Player Matchup

Gilgamesh
Gilgamesh
K1ngKhy
Gilgamesh
Level 137
God Stats
3W - 0L
1,702 SR
Queue Stats
29W - 19L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Mxrkpolo
Ah Puch
Level 82
God Stats
5W - 4L
1,748 SR
Queue Stats
241W - 231L
1,529 Elo+
Party 1
Nemesis
Nemesis
mommalarry840
Nemesis
Level 121
God Stats
14W - 13L
1,547 SR
Queue Stats
402W - 386L
1,523 Elo+
Party 1
Team Averages
Level 113
1,666 SR
1,533 Elo+

VS

Team Averages
Level 74
1,547 SR
1,317 Elo+
Jormungandr
Jormungandr
EEffErvEscEncEE
Jormungandr
Level 149
God Stats
8W - 10L
1,593 SR
Queue Stats
388W - 335L
1,481 Elo+
Solo
Artemis
Artemis
Fire looper
Artemis
Level 58
God Stats
59W - 58L
1,547 SR
Queue Stats
76W - 91L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
O Its Just V
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K1ngKhy
Gilgamesh
11
7 / 0 / 6
8,158
816
8,223
6,844
3,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mxrkpolo
Ah Puch
12
5 / 1 / 5
7,775
778
12,068
6,710
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
11
1 / 0 / 10
6,884
688
6,761
7,578
4,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EEffErvEscEncEE
Jormungandr
8
0 / 2 / 1
6,147
615
6,619
9,234
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Fire looper
Artemis
9
1 / 5 / 0
6,301
630
5,484
9,520
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
O Its Just V
Cu Chulainn
8
0 / 6 / 0
5,637
564
2,675
12,639
4,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EEffErvEscEncEE
Jormungandr
0
2
1
0.25
L
Artemis
Fire looper
Artemis
1
5
0
0.2
W
Gilgamesh
K1ngKhy
Gilgamesh
7
0
6
10
W
Ah Puch
Mxrkpolo
Ah Puch
5
1
5
7.5
L
Cu Chulainn
O Its Just V
Cu Chulainn
0
6
0
0
W
Nemesis
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
14,778
21,132
Taken
31,393
11,572
Mitigated
15,956
8,089
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EEffErvEscEncEE
Jormungandr
6,619
1,532
19
1,076
9,234
8,438
0
4,853
4,214
15,637
0
L
Artemis
Fire looper
Artemis
5,484
2,279
26
244
9,520
3,087
31
3,746
5,480
0
19,991
W
Gilgamesh
K1ngKhy
Gilgamesh
8,223
1,830
0
2,332
6,844
3,723
501
1,805
5,039
0
16,479
W
Ah Puch
Mxrkpolo
Ah Puch
12,068
833
0
4,291
6,710
2,960
308
3,085
3,625
35,285
0
L
Cu Chulainn
O Its Just V
Cu Chulainn
2,675
1,464
158
2,001
12,639
4,431
0
3,891
8,524
0
8,815
W
Nemesis
6,761
2,944
0
1,466
7,578
4,889
138
2,017
5,561
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
18,085
109
Minions Killed
89
6
Camps Cleared
2
592,884
Distance Traveled
506,348
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,147
615
24
2
0
180,682
0
L
Artemis
6,301
630
52
5
1
152,437
0
W
Gilgamesh
8,158
816
22
2
0
203,236
0
W
Ah Puch
7,775
778
69
7
4
192,240
1
L
Cu Chulainn
5,637
564
13
1
1
173,229
1
W
Nemesis
6,884
688
18
2
2
197,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role