Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DrawonWhite
Heimdallr
Level 145
God Stats
1W - 0L
1,538 SR
Queue Stats
48W - 60L
1,402 Elo+
Party 1
Sobek
Sobek
Purgador
Sobek
Level 139
God Stats
9W - 4L
1,767 SR
Queue Stats
655W - 852L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
TsanninT
Sun Wukong
Level 9
God Stats
1W - 2L
1,392 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 2
Nemesis
Nemesis
dujiman
Nemesis
Level 122
God Stats
1W - 0L
1,363 SR
Queue Stats
65W - 68L
1,509 Elo+
Party 2
Team Averages
Level 103
1,512 SR
1,438 Elo+

VS

Team Averages
Level 71
1,542 SR
1,482 Elo+
Hachiman
Hachiman
Cintaar
Hachiman
Level 35
God Stats
4W - 3L
1,533 SR
Queue Stats
124W - 88L
1,635 Elo+
Party 3
Ne Zha
Ne Zha
HaRe31
Ne Zha
Level 43
God Stats
27W - 22L
1,585 SR
Queue Stats
260W - 298L
1,503 Elo+
Solo
He Bo
He Bo
SuperAdobo
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 380L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VersatileHawk
Morgan Le Fay
Level 68
God Stats
4W - 6L
1,572 SR
Queue Stats
13W - 15L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
Level 78
God Stats
43W - 32L
1,521 SR
Queue Stats
210W - 211L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 4 / 4
10,253
540
5,935
9,064
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DrawonWhite
Heimdallr
14
1 / 5 / 2
8,813
464
6,172
8,797
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Purgador
Sobek
14
4 / 3 / 7
9,078
478
5,074
17,684
17,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
TsanninT
Sun Wukong
19
9 / 1 / 6
12,070
635
14,848
16,034
16,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
dujiman
Nemesis
17
4 / 4 / 4
10,352
545
6,799
14,529
5,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cintaar
Hachiman
17
8 / 5 / 1
10,651
561
14,342
17,348
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
HaRe31
Ne Zha
6
0 / 1 / 0
6,430
338
1,049
3,169
916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
17
4 / 5 / 1
10,923
575
7,412
13,801
5,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
VersatileHawk
Morgan Le Fay
15
3 / 4 / 3
9,680
509
10,545
11,674
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
12
2 / 5 / 5
8,666
456
5,250
14,177
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
20
Kills
17
17
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
4
1
L
Hachiman
Cintaar
Hachiman
8
5
1
1.7
W
Heimdallr
DrawonWhite
Heimdallr
1
5
2
0.4
L
Ne Zha
HaRe31
Ne Zha
0
1
0
0
W
Sobek
Purgador
Sobek
4
3
7
2.5
L
He Bo
4
5
1
0.9
W
Sun Wukong
TsanninT
Sun Wukong
9
1
6
12
L
Morgan Le Fay
VersatileHawk
Morgan Le Fay
3
4
3
1.13
L
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
2
5
5
0.9
W
Nemesis
dujiman
Nemesis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
38,598
66,108
Taken
60,169
46,780
Mitigated
23,361
17,606
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,935
768
548
2,141
9,064
3,180
1,457
4,703
4,361
58,004
0
L
Hachiman
Cintaar
Hachiman
14,342
6,997
0
7,456
17,348
6,354
0
2,942
14,388
0
87,769
W
Heimdallr
DrawonWhite
Heimdallr
6,172
2,916
0
1,440
8,797
2,779
2,143
889
7,908
0
47,139
L
Ne Zha
HaRe31
Ne Zha
1,049
250
0
1,307
3,169
916
0
587
2,582
0
7,944
W
Sobek
Purgador
Sobek
5,074
729
0
7,674
17,684
17,925
907
3,720
13,964
22,138
0
L
He Bo
7,412
126
0
3,933
13,801
5,863
82
3,202
10,533
66,358
0
W
Sun Wukong
TsanninT
Sun Wukong
14,848
1,169
0
2,988
16,034
16,987
324
6,204
9,830
17,729
62,375
L
Morgan Le Fay
VersatileHawk
Morgan Le Fay
10,545
752
0
2,811
11,674
4,791
465
3,570
8,006
62,615
0
L
Gilgamesh
WiLDCaRD 4HiRE
Gilgamesh
5,250
1,726
0
2,437
14,177
5,437
0
4,354
9,741
0
32,432
W
Nemesis
dujiman
Nemesis
6,799
2,146
352
2,463
14,529
5,909
2,002
2,494
12,035
38
70,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
46,350
494
Minions Killed
418
0
Camps Cleared
0
1,883,674
Distance Traveled
1,555,426
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,253
540
128
7
0
342,955
5
L
Hachiman
10,651
561
128
7
0
340,326
4
W
Heimdallr
8,813
464
99
5
0
360,947
2
L
Ne Zha
6,430
338
19
1
0
108,205
1
W
Sobek
9,078
478
17
1
0
379,392
3
L
He Bo
10,923
575
133
7
0
347,051
3
W
Sun Wukong
12,070
635
149
8
0
401,938
4
L
Morgan Le Fay
9,680
509
86
5
0
357,512
6
L
Gilgamesh
8,666
456
52
3
0
402,332
5
W
Nemesis
10,352
545
101
5
0
398,442
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role