Player Matchup

Neith
Neith
DeepKone
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,599 Elo+
Solo
Yemoja
Yemoja
Mastemah
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Amaterasu
Amaterasu
Niqweyy
Amaterasu
Level 29
God Stats
0W - 3L
1,645 SR
Queue Stats
28W - 22L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
lordtarek911
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,631 Elo+
Party 1
Olorun
Olorun
xdavido256
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,656 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,619 Elo+

VS

Team Averages
Level 17
1,485 SR
1,532 Elo+
Guan Yu
Guan Yu
Begistator
Guan Yu
Level 24
God Stats
2W - 3L
1,501 SR
Queue Stats
31W - 29L
1,546 Elo+
Solo
Ares
Ares
RedHeadPower
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Loki
Loki
Taartin
Loki
Level 23
God Stats
5W - 5L
1,411 SR
Queue Stats
17W - 12L
1,563 Elo+
Solo
Chernobog
Chernobog
Tripl3SXXX
Chernobog
Level 15
God Stats
5W - 5L
1,704 SR
Queue Stats
28W - 31L
1,538 Elo+
Solo
Raijin
Raijin
asdfhghg
Raijin
Level 17
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 1L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeepKone
Neith
3
0 / 2 / 0
5,645
297
537
1,142
138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Mastemah
Yemoja
12
0 / 6 / 9
8,112
427
4,262
15,758
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Niqweyy
Amaterasu
16
2 / 5 / 7
9,798
516
10,399
14,580
9,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
10 / 6 / 1
10,187
536
11,467
15,834
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
xdavido256
Olorun
13
7 / 8 / 5
9,084
478
16,880
14,840
5,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Begistator
Guan Yu
14
2 / 4 / 15
9,179
483
9,070
16,150
12,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 16
9,909
522
7,664
14,794
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Taartin
Loki
16
11 / 3 / 7
10,922
575
12,231
12,911
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Tripl3SXXX
Chernobog
17
9 / 1 / 9
10,599
558
10,215
9,164
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
asdfhghg
Raijin
13
1 / 7 / 8
8,736
460
9,503
12,909
4,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
19
Kills
27
27
Deaths
19
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Begistator
Guan Yu
2
4
15
2.38
L
Neith
DeepKone
Neith
0
2
0
0
L
Yemoja
Mastemah
Yemoja
0
6
9
0.75
L
Amaterasu
Niqweyy
Amaterasu
2
5
7
1.1
W
4
4
16
3
W
Loki
Taartin
Loki
11
3
7
4.83
W
Chernobog
Tripl3SXXX
Chernobog
9
1
9
13.5
W
Raijin
asdfhghg
Raijin
1
7
8
0.71
L
Ne Zha
10
6
1
1.75
L
Olorun
xdavido256
Olorun
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
48,683
62,154
Taken
65,928
34,576
Mitigated
39,567
14,032
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Begistator
Guan Yu
9,070
987
2,370
4,829
16,150
12,852
468
6,697
9,453
0
40,834
L
Neith
DeepKone
Neith
537
378
0
0
1,142
138
0
281
861
0
3,350
L
Yemoja
Mastemah
Yemoja
4,262
1,082
575
580
15,758
13,031
738
5,307
10,451
15,268
0
L
Amaterasu
Niqweyy
Amaterasu
10,399
4,601
0
4,968
14,580
9,573
69
4,065
10,515
0
64,171
W
7,664
481
0
2,389
14,794
13,110
717
2,769
12,025
26,706
0
W
Loki
Taartin
Loki
12,231
3,451
0
3,836
12,911
4,865
208
3,095
9,816
0
61,739
W
Chernobog
Tripl3SXXX
Chernobog
10,215
5,591
0
2,876
9,164
3,852
2,894
2,371
6,793
0
80,652
W
Raijin
asdfhghg
Raijin
9,503
1,004
0
1,921
12,909
4,888
399
6,525
6,384
44,988
0
L
Ne Zha
11,467
5,978
0
4,157
15,834
6,772
0
2,617
13,217
0
63,899
L
Olorun
xdavido256
Olorun
16,880
8,779
445
3,307
14,840
5,062
909
4,897
9,943
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
49,345
301
Minions Killed
398
0
Camps Cleared
0
1,332,074
Distance Traveled
1,779,905
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,179
483
68
4
0
349,472
0
L
Neith
5,645
297
10
1
0
46,986
0
L
Yemoja
8,112
427
21
1
0
299,861
5
L
Amaterasu
9,798
516
129
7
0
352,812
3
W
Ares
9,909
522
29
2
0
350,626
0
W
Loki
10,922
575
102
5
0
400,214
4
W
Chernobog
10,599
558
123
6
0
342,692
0
W
Raijin
8,736
460
76
4
0
336,901
4
L
Ne Zha
10,187
536
85
4
0
339,370
2
L
Olorun
9,084
478
56
3
0
293,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role