Player Matchup

Ares
Ares
Rolbm
Ares
Level 99
God Stats
0W - 2L
1,254 SR
Queue Stats
107W - 184L
1,366 Elo+
Solo
Ullr
Ullr
baxedakis69
Ullr
Level 63
God Stats
5W - 9L
1,359 SR
Queue Stats
53W - 77L
1,270 Elo+
Solo
Anubis
Anubis
joaosinho
Anubis
Level 29
God Stats
19W - 31L
1,426 SR
Queue Stats
243W - 383L
1,360 Elo+
Solo
Team Averages
Level 64
1,346 SR
1,332 Elo+

VS

Team Averages
Level 37
1,520 SR
1,386 Elo+
Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DonDiegas
Bacchus
Level 27
God Stats
3W - 5L
1,476 SR
Queue Stats
21W - 37L
1,374 Elo+
Solo
Izanami
Izanami
Trim666
Izanami
Level 20
God Stats
1W - 4L
1,583 SR
Queue Stats
37W - 55L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Rolbm
Ares
8
1 / 7 / 3
6,648
665
6,810
12,183
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 8 / 2
6,052
605
4,290
10,149
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
joaosinho
Anubis
11
3 / 7 / 2
7,220
722
6,497
7,688
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
15 / 1 / 5
9,527
953
11,533
8,223
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
DonDiegas
Bacchus
12
2 / 0 / 13
7,446
745
4,564
4,929
4,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Trim666
Izanami
12
5 / 4 / 14
8,201
820
10,989
9,486
2,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
22
22
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
15
1
5
17.5
W
Bacchus
DonDiegas
Bacchus
2
0
13
8.5
L
Ares
Rolbm
Ares
1
7
3
0.36
W
Izanami
Trim666
Izanami
5
4
14
3
L
1
8
2
0.25
L
Anubis
joaosinho
Anubis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
27,086
30,020
Taken
22,638
14,534
Mitigated
11,381
1,591
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,533
3,322
0
2,048
8,223
3,860
679
5,732
2,491
0
26,271
W
Bacchus
DonDiegas
Bacchus
4,564
209
332
523
4,929
4,800
16
2,582
2,347
12,004
0
L
Ares
Rolbm
Ares
6,810
402
0
329
12,183
8,700
0
1,524
10,310
8,691
0
W
Izanami
Trim666
Izanami
10,989
6,830
0
1,723
9,486
2,721
0
5,453
4,033
0
29,537
L
4,290
1,823
0
755
10,149
3,441
0
1,575
8,357
0
15,882
L
Anubis
joaosinho
Anubis
6,497
70
0
507
7,688
2,393
0
1,673
5,755
22,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,920
Gold Earned
25,174
87
Minions Killed
103
3
Camps Cleared
6
438,738
Distance Traveled
551,301
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,527
953
45
5
3
186,610
3
W
Bacchus
7,446
745
18
2
1
204,407
3
L
Ares
6,648
665
5
1
0
156,654
5
W
Izanami
8,201
820
40
4
2
160,284
1
L
Ullr
6,052
605
34
3
3
146,296
1
L
Anubis
7,220
722
48
5
0
135,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role