Player Matchup

Awilix
Awilix
 
Awilix
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kellux
Medusa
Level 100
God Stats
7W - 7L
1,698 SR
Queue Stats
116W - 114L
1,517 Elo+
Solo
Chernobog
Chernobog
SleepyAkuma
Chernobog
Level 69
God Stats
0W - 1L
1,955 SR
Queue Stats
302W - 272L
1,484 Elo+
Solo
Amaterasu
Amaterasu
xXIeIsIXx
Amaterasu
Level 64
God Stats
1W - 1L
1,744 SR
Queue Stats
115W - 124L
1,450 Elo+
Party 1
Anubis
Anubis
zudamen89
Anubis
Level 48
God Stats
10W - 16L
1,525 SR
Queue Stats
50W - 56L
1,497 Elo+
Party 1
Team Averages
Level 64
1,684 SR
1,489 Elo+

VS

Team Averages
Level 99
1,518 SR
1,549 Elo+
Awilix
Awilix
GunnarGunnarsson
Awilix
Level 94
God Stats
11W - 9L
1,522 SR
Queue Stats
317W - 277L
1,507 Elo+
Solo
Ra
Ra
Lantees
Ra
Level 37
God Stats
5W - 3L
1,336 SR
Queue Stats
64W - 76L
1,613 Elo+
Solo
Neith
Neith
PowerIdola
Neith
Level 157
God Stats
25W - 18L
1,617 SR
Queue Stats
140W - 106L
1,646 Elo+
Solo
King Arthur
King Arthur
Sisko2
King Arthur
Level 99
God Stats
2W - 1L
1,508 SR
Queue Stats
179W - 187L
1,474 Elo+
Solo
Hel
Hel
ЭLyas
Hel
Level 109
God Stats
8W - 7L
1,607 SR
Queue Stats
381W - 375L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 8 / 2
9,895
521
15,565
17,222
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Kellux
Medusa
13
1 / 7 / 2
8,589
452
6,386
12,257
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SleepyAkuma
Chernobog
15
0 / 8 / 3
9,113
480
6,264
15,108
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
xXIeIsIXx
Amaterasu
14
2 / 3 / 2
8,867
467
6,043
18,350
15,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
zudamen89
Anubis
16
4 / 6 / 3
10,474
551
15,294
15,064
9,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
10,778
567
14,832
18,233
16,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 2 / 7
11,327
596
9,691
13,222
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
10 / 1 / 3
11,397
600
18,026
18,516
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Sisko2
King Arthur
19
9 / 2 / 7
11,578
609
9,971
15,283
6,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
ЭLyas
Hel
14
1 / 4 / 11
8,950
471
6,315
14,374
9,939
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
32
32
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
8
2
1
W
6
6
5
1.42
L
Medusa
Kellux
Medusa
1
7
2
0.29
W
6
2
7
4.75
W
Neith
10
1
3
11.5
W
King Arthur
Sisko2
King Arthur
9
2
7
6.25
L
Chernobog
SleepyAkuma
Chernobog
0
8
3
0.19
L
Amaterasu
xXIeIsIXx
Amaterasu
2
3
2
1
L
Anubis
zudamen89
Anubis
4
6
3
0.92
W
Hel
ЭLyas
Hel
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
58,835
78,001
Taken
79,628
39,936
Mitigated
45,248
18,664
Healing
31,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
15,565
7,759
0
2,696
17,222
6,435
0
6,507
10,715
0
50,039
W
14,832
7,274
0
1,981
18,233
16,356
506
7,387
10,846
0
62,990
L
Medusa
Kellux
Medusa
6,386
2,956
0
2,921
12,257
4,095
156
4,168
8,089
0
55,006
W
9,691
1,479
1,601
5,601
13,222
5,256
1,429
569
12,653
77,379
0
W
Neith
18,026
10,041
0
10,389
18,516
7,676
1,661
177
18,339
0
105,592
W
King Arthur
Sisko2
King Arthur
9,971
1,990
0
668
15,283
6,021
0
3,087
12,196
420
69,732
L
Chernobog
SleepyAkuma
Chernobog
6,264
4,816
0
3,075
15,108
4,574
0
903
14,205
0
64,195
L
Amaterasu
xXIeIsIXx
Amaterasu
6,043
1,622
1,197
3,281
18,350
15,624
0
3,878
14,472
0
28,468
L
Anubis
zudamen89
Anubis
15,294
1,075
0
5,494
15,064
9,208
810
798
14,266
73,645
0
W
Hel
ЭLyas
Hel
6,315
423
5,201
5,695
14,374
9,939
0
4,251
10,123
27,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
54,030
495
Minions Killed
545
0
Camps Cleared
0
1,635,542
Distance Traveled
1,862,747
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,895
521
69
4
0
359,469
4
W
Awilix
10,778
567
110
6
0
368,940
3
L
Medusa
8,589
452
104
5
0
261,768
10
W
Ra
11,327
596
149
8
0
396,675
9
W
Neith
11,397
600
138
7
0
331,475
6
W
King Arthur
11,578
609
118
6
0
386,933
3
L
Chernobog
9,113
480
129
7
0
334,508
3
L
Amaterasu
8,867
467
36
2
0
388,890
2
L
Anubis
10,474
551
157
8
0
290,907
2
W
Hel
8,950
471
30
2
0
378,724
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role