Player Matchup

Janus
Janus
HorseJoke
Janus
Level 129
God Stats
5W - 9L
1,563 SR
Queue Stats
147W - 134L
1,619 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L0RDSAUCIN
Cu Chulainn
Level 124
God Stats
5W - 1L
1,870 SR
Queue Stats
612W - 584L
1,510 Elo+
Party 1
Fafnir
Fafnir
MGRsmiley
Fafnir
Level 81
God Stats
3W - 2L
1,612 SR
Queue Stats
373W - 384L
1,565 Elo+
Party 1
Odin
Odin
SniffNCheetos
Odin
Level 157
God Stats
0W - 4L
1,473 SR
Queue Stats
268W - 221L
1,608 Elo+
Party 1
Neith
Neith
TheOtakuMikey
Neith
Level 32
God Stats
4W - 4L
1,537 SR
Queue Stats
92W - 57L
1,618 Elo+
Party 1
Team Averages
Level 105
1,611 SR
1,584 Elo+

VS

Team Averages
Level 108
1,509 SR
1,568 Elo+
Ganesha
Ganesha
G000GOOO47
Ganesha
Level 86
God Stats
5W - 4L
1,213 SR
Queue Stats
452W - 409L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
JayNeku
Hun Batz
Level 155
God Stats
2W - 1L
1,481 SR
Queue Stats
211W - 175L
1,589 Elo+
Party 2
Merlin
Merlin
MookieMonsterT8
Merlin
Level 146
God Stats
5W - 3L
1,596 SR
Queue Stats
421W - 370L
1,603 Elo+
Party 2
Sobek
Sobek
XVC3
Sobek
Level 145
God Stats
2W - 0L
1,760 SR
Queue Stats
600W - 608L
1,489 Elo+
Solo
Artemis
Artemis
eryt0n
Artemis
Level 6
God Stats
6W - 4L
1,494 SR
Queue Stats
28W - 20L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HorseJoke
Janus
17
0 / 5 / 4
9,714
511
8,406
9,198
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
L0RDSAUCIN
Cu Chulainn
16
2 / 5 / 1
9,392
494
10,958
18,104
14,020
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
MGRsmiley
Fafnir
13
4 / 4 / 3
9,266
488
5,572
15,310
18,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
8,482
446
7,374
16,965
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 1
8,182
431
8,966
10,517
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
G000GOOO47
Ganesha
19
2 / 2 / 8
11,233
591
9,640
15,772
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
JayNeku
Hun Batz
18
9 / 2 / 4
10,582
557
8,443
12,752
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 6
11,842
623
10,549
10,426
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
XVC3
Sobek
14
3 / 0 / 9
9,513
501
6,914
18,494
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
eryt0n
Artemis
15
3 / 5 / 7
9,213
485
12,461
12,179
4,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
24
25
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
G000GOOO47
Ganesha
2
2
8
3
L
Janus
HorseJoke
Janus
0
5
4
0.4
W
Hun Batz
JayNeku
Hun Batz
9
2
4
5.5
L
Cu Chulainn
L0RDSAUCIN
Cu Chulainn
2
5
1
0.5
L
Fafnir
MGRsmiley
Fafnir
4
4
3
1.38
W
7
1
6
10
L
3
6
2
0.67
L
1
5
1
0.3
W
Sobek
XVC3
Sobek
3
0
9
7.5
W
Artemis
eryt0n
Artemis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
48,007
70,094
Taken
69,623
47,797
Mitigated
44,027
10,037
Healing
30,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
G000GOOO47
Ganesha
9,640
2,180
0
7,498
15,772
12,220
365
638
15,134
89,323
0
L
Janus
HorseJoke
Janus
8,406
397
0
250
9,198
3,357
0
3,928
4,957
80,244
0
W
Hun Batz
JayNeku
Hun Batz
8,443
2,422
0
4,471
12,752
5,461
387
1,656
11,096
0
71,980
L
Cu Chulainn
L0RDSAUCIN
Cu Chulainn
10,958
2,243
0
2,807
18,104
14,020
0
8,352
9,720
1,674
64,478
L
Fafnir
MGRsmiley
Fafnir
5,572
1,396
90
3,150
15,310
18,678
0
5,957
9,183
24,483
0
W
10,549
498
195
3,594
10,426
4,064
0
4,771
5,655
89,308
0
L
7,374
1,417
0
2,434
16,965
8,468
0
5,768
11,051
0
56,382
L
8,966
4,583
0
1,306
10,517
3,274
0
2,729
7,778
0
45,406
W
Sobek
XVC3
Sobek
6,914
346
779
10,194
18,494
18,000
116
4,767
13,727
27,291
0
W
Artemis
eryt0n
Artemis
12,461
7,025
0
3,479
12,179
4,282
1,142
2,539
9,640
0
59,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
52,383
482
Minions Killed
621
0
Camps Cleared
0
1,792,957
Distance Traveled
1,861,981
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,233
591
146
8
0
393,885
5
L
Janus
9,714
511
163
9
0
377,695
3
W
Hun Batz
10,582
557
143
8
0
398,318
2
L
Cu Chulainn
9,392
494
118
6
0
338,310
0
L
Fafnir
9,266
488
36
2
0
377,114
1
W
Merlin
11,842
623
192
10
0
376,526
5
L
Odin
8,482
446
98
5
0
353,087
4
L
Neith
8,182
431
67
4
0
346,751
1
W
Sobek
9,513
501
22
1
0
383,676
3
W
Artemis
9,213
485
118
6
0
309,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role