Player Matchup

Kali
Kali
CrazyMaks50790
Kali
Level 8
God Stats
19W - 18L
1,564 SR
Queue Stats
30W - 31L
1,333 Elo+
Solo
Scylla
Scylla
Davisbomber2002
Scylla
Level 28
God Stats
14W - 8L
1,428 SR
Queue Stats
50W - 52L
1,339 Elo+
Solo
Chaac
Chaac
DeeLuXe-EU
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Lions46
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,414 Elo+
Solo
Hades
Hades
SiNi_17-02_
Hades
Level 18
God Stats
5W - 10L
1,371 SR
Queue Stats
20W - 19L
1,373 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,375 Elo+

VS

Team Averages
Level 19
1,541 SR
1,414 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
EinfachNurIljas
Ratatoskr
Level 29
God Stats
7W - 4L
1,753 SR
Queue Stats
81W - 90L
1,389 Elo+
Solo
Izanami
Izanami
Emanuelson1605
Izanami
Level 12
God Stats
6W - 2L
1,563 SR
Queue Stats
14W - 19L
1,270 Elo+
Solo
Yemoja
Yemoja
ferdi la chevre
Yemoja
Level 22
God Stats
3W - 2L
1,391 SR
Queue Stats
47W - 51L
1,413 Elo+
Solo
Hades
Hades
rookuboy
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,564
504
7,325
10,511
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 1
6,419
428
3,612
9,978
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
1 / 5 / 0
6,632
442
5,794
11,517
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Lions46
Hun Batz
10
1 / 10 / 1
6,110
407
3,064
11,309
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 1
6,548
437
2,328
10,057
2,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
7 / 0 / 9
8,239
549
7,022
7,347
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
EinfachNurIljas
Ratatoskr
12
6 / 2 / 7
7,767
518
6,707
7,437
3,381
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
9 / 4 / 4
8,992
599
10,101
10,306
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 10
8,196
546
4,228
6,823
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
rookuboy
Hades
14
7 / 0 / 7
8,712
581
9,785
8,605
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
7
Kills
33
33
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
9
11.5
L
2
6
3
0.58
L
1
6
1
0.25
L
Chaac
1
5
0
0.2
W
Ratatoskr
EinfachNurIljas
Ratatoskr
6
2
7
4.75
W
9
4
4
2.75
L
Hun Batz
Lions46
Hun Batz
1
10
1
0.15
L
2
6
1
0.42
W
4
1
10
9
W
Hades
rookuboy
Hades
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
37,843
53,372
Taken
40,518
22,044
Mitigated
15,739
9,353
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,022
1,740
0
3,450
7,347
2,432
0
306
6,952
0
38,063
L
7,325
3,181
0
2,355
10,511
4,948
1,041
1,731
8,424
0
42,350
L
3,612
965
0
2,252
9,978
2,442
0
3,628
6,007
33,293
0
L
Chaac
5,794
437
0
2,258
11,517
7,964
0
4,198
6,314
2,614
25,320
W
Ratatoskr
EinfachNurIljas
Ratatoskr
6,707
948
0
1,044
7,437
3,381
0
907
6,089
0
29,264
W
10,101
5,310
0
2,496
10,306
3,002
2,320
2,560
7,746
0
52,208
L
Hun Batz
Lions46
Hun Batz
3,064
634
0
394
11,309
3,736
93
1,311
9,998
0
23,100
L
2,328
482
116
1,978
10,057
2,954
0
3,145
6,496
20,570
0
W
4,228
802
1,552
2,513
6,823
3,210
345
1,997
4,737
23,227
0
W
Hades
rookuboy
Hades
9,785
964
259
6,237
8,605
3,714
707
1,318
6,978
56,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
41,906
268
Minions Killed
361
0
Camps Cleared
0
1,316,232
Distance Traveled
1,474,130
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,239
549
65
4
0
345,091
2
L
Kali
7,564
504
81
5
0
251,045
0
L
Scylla
6,419
428
48
3
0
256,673
5
L
Chaac
6,632
442
62
4
0
292,117
5
W
Ratatoskr
7,767
518
51
3
0
280,578
0
W
Izanami
8,992
599
100
7
0
267,781
3
L
Hun Batz
6,110
407
30
2
0
272,069
4
L
Hades
6,548
437
47
3
0
244,328
5
W
Yemoja
8,196
546
34
2
0
283,169
0
W
Hades
8,712
581
111
7
0
297,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role