Player Matchup

Fenrir
Fenrir
Diamond III
BloodEagle_95
Fenrir
Diamond III
Level 160
God Stats
24W - 8L
1,855 SR
Queue Stats
69W - 24L
2,202 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
DrScheise
Cabrakan
Diamond V
Level 69
God Stats
7W - 1L
1,888 SR
Queue Stats
119W - 42L
2,079 MMR
Party 1
Sol
Sol
Diamond III
xXWilli97Xx
Sol
Diamond III
Level 159
God Stats
8W - 2L
1,783 SR
Queue Stats
69W - 24L
2,202 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,842 SR
2,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,716 SR
1,676 MMR
Nu Wa
Nu Wa
Bronze III
EfthymiaP
Nu Wa
Bronze III
Level 118
God Stats
0W - 2L
1,676 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
TwisteedHVS
Ah Muzen Cab
Gold V
Level 143
God Stats
12W - 16L
1,690 SR
Queue Stats
120W - 148L
1,531 MMR
Solo
Horus
Horus
Gold II
Zelinai
Horus
Gold II
Level 156
God Stats
1W - 2L
1,782 SR
Queue Stats
46W - 41L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
10,149
846
11,423
13,180
5,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
DrScheise
Cabrakan
13
4 / 1 / 14
9,145
762
7,978
13,664
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
5 / 2 / 10
9,314
776
12,581
10,592
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArtioAthenaPersephoneScyllaOdin

VS

Bans
SetTiamatHou YiDiscordiaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EfthymiaP
Nu Wa
10
0 / 9 / 3
7,226
602
5,536
9,864
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TwisteedHVS
Ah Muzen Cab
11
3 / 4 / 0
8,538
712
11,061
9,502
2,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Zelinai
Horus
11
1 / 5 / 3
7,821
652
7,709
16,461
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Cabrakan
DrScheise
Cabrakan
4
1
14
11
L
Nu Wa
EfthymiaP
Nu Wa
0
9
3
0.17
L
Ah Muzen Cab
TwisteedHVS
Ah Muzen Cab
3
4
0
0.75
L
Horus
Zelinai
Horus
1
5
3
0.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
24,306
37,436
Taken
35,827
23,746
Mitigated
16,531
16,827
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,423
2,509
0
5,194
13,180
5,008
804
2,354
10,573
0
40,814
W
Cabrakan
DrScheise
Cabrakan
7,978
567
209
4,892
13,664
15,287
116
2,145
11,201
21,973
0
L
Nu Wa
EfthymiaP
Nu Wa
5,536
1,087
0
588
9,864
2,498
0
4,988
4,617
24,373
0
L
Ah Muzen Cab
TwisteedHVS
Ah Muzen Cab
11,061
3,867
0
2,756
9,502
2,829
0
6,018
3,440
0
37,195
L
Horus
Zelinai
Horus
7,709
3,843
331
2,330
16,461
11,204
0
8,859
7,211
0
13,378
W
12,581
5,147
0
6,532
10,592
3,451
1,945
1,794
8,581
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
23,585
176
Minions Killed
121
11
Camps Cleared
0
664,287
Distance Traveled
600,045
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,149
846
57
5
8
253,240
2
W
Cabrakan
9,145
762
24
2
1
221,554
3
L
Nu Wa
7,226
602
44
4
0
180,740
6
L
Ah Muzen Cab
8,538
712
66
6
0
214,845
4
L
Horus
7,821
652
11
1
0
204,460
1
W
Sol
9,314
776
95
8
2
189,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role