Player Matchup

Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Azron230
Mulan
Level 155
God Stats
13W - 12L
1,525 SR
Queue Stats
448W - 450L
1,535 Elo+
Solo
Sol
Sol
ItsJustVe
Sol
Level 106
God Stats
5W - 1L
1,699 SR
Queue Stats
128W - 118L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Pingvino_Legend
Nu Wa
Level 44
God Stats
9W - 9L
1,425 SR
Queue Stats
35W - 23L
1,382 Elo+
Solo
Susano
Susano
Shade7640
Susano
Level 77
God Stats
9W - 5L
1,562 SR
Queue Stats
403W - 377L
1,509 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,474 Elo+

VS

Team Averages
Level 82
1,482 SR
1,463 Elo+
Ravana
Ravana
AudunAudun
Ravana
Level 81
God Stats
18W - 14L
1,590 SR
Queue Stats
292W - 263L
1,499 Elo+
Solo
Zeus
Zeus
SiiLeXWesT
Zeus
Level 65
God Stats
14W - 15L
1,409 SR
Queue Stats
357W - 367L
1,374 Elo+
Solo
Apollo
Apollo
TheFatR4t
Apollo
Level 126
God Stats
8W - 13L
1,485 SR
Queue Stats
472W - 499L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
XLewyssX
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 366L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
spidrr-_-
Ratatoskr
Level 68
God Stats
0W - 2L
1,425 SR
Queue Stats
141W - 104L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 4
6,903
493
1,375
13,432
8,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Azron230
Mulan
12
1 / 5 / 6
7,732
552
9,133
11,017
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 3
8,467
605
10,237
7,321
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
8,117
580
6,554
7,179
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Shade7640
Susano
16
4 / 0 / 4
9,081
649
5,335
8,331
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AudunAudun
Ravana
9
3 / 3 / 0
6,159
440
4,318
6,962
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,538
467
5,756
7,209
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TheFatR4t
Apollo
13
4 / 3 / 0
7,462
533
8,326
10,282
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
XLewyssX
Kumbhakarna
10
0 / 2 / 4
5,682
406
2,424
9,679
6,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
spidrr-_-
Ratatoskr
12
1 / 3 / 4
6,843
489
5,716
10,870
5,033
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
9
10
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
4
3
L
Ravana
AudunAudun
Ravana
3
3
0
1
W
Mulan
Azron230
Mulan
1
5
6
0.8
W
5
0
3
6.5
W
4
4
1
1.13
W
Susano
Shade7640
Susano
4
0
4
6
L
1
4
2
0.5
L
Apollo
TheFatR4t
Apollo
4
3
0
1.33
L
Kumbhakarna
XLewyssX
Kumbhakarna
0
2
4
1
L
Ratatoskr
spidrr-_-
Ratatoskr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
26,540
47,280
Taken
45,002
26,058
Mitigated
18,728
20,218
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,375
745
1,080
5,877
13,432
8,965
697
843
12,544
0
13,689
L
Ravana
AudunAudun
Ravana
4,318
1,529
0
3,012
6,962
1,922
0
1,513
5,322
0
28,006
W
Mulan
Azron230
Mulan
9,133
1,627
0
2,057
11,017
8,768
181
2,640
7,726
9,589
27,377
W
10,237
4,023
0
5,076
7,321
2,900
3,843
661
6,615
50,877
8,894
W
6,554
1,337
0
404
7,179
2,307
724
2,631
4,188
43,419
0
W
Susano
Shade7640
Susano
5,335
1,316
0
5,724
8,331
3,118
0
1,017
7,268
0
66,326
L
5,756
265
0
1,264
7,209
1,896
0
2,322
4,755
38,890
0
L
Apollo
TheFatR4t
Apollo
8,326
5,496
0
2,680
10,282
2,953
0
5,657
4,625
0
48,955
L
Kumbhakarna
XLewyssX
Kumbhakarna
2,424
249
184
1,446
9,679
6,924
0
4,147
5,380
14,948
0
L
Ratatoskr
spidrr-_-
Ratatoskr
5,716
1,095
0
2,396
10,870
5,033
0
3,832
6,507
0
29,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
32,684
398
Minions Killed
323
0
Camps Cleared
0
1,324,330
Distance Traveled
1,217,989
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,903
493
22
2
0
286,109
2
L
Ravana
6,159
440
54
4
0
222,904
1
W
Mulan
7,732
552
80
6
0
228,614
1
W
Sol
8,467
605
103
7
0
257,898
2
W
Nu Wa
8,117
580
75
5
0
238,509
5
W
Susano
9,081
649
118
8
0
313,200
0
L
Zeus
6,538
467
85
6
0
206,907
5
L
Apollo
7,462
533
89
6
0
268,314
1
L
Kumbhakarna
5,682
406
28
2
0
244,701
4
L
Ratatoskr
6,843
489
67
5
0
275,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role