Player Matchup

Discordia
Discordia
FladderPatte
Discordia
Level 152
God Stats
88W - 75L
1,597 SR
Queue Stats
343W - 386L
1,482 Elo+
Party 4
Guan Yu
Guan Yu
XxEL_PTO_7w7xX
Guan Yu
Level 129
God Stats
7W - 6L
1,459 SR
Queue Stats
385W - 347L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
giggolo98
Ao Kuang
Level 146
God Stats
5W - 3L
1,660 SR
Queue Stats
237W - 267L
1,483 Elo+
Party 4
King Arthur
King Arthur
swannish
King Arthur
Level 111
God Stats
3W - 2L
1,285 SR
Queue Stats
123W - 132L
1,506 Elo+
Party 4
Skadi
Skadi
xXpap0teXx
Skadi
Level 49
God Stats
15W - 10L
1,472 SR
Queue Stats
208W - 205L
1,539 Elo+
Party 2
Team Averages
Level 117
1,494 SR
1,494 Elo+

VS

Team Averages
Level 54
1,579 SR
1,449 Elo+
Scylla
Scylla
AlbuXD
Scylla
Level 87
God Stats
37W - 35L
1,554 SR
Queue Stats
192W - 216L
1,524 Elo+
Party 3
Freya
Freya
CSOCSI69
Freya
Level 56
God Stats
3W - 5L
1,456 SR
Queue Stats
93W - 156L
1,388 Elo+
Party 1
Chaac
Chaac
Ciprian021
Chaac
Level 25
God Stats
1W - 3L
1,706 SR
Queue Stats
6W - 15L
1,357 Elo+
Party 3
Horus
Horus
Fecomc12
Horus
Level 17
God Stats
1W - 3L
1,519 SR
Queue Stats
15W - 28L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
spidermanboys
Gilgamesh
Level 85
God Stats
19W - 13L
1,658 SR
Queue Stats
228W - 212L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FladderPatte
Discordia
14
4 / 3 / 3
8,667
578
8,494
6,237
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 10
8,521
568
9,037
10,633
8,460
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
giggolo98
Ao Kuang
14
6 / 1 / 6
8,773
585
9,829
12,093
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
swannish
King Arthur
14
5 / 1 / 2
9,007
600
5,800
8,304
4,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
13
4 / 4 / 4
8,303
554
6,843
8,949
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlbuXD
Scylla
12
2 / 3 / 3
7,367
491
3,991
9,989
3,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
CSOCSI69
Freya
10
1 / 9 / 3
6,300
420
5,697
14,272
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
12
0 / 4 / 1
6,741
449
4,920
9,692
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Fecomc12
Horus
10
1 / 3 / 2
6,151
410
2,288
8,363
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
spidermanboys
Gilgamesh
14
8 / 6 / 3
8,701
580
12,118
13,648
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
12
12
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlbuXD
Scylla
2
3
3
1.17
L
Freya
CSOCSI69
Freya
1
9
3
0.28
L
Chaac
0
4
1
0.13
L
Horus
Fecomc12
Horus
1
3
2
0.67
W
Discordia
FladderPatte
Discordia
4
3
3
1.83
W
6
3
10
3.67
W
Ao Kuang
giggolo98
Ao Kuang
6
1
6
9
L
Gilgamesh
spidermanboys
Gilgamesh
8
6
3
1.58
W
King Arthur
swannish
King Arthur
5
1
2
6
W
Skadi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
29,014
46,216
Taken
55,964
21,662
Mitigated
24,513
15,971
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlbuXD
Scylla
3,991
1,168
0
3,333
9,989
3,064
238
6,848
3,141
36,860
2,118
L
Freya
CSOCSI69
Freya
5,697
2,029
0
4,120
14,272
3,482
0
3,277
10,995
33,808
0
L
Chaac
4,920
766
0
2,209
9,692
7,559
136
2,976
6,716
3,308
31,585
L
Horus
Fecomc12
Horus
2,288
1,363
422
1,304
8,363
4,547
0
2,174
6,189
0
12,061
W
Discordia
FladderPatte
Discordia
8,494
476
253
1,524
6,237
1,742
142
2,224
4,013
57,637
0
W
9,037
1,117
957
1,587
10,633
8,460
448
2,551
8,082
0
35,063
W
Ao Kuang
giggolo98
Ao Kuang
9,829
2,636
68
7,988
12,093
4,201
204
2,982
8,973
49,960
0
L
Gilgamesh
spidermanboys
Gilgamesh
12,118
3,583
0
2,115
13,648
5,861
0
3,048
10,600
0
51,307
W
King Arthur
swannish
King Arthur
5,800
1,560
0
2,568
8,304
4,910
0
467
7,556
0
49,753
W
Skadi
6,843
4,085
0
1,026
8,949
2,349
1,078
2,308
6,641
0
50,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,271
Gold Earned
35,260
444
Minions Killed
307
0
Camps Cleared
0
1,484,745
Distance Traveled
1,352,161
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,367
491
82
5
0
267,879
2
L
Freya
6,300
420
58
4
0
229,552
2
L
Chaac
6,741
449
75
5
0
285,212
0
L
Horus
6,151
410
12
1
0
274,955
0
W
Discordia
8,667
578
110
7
0
287,382
5
W
Guan Yu
8,521
568
54
4
0
297,978
2
W
Ao Kuang
8,773
585
86
6
0
347,056
5
L
Gilgamesh
8,701
580
80
5
0
294,563
2
W
King Arthur
9,007
600
109
7
0
308,601
4
W
Skadi
8,303
554
85
6
0
243,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role