Player Matchup

Ymir
Ymir
Kiyorono
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Party 1
Artemis
Artemis
OutcastWulff
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 114L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Squishmellow
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,706 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TaterThotButt
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,763 SR
Queue Stats
11W - 9L
1,588 Elo+
Party 2
Bakasura
Bakasura
Zendeiro
Bakasura
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Team Averages
Level 22
1,594 SR
1,572 Elo+

VS

Team Averages
Level 38
1,632 SR
1,608 Elo+
Aphrodite
Aphrodite
PigsDragon
Aphrodite
Level 122
God Stats
49W - 23L
1,793 SR
Queue Stats
883W - 637L
1,615 Elo+
Party 4
Jing Wei
Jing Wei
SoDamHigh
Jing Wei
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 58L
1,648 Elo+
Party 4
Zhong Kui
Zhong Kui
Thunder Dann
Zhong Kui
Level 27
God Stats
4W - 2L
1,614 SR
Queue Stats
26W - 15L
1,575 Elo+
Party 3
Sol
Sol
Tony Maaaaaaaah
Sol
Level 21
God Stats
2W - 0L
1,852 SR
Queue Stats
16W - 8L
1,582 Elo+
Party 3
Mulan
Mulan
itzxay_
Mulan
Level 13
God Stats
2W - 1L
1,400 SR
Queue Stats
8W - 11L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 6 / 1
4,357
436
1,645
7,743
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
OutcastWulff
Artemis
8
1 / 6 / 2
5,362
536
3,201
7,474
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Squishmellow
Cu Chulainn
10
2 / 2 / 2
5,960
596
4,355
7,536
4,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
TaterThotButt
Morgan Le Fay
9
3 / 3 / 0
5,511
551
5,170
6,687
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Zendeiro
Bakasura
8
0 / 4 / 2
5,091
509
1,498
7,861
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PigsDragon
Aphrodite
9
0 / 1 / 13
6,154
615
4,837
7,783
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SoDamHigh
Jing Wei
11
14 / 1 / 0
7,459
746
13,607
8,277
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Thunder Dann
Zhong Kui
13
3 / 1 / 0
7,623
762
3,791
4,702
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 1
7,197
720
2,746
4,973
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
itzxay_
Mulan
6
1 / 2 / 1
4,857
486
1,064
5,639
2,027
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
21
21
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
1
0.08
L
Artemis
OutcastWulff
Artemis
1
6
2
0.33
W
Aphrodite
PigsDragon
Aphrodite
0
1
13
6.5
W
Jing Wei
SoDamHigh
Jing Wei
14
1
0
14
L
Cu Chulainn
Squishmellow
Cu Chulainn
2
2
2
1.5
L
Morgan Le Fay
TaterThotButt
Morgan Le Fay
3
3
0
1
W
Zhong Kui
Thunder Dann
Zhong Kui
3
1
0
3
W
3
1
1
3.5
L
Bakasura
Zendeiro
Bakasura
0
4
2
0.25
W
Mulan
itzxay_
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
26,045
37,301
Taken
31,374
13,209
Mitigated
13,363
6,868
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,645
394
0
522
7,743
4,108
0
1,722
6,021
9,689
0
L
Artemis
OutcastWulff
Artemis
3,201
1,335
0
927
7,474
1,037
0
853
6,621
0
12,437
W
Aphrodite
PigsDragon
Aphrodite
4,837
258
3,193
5,694
7,783
2,585
330
1,507
5,992
23,308
0
W
Jing Wei
SoDamHigh
Jing Wei
13,607
11,282
0
3,281
8,277
2,683
246
1,510
6,633
0
43,078
L
Cu Chulainn
Squishmellow
Cu Chulainn
4,355
659
0
2,856
7,536
4,120
0
2,977
4,559
0
32,638
L
Morgan Le Fay
TaterThotButt
Morgan Le Fay
5,170
246
0
723
6,687
1,930
0
2,894
3,793
24,479
0
W
Zhong Kui
Thunder Dann
Zhong Kui
3,791
1,007
0
2,236
4,702
4,436
2,593
0
4,582
42,048
9,049
W
2,746
555
0
1,573
4,973
1,632
2,911
1,791
3,009
44,512
4,650
L
Bakasura
Zendeiro
Bakasura
1,498
902
0
1,840
7,861
2,014
0
2,239
5,622
0
18,187
W
Mulan
itzxay_
Mulan
1,064
334
0
815
5,639
2,027
0
1,543
4,008
0
13,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
33,290
188
Minions Killed
342
0
Camps Cleared
0
998,857
Distance Traveled
952,893
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,357
436
16
2
0
195,492
0
L
Artemis
5,362
536
20
2
0
178,149
1
W
Aphrodite
6,154
615
48
5
0
200,424
3
W
Jing Wei
7,459
746
62
6
0
196,777
0
L
Cu Chulainn
5,960
596
62
6
0
229,293
2
L
Morgan Le Fay
5,511
551
39
4
0
207,648
4
W
Zhong Kui
7,623
762
114
11
0
193,572
2
W
Sol
7,197
720
98
10
0
193,648
1
L
Bakasura
5,091
509
51
5
0
188,275
1
W
Mulan
4,857
486
20
2
0
168,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role