Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Cookie Colonel
Awilix
Level 160
God Stats
10W - 13L
1,529 SR
Queue Stats
555W - 554L
1,436 Elo+
Solo
Fenrir
Fenrir
Peckermanskitzer
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,548 Elo+
Party 1
Medusa
Medusa
lulwaitwhat
Medusa
Level 121
God Stats
0W - 3L
1,396 SR
Queue Stats
25W - 34L
1,517 Elo+
Party 1
Bacchus
Bacchus
meBODU
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,329 Elo+
Party 1
Team Averages
Level 113
1,485 SR
1,466 Elo+

VS

Team Averages
Level 137
1,435 SR
1,505 Elo+
Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Oxssn
Ymir
Level 128
God Stats
19W - 12L
1,609 SR
Queue Stats
470W - 554L
1,505 Elo+
Solo
Awilix
Awilix
SloppyChops
Awilix
Level 146
God Stats
3W - 5L
1,351 SR
Queue Stats
697W - 683L
1,512 Elo+
Party 2
Tiamat
Tiamat
Tempest
Tiamat
Level 112
God Stats
1W - 5L
1,216 SR
Queue Stats
372W - 344L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 0
6,748
613
5,776
3,742
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 2
5,755
523
4,560
7,877
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,949
450
4,813
7,009
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
0 / 4 / 0
5,716
520
3,947
6,027
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
meBODU
Bacchus
7
1 / 4 / 1
5,291
481
2,830
9,109
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
6 / 1 / 1
6,989
635
6,283
6,883
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
 
Terra
9
1 / 1 / 4
5,432
494
1,825
5,903
3,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Oxssn
Ymir
11
2 / 1 / 2
6,499
591
4,884
11,501
5,912
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
12
4 / 0 / 1
6,757
614
4,374
6,078
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Tempest
Tiamat
11
0 / 0 / 2
6,297
572
3,146
5,715
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
0
1
W
Set
 
Set
6
1
1
6.5
W
Terra
 
Terra
1
1
4
3
L
0
2
2
0.5
W
Ymir
Oxssn
Ymir
2
1
2
3
L
1
3
0
0.33
W
Awilix
4
0
1
4.5
W
Tiamat
Tempest
Tiamat
0
0
2
1
L
Medusa
0
4
0
0
L
Bacchus
meBODU
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
20,512
33,764
Taken
36,080
14,803
Mitigated
16,944
8,433
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,776
178
0
1,493
3,742
972
0
1,134
2,502
44,536
0
W
Set
 
Set
6,283
3,290
0
2,372
6,883
2,350
0
1,316
5,557
0
41,051
W
Terra
 
Terra
1,825
538
359
1,400
5,903
3,792
0
1,508
4,389
14,489
0
L
4,560
1,879
0
2,890
7,877
2,449
0
2,309
5,532
0
36,233
W
Ymir
Oxssn
Ymir
4,884
1,307
86
5,506
11,501
5,912
116
458
10,577
31,395
0
L
4,813
1,726
0
1,025
7,009
4,858
0
3,068
3,941
0
13,722
W
Awilix
4,374
1,582
0
3,598
6,078
1,916
0
1,950
3,946
0
42,233
W
Tiamat
Tempest
Tiamat
3,146
187
0
2,569
5,715
2,974
0
2,994
2,501
38,619
0
L
Medusa
3,947
1,897
0
917
6,027
1,526
0
459
5,568
0
41,637
L
Bacchus
meBODU
Bacchus
2,830
582
0
2,108
9,109
4,998
0
2,947
6,084
9,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
31,974
314
Minions Killed
357
0
Camps Cleared
0
1,103,939
Distance Traveled
1,183,244
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,748
613
109
10
0
231,965
5
W
Set
6,989
635
90
8
0
240,124
5
W
Terra
5,432
494
25
2
0
250,918
2
L
Awilix
5,755
523
79
7
0
257,221
1
W
Ymir
6,499
591
58
5
0
201,159
3
L
Fenrir
4,949
450
31
3
0
185,932
3
W
Awilix
6,757
614
86
8
0
279,226
4
W
Tiamat
6,297
572
98
9
0
211,817
2
L
Medusa
5,716
520
89
8
0
206,770
3
L
Bacchus
5,291
481
6
1
0
222,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role