Player Matchup

Bakasura
Bakasura
ArSlicker
Bakasura
Level 62
God Stats
3W - 1L
1,288 SR
Queue Stats
237W - 379L
1,404 Elo+
Party 2
Artio
Artio
Killerman2511
Artio
Level 116
God Stats
24W - 21L
1,598 SR
Queue Stats
302W - 461L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
Madrat2003
Heimdallr
Level 87
God Stats
7W - 5L
1,532 SR
Queue Stats
339W - 447L
1,438 Elo+
Party 2
Ravana
Ravana
NibbaTree
Ravana
Level 102
God Stats
22W - 38L
1,462 SR
Queue Stats
305W - 453L
1,400 Elo+
Party 2
Janus
Janus
xDSloppyMeat
Janus
Level 93
God Stats
4W - 10L
1,289 SR
Queue Stats
264W - 377L
1,419 Elo+
Party 2
Team Averages
Level 92
1,434 SR
1,411 Elo+

VS

Team Averages
Level 131
1,563 SR
1,506 Elo+
Thanatos
Thanatos
Bakslash
Thanatos
Level 158
God Stats
4W - 12L
1,468 SR
Queue Stats
457W - 439L
1,521 Elo+
Party 1
Baba Yaga
Baba Yaga
Bronno
Baba Yaga
Level 109
God Stats
25W - 21L
1,513 SR
Queue Stats
293W - 347L
1,484 Elo+
Solo
Izanami
Izanami
Kelstar97
Izanami
Level 89
God Stats
11W - 9L
1,619 SR
Queue Stats
264W - 308L
1,507 Elo+
Party 1
Ymir
Ymir
OZZIEWANNAROCK
Ymir
Level 144
God Stats
4W - 5L
1,527 SR
Queue Stats
255W - 312L
1,444 Elo+
Solo
Fenrir
Fenrir
wtfbbq
Fenrir
Level 157
God Stats
19W - 19L
1,690 SR
Queue Stats
218W - 258L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArSlicker
Bakasura
20
10 / 3 / 9
14,818
570
18,812
20,358
9,195
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 0 / 12
14,059
541
18,634
29,101
38,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Madrat2003
Heimdallr
20
5 / 3 / 10
15,036
578
16,638
19,811
8,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
NibbaTree
Ravana
20
4 / 3 / 13
12,786
492
9,979
20,601
19,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 3 / 13
13,741
529
15,083
15,841
5,554
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bakslash
Thanatos
19
6 / 8 / 2
12,889
496
11,803
21,787
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
Bronno
Baba Yaga
20
1 / 4 / 7
13,290
511
21,572
17,140
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kelstar97
Izanami
19
1 / 6 / 1
13,063
502
10,302
17,887
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 5 / 1
13,387
515
9,216
27,751
29,696
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
wtfbbq
Fenrir
17
0 / 4 / 5
11,879
457
10,163
28,744
24,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
27
Kills
11
12
Deaths
27
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArSlicker
Bakasura
10
3
9
4.83
L
Thanatos
Bakslash
Thanatos
6
8
2
0.88
L
Baba Yaga
Bronno
Baba Yaga
1
4
7
1.13
L
Izanami
Kelstar97
Izanami
1
6
1
0.25
W
3
0
12
9
W
Heimdallr
Madrat2003
Heimdallr
5
3
10
3.33
W
Ravana
NibbaTree
Ravana
4
3
13
3.5
L
3
5
1
0.7
L
Fenrir
wtfbbq
Fenrir
0
4
5
0.63
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,146
Damage
63,056
105,712
Taken
113,309
81,187
Mitigated
78,294
45,557
Healing
35,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArSlicker
Bakasura
18,812
13,684
0
5,907
20,358
9,195
783
5,220
14,988
0
108,816
L
Thanatos
Bakslash
Thanatos
11,803
2,918
0
14,952
21,787
10,430
0
4,510
16,608
0
102,384
L
Baba Yaga
Bronno
Baba Yaga
21,572
945
0
3,831
17,140
7,862
180
8,398
8,274
119,680
0
L
Izanami
Kelstar97
Izanami
10,302
6,098
0
3,853
17,887
6,299
2,873
903
16,695
0
117,037
W
18,634
933
2,105
18,687
29,101
38,122
173
9,933
18,970
112,560
0
W
Heimdallr
Madrat2003
Heimdallr
16,638
9,110
0
9,163
19,811
8,524
3,136
2,152
17,605
0
134,109
W
Ravana
NibbaTree
Ravana
9,979
2,895
441
2,748
20,601
19,792
539
7,380
12,979
51
45,625
L
9,216
1,876
0
5,159
27,751
29,696
0
14,109
11,839
81,398
0
L
Fenrir
wtfbbq
Fenrir
10,163
2,914
2,519
5,507
28,744
24,007
0
6,749
20,815
389
44,886
W
15,083
1,668
619
5,887
15,841
5,554
546
8,745
6,795
122,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,440
Gold Earned
64,508
838
Minions Killed
770
0
Camps Cleared
0
2,747,963
Distance Traveled
2,513,779
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,818
570
173
7
0
637,237
7
L
Thanatos
12,889
496
122
5
0
502,859
3
L
Baba Yaga
13,290
511
216
8
0
537,161
6
L
Izanami
13,063
502
200
8
0
477,889
5
W
Artio
14,059
541
191
7
0
541,684
0
W
Heimdallr
15,036
578
207
8
0
516,671
8
W
Ravana
12,786
492
52
2
0
517,096
4
L
Ymir
13,387
515
180
7
0
428,628
6
L
Fenrir
11,879
457
52
2
0
567,242
13
W
Janus
13,741
529
215
8
0
535,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role