Player Matchup

Jormungandr
Jormungandr
MycroTy_BR96
Jormungandr
Level 160
God Stats
3W - 1L
1,821 SR
Queue Stats
161W - 127L
1,690 Elo+
Party 1
Kuzenbo
Kuzenbo
Tribal BongZ
Kuzenbo
Level 123
God Stats
12W - 14L
1,578 SR
Queue Stats
83W - 85L
1,595 Elo+
Solo
Ullr
Ullr
iMLK6
Ullr
Level 160
God Stats
39W - 11L
1,814 SR
Queue Stats
595W - 197L
1,842 Elo+
Party 1
Chang'e
Chang'e
lolnator101
Chang'e
Level 158
God Stats
3W - 2L
1,925 SR
Queue Stats
227W - 115L
1,772 Elo+
Party 1
Loki
Loki
zMyna
Loki
Level 123
God Stats
18W - 16L
1,634 SR
Queue Stats
203W - 208L
1,604 Elo+
Solo
Team Averages
Level 145
1,754 SR
1,701 Elo+

VS

Team Averages
Level 149
1,705 SR
1,640 Elo+
Sun Wukong
Sun Wukong
ApexGAMER117
Sun Wukong
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 329L
1,547 Elo+
Solo
Neith
Neith
FordeCF
Neith
Level 149
God Stats
6W - 2L
1,946 SR
Queue Stats
418W - 250L
1,683 Elo+
Party 2
Kukulkan
Kukulkan
Lalaluxi
Kukulkan
Level 158
God Stats
8W - 8L
1,605 SR
Queue Stats
318W - 322L
1,648 Elo+
Solo
Cabrakan
Cabrakan
Millson
Cabrakan
Level 160
God Stats
15W - 7L
1,897 SR
Queue Stats
512W - 342L
1,689 Elo+
Party 2
King Arthur
King Arthur
SwiftyCams
King Arthur
Level 144
God Stats
3W - 6L
1,579 SR
Queue Stats
250W - 255L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MycroTy_BR96
Jormungandr
17
5 / 0 / 5
10,827
637
17,715
15,201
13,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Tribal BongZ
Kuzenbo
15
2 / 1 / 14
9,239
543
4,474
10,231
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
iMLK6
Ullr
19
17 / 0 / 5
12,043
708
20,008
10,755
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
lolnator101
Chang'e
16
2 / 2 / 6
9,334
549
7,687
9,175
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
zMyna
Loki
16
5 / 1 / 8
9,572
563
6,567
7,487
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexGAMER117
Sun Wukong
12
2 / 6 / 0
7,730
455
4,064
13,402
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
FordeCF
Neith
12
0 / 5 / 2
7,423
437
4,945
9,733
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Lalaluxi
Kukulkan
14
1 / 7 / 1
8,338
490
3,083
8,473
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Millson
Cabrakan
12
1 / 6 / 1
7,032
414
3,288
16,743
16,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SwiftyCams
King Arthur
13
0 / 7 / 0
8,077
475
7,406
25,669
15,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
31
Kills
4
4
Deaths
31
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApexGAMER117
Sun Wukong
2
6
0
0.33
L
Neith
FordeCF
Neith
0
5
2
0.2
L
Kukulkan
Lalaluxi
Kukulkan
1
7
1
0.21
L
Cabrakan
Millson
Cabrakan
1
6
1
0.25
W
Jormungandr
MycroTy_BR96
Jormungandr
5
0
5
7.5
L
King Arthur
SwiftyCams
King Arthur
0
7
0
0
W
Kuzenbo
Tribal BongZ
Kuzenbo
2
1
14
9
W
Ullr
iMLK6
Ullr
17
0
5
19.5
W
Chang'e
lolnator101
Chang'e
2
2
6
2.5
W
Loki
zMyna
Loki
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
22,786
52,849
Taken
74,020
38,764
Mitigated
42,912
19,287
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApexGAMER117
Sun Wukong
4,064
776
0
2,077
13,402
5,376
0
2,969
10,416
0
39,416
L
Neith
FordeCF
Neith
4,945
1,925
0
2,262
9,733
3,147
0
4,602
4,912
0
51,584
L
Kukulkan
Lalaluxi
Kukulkan
3,083
30
0
290
8,473
2,875
0
2,592
5,861
56,313
0
L
Cabrakan
Millson
Cabrakan
3,288
327
0
2,904
16,743
16,203
0
5,165
11,320
24,700
0
W
Jormungandr
MycroTy_BR96
Jormungandr
17,715
6,641
0
3,852
15,201
13,406
711
233
14,968
80,377
0
L
King Arthur
SwiftyCams
King Arthur
7,406
1,199
0
7,278
25,669
15,311
0
14,034
11,635
0
60,546
W
Kuzenbo
Tribal BongZ
Kuzenbo
4,474
2,028
534
2,127
10,231
13,850
426
2,137
8,094
31,860
0
W
Ullr
iMLK6
Ullr
20,008
9,077
0
4,874
10,755
4,642
0
2,078
8,677
0
105,163
W
Chang'e
lolnator101
Chang'e
7,687
859
1,597
3,943
9,175
3,222
0
2,094
7,081
65,635
0
W
Loki
zMyna
Loki
6,567
1,678
0
2,360
7,487
3,644
2,006
872
6,615
0
62,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
38,600
586
Minions Killed
482
0
Camps Cleared
0
1,781,607
Distance Traveled
1,441,959
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,730
455
85
5
0
320,392
3
L
Neith
7,423
437
110
6
0
238,305
4
L
Kukulkan
8,338
490
108
6
0
293,579
1
L
Cabrakan
7,032
414
43
3
0
291,311
2
W
Jormungandr
10,827
637
147
9
0
313,155
5
L
King Arthur
8,077
475
136
8
0
298,372
5
W
Kuzenbo
9,239
543
51
3
0
359,094
4
W
Ullr
12,043
708
165
10
0
370,888
5
W
Chang'e
9,334
549
122
7
0
340,662
5
W
Loki
9,572
563
101
6
0
397,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role