W - 82L
1,424 Elo+
Solo
Anhur
Anhur
Rastynka
Anhur
Level 28
God Stats
12W - 18L
1,391 SR
Queue Stats
150W - 237L
1,320 Elo+
Solo
Ravana
Ravana
knsReq
Ravana
Level 25
God Stats
8W - 5L
1,430 SR
Queue Stats
131W - 172L
1,382 Elo+
Solo
Team Averages
Level 35
1,462 SR
1,421 Elo+

VS

Team Averages
Level 13
1,494 SR
1,427 Elo+
Anhur
Anhur
Dmonke7
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
Karasten
Tiamat
Level 27
God Stats
4W - 3L
1,629 SR
Queue Stats
35W - 34L
1,544 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 28
God Stats
192W - 110L
1,652 SR
Queue Stats
304W - 233L
1,592 Elo+
Solo
Aphrodite
Aphrodite
amirblack
Aphrodite
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 5L
998 Elo+
Solo
Gilgamesh
Gilgamesh
yourmomfan
Gilgamesh
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
8,574
451
6,326
15,283
15,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Aqauticus
Baron Samedi
17
8 / 5 / 7
10,682
562
16,932
13,867
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
5 / 0 / 20
11,135
586
7,423
12,918
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Rastynka
Anhur
17
7 / 3 / 4
10,159
535
6,693
13,762
4,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
knsReq
Ravana
17
11 / 4 / 8
11,451
603
13,104
13,377
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dmonke7
Anhur
11
1 / 9 / 0
7,708
406
4,687
10,748
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Karasten
Tiamat
14
5 / 7 / 2
9,155
482
13,134
14,651
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
17
12 / 5 / 4
11,306
595
16,529
14,438
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
amirblack
Aphrodite
12
0 / 10 / 6
8,139
428
5,041
14,443
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
yourmomfan
Gilgamesh
16
2 / 3 / 5
9,812
516
11,586
12,936
12,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
34
Kills
20
20
Deaths
34
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
8
7
0.81
W
Baron Samedi
Aqauticus
Baron Samedi
8
5
7
2.3
L
Anhur
Dmonke7
Anhur
1
9
0
0.11
W
Khepri
5
0
20
15
L
Tiamat
Karasten
Tiamat
5
7
2
0.86
W
Anhur
Rastynka
Anhur
7
3
4
3
L
Loki
12
5
4
2.8
L
Aphrodite
amirblack
Aphrodite
0
10
6
0.3
W
Ravana
knsReq
Ravana
11
4
8
3.75
L
Gilgamesh
yourmomfan
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
50,977
69,207
Taken
67,216
53,774
Mitigated
33,918
19,700
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,326
1,519
0
1,880
15,283
15,690
0
1,700
13,383
0
31,232
W
Baron Samedi
Aqauticus
Baron Samedi
16,932
810
2,051
4,620
13,867
6,490
870
4,460
9,108
67,209
0
L
Anhur
Dmonke7
Anhur
4,687
3,342
0
1,276
10,748
1,806
952
2,456
8,248
0
39,693
W
Khepri
7,423
875
0
959
12,918
20,087
600
4,508
8,228
19,453
0
L
Tiamat
Karasten
Tiamat
13,134
600
76
3,663
14,651
6,102
337
4,366
10,006
39,599
0
W
Anhur
Rastynka
Anhur
6,693
4,781
0
6,844
13,762
4,836
2,532
2,554
11,096
0
63,515
L
Loki
16,529
6,690
0
2,191
14,438
5,921
317
4,663
9,620
0
78,409
L
Aphrodite
amirblack
Aphrodite
5,041
754
1,062
2,559
14,443
7,392
23
6,798
7,467
20,989
0
W
Ravana
knsReq
Ravana
13,104
5,382
0
3,346
13,377
6,671
0
3,999
9,217
0
69,226
L
Gilgamesh
yourmomfan
Gilgamesh
11,586
3,156
0
2,726
12,936
12,697
0
5,117
7,520
0
57,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
46,120
442
Minions Killed
385
0
Camps Cleared
0
1,693,587
Distance Traveled
1,768,142
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,574
451
69
4
0
301,627
0
W
Baron Samedi
10,682
562
126
7
0
324,763
6
L
Anhur
7,708
406
75
4
0
313,168
1
W
Khepri
11,135
586
33
2
0
382,228
3
L
Tiamat
9,155
482
68
4
0
370,572
5
W
Anhur
10,159
535
108
6
0
310,206
3
L
Loki
11,306
595
125
7
0
388,362
2
L
Aphrodite
8,139
428
34
2
0
343,978
0
W
Ravana
11,451
603
106
6
0
374,763
7
L
Gilgamesh
9,812
516
83
4
0
352,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role