Player Matchup

Ra
Ra
LordOfMystries
Ra
Level 8
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 11L
1,782 Elo+
Solo
Anubis
Anubis
MBK0
Anubis
Level 28
God Stats
14W - 8L
1,714 SR
Queue Stats
160W - 168L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gerardsesa
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,599 Elo+
Solo
Ullr
Ullr
statowin
Ullr
Level 2
God Stats
26W - 23L
1,723 SR
Queue Stats
211W - 167L
1,753 Elo+
Solo
Fenrir
Fenrir
wsmii
Fenrir
Level 29
God Stats
27W - 38L
1,382 SR
Queue Stats
267W - 273L
1,455 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,620 Elo+

VS

Team Averages
Level 18
1,602 SR
1,582 Elo+
Pele
Pele
Esizakur
Pele
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 131L
1,393 Elo+
Solo
Vamana
Vamana
Peluxedrogadicto
Vamana
Level 28
God Stats
2W - 2L
1,759 SR
Queue Stats
81W - 67L
1,642 Elo+
Solo
Cupid
Cupid
SaturnSeventy
Cupid
Level 30
God Stats
26W - 15L
1,750 SR
Queue Stats
99W - 68L
1,605 Elo+
Solo
Amaterasu
Amaterasu
TailRaiser
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Solo
Olorun
Olorun
terracottagods
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,219
518
3,248
7,398
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
MBK0
Anubis
13
7 / 2 / 3
7,828
652
6,512
8,595
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
gerardsesa
Kumbhakarna
11
3 / 2 / 12
7,199
600
4,774
11,097
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
7 / 2 / 2
8,003
667
8,219
7,939
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
wsmii
Fenrir
10
6 / 3 / 1
6,783
565
4,487
7,930
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 4 / 0
4,491
374
1,387
5,913
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 6 / 4
6,829
569
8,423
10,504
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 2 / 2
7,928
661
11,547
6,443
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TailRaiser
Amaterasu
10
1 / 4 / 0
5,831
486
3,984
8,048
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 8 / 0
5,412
451
5,388
10,261
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
24
Kills
13
13
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
0
0
W
1
4
3
0.63
W
Anubis
MBK0
Anubis
7
2
3
4.25
L
4
6
4
1
L
7
2
2
4
L
Amaterasu
TailRaiser
Amaterasu
1
4
0
0.25
W
Kumbhakarna
gerardsesa
Kumbhakarna
3
2
12
4.5
W
Ullr
7
2
2
4
L
1
8
0
0.13
W
Fenrir
wsmii
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
30,729
42,959
Taken
41,169
21,088
Mitigated
14,207
11,926
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,387
152
0
984
5,913
1,613
0
2,297
3,616
0
14,570
W
3,248
307
253
1,386
7,398
2,122
548
299
7,099
33,145
0
W
Anubis
MBK0
Anubis
6,512
221
0
4,607
8,595
3,346
452
575
8,020
44,508
0
L
8,423
4,294
190
2,820
10,504
4,738
160
2,278
8,226
0
32,186
L
11,547
6,299
208
1,453
6,443
1,811
0
2,673
3,770
0
42,680
L
Amaterasu
TailRaiser
Amaterasu
3,984
1,871
0
1,282
8,048
3,658
0
4,852
3,196
0
23,682
W
Kumbhakarna
gerardsesa
Kumbhakarna
4,774
961
0
1,320
11,097
10,442
915
2,165
8,932
13,641
0
W
Ullr
8,219
3,454
0
2,332
7,939
2,651
1,623
1,919
6,020
0
53,780
L
5,388
2,686
258
1,849
10,261
2,387
117
2,434
7,827
28,575
0
W
Fenrir
wsmii
Fenrir
4,487
802
0
2,028
7,930
2,527
0
430
7,500
0
24,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
30,491
327
Minions Killed
263
0
Camps Cleared
0
1,128,298
Distance Traveled
1,015,597
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,491
374
29
2
0
131,223
2
W
Ra
6,219
518
66
6
0
220,814
4
W
Anubis
7,828
652
95
8
0
192,044
1
L
Vamana
6,829
569
58
5
0
245,814
4
L
Cupid
7,928
661
71
6
0
233,467
3
L
Amaterasu
5,831
486
56
5
0
222,207
0
W
Kumbhakarna
7,199
600
13
1
0
234,281
0
W
Ullr
8,003
667
110
9
0
223,349
2
L
Olorun
5,412
451
49
4
0
182,886
4
W
Fenrir
6,783
565
43
4
0
257,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role