Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JZ_1197
Ao Kuang
Level 91
God Stats
2W - 3L
1,407 SR
Queue Stats
706W - 801L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PiparinsLv
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,582 SR
Queue Stats
410W - 423L
1,387 Elo+
Solo
Geb
Geb
hosseinenayati7
Geb
Level 48
God Stats
27W - 24L
1,489 SR
Queue Stats
246W - 303L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
noopi
Cabrakan
Level 120
God Stats
0W - 3L
1,474 SR
Queue Stats
184W - 207L
1,353 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,424 Elo+

VS

Team Averages
Level 101
1,517 SR
1,459 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bertandi
Hou Yi
Level 82
God Stats
5W - 2L
1,566 SR
Queue Stats
153W - 172L
1,409 Elo+
Solo
Nox
Nox
Kenichilord1006
Nox
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 120L
1,462 Elo+
Party 2
Nike
Nike
MgicalBlue
Nike
Level 84
God Stats
31W - 23L
1,521 SR
Queue Stats
91W - 81L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 7 / 3
7,259
454
9,088
9,656
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
JZ_1197
Ao Kuang
16
2 / 3 / 0
9,061
566
6,380
14,109
9,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
PiparinsLv
Ah Muzen Cab
11
1 / 8 / 3
6,979
436
6,660
12,733
3,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
6,623
414
2,966
10,851
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
noopi
Cabrakan
10
2 / 3 / 1
6,928
433
3,680
10,374
6,219
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 1 / 3
9,926
620
8,558
11,737
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
 
Cthulhu
13
4 / 1 / 7
8,244
515
10,580
13,416
6,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Bertandi
Hou Yi
15
7 / 2 / 5
9,571
598
11,400
10,772
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 0 / 4
9,536
596
6,110
6,200
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 9
8,503
531
3,529
8,928
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
24
24
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
7
3
0.21
W
Chronos
 
Chronos
2
1
3
3.5
W
Cthulhu
 
Cthulhu
4
1
7
7.5
W
Hou Yi
Bertandi
Hou Yi
7
2
5
4.75
L
Ao Kuang
JZ_1197
Ao Kuang
2
3
0
0.67
W
9
0
4
11
W
2
2
9
3.25
L
Ah Muzen Cab
PiparinsLv
Ah Muzen Cab
1
8
3
0.31
L
1
3
2
0.67
L
Cabrakan
noopi
Cabrakan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
40,177
57,723
Taken
51,053
29,534
Mitigated
20,605
11,805
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,088
1,600
0
1,097
9,656
3,364
750
5,249
4,407
43,135
0
W
Chronos
 
Chronos
8,558
3,126
0
3,900
11,737
4,202
600
7,097
4,473
64,837
9,834
W
Cthulhu
 
Cthulhu
10,580
841
598
5,387
13,416
6,683
240
4,173
9,022
42,307
0
W
Hou Yi
Bertandi
Hou Yi
11,400
6,562
0
3,455
10,772
3,584
612
3,232
7,437
0
65,057
L
Ao Kuang
JZ_1197
Ao Kuang
6,380
1,499
0
4,520
14,109
9,341
786
6,197
7,912
60,901
0
W
6,110
649
0
971
6,200
2,267
0
3,020
2,926
46,899
0
W
3,529
451
497
2,016
8,928
3,869
368
3,824
4,948
0
45,123
L
Ah Muzen Cab
PiparinsLv
Ah Muzen Cab
6,660
3,372
0
2,536
12,733
3,997
0
4,230
8,503
0
44,965
L
2,966
414
0
1,467
10,851
6,613
0
6,787
4,064
8,778
0
L
Cabrakan
noopi
Cabrakan
3,680
754
0
2,185
10,374
6,219
0
1,764
8,610
36,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
45,780
365
Minions Killed
491
0
Camps Cleared
0
1,369,156
Distance Traveled
1,606,540
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,259
454
78
5
0
277,385
2
W
Chronos
9,926
620
140
9
0
296,374
4
W
Cthulhu
8,244
515
69
4
0
328,292
1
W
Hou Yi
9,571
598
115
7
0
307,701
1
L
Ao Kuang
9,061
566
126
8
0
319,705
0
W
Nox
9,536
596
91
6
0
345,606
3
W
Nike
8,503
531
76
5
0
328,567
0
L
Ah Muzen Cab
6,979
436
78
5
0
262,666
5
L
Geb
6,623
414
18
1
0
316,708
0
L
Cabrakan
6,928
433
65
4
0
192,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role