Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CayetanaOP00
Ullr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KhaolinES
Tsukuyomi
Level 21
God Stats
4W - 4L
1,285 SR
Queue Stats
62W - 51L
1,475 Elo+
Solo
Anubis
Anubis
Zoo1us
Anubis
Level 5
God Stats
3W - 4L
1,205 SR
Queue Stats
8W - 9L
1,641 Elo+
Solo
Ymir
Ymir
kostik12
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,398 SR
1,523 Elo+

VS

Team Averages
Level 19
1,525 SR
1,439 Elo+
Loki
Loki
DioCristo123
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 107L
1,365 Elo+
Solo
Discordia
Discordia
Esizakur
Discordia
Level 21
God Stats
19W - 10L
1,568 SR
Queue Stats
110W - 131L
1,381 Elo+
Solo
Bellona
Bellona
KROTOY
Bellona
Level 6
God Stats
6W - 9L
1,352 SR
Queue Stats
54W - 55L
1,334 Elo+
Solo
Jormungandr
Jormungandr
NerfedByGod
Jormungandr
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,480 Elo+
Solo
Izanami
Izanami
Orestanable
Izanami
Level 28
God Stats
23W - 14L
1,704 SR
Queue Stats
94W - 66L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 1 / 0
8,390
645
8,880
7,558
8,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 0
6,622
509
2,776
4,640
1,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KhaolinES
Tsukuyomi
11
2 / 4 / 1
6,981
537
4,705
9,186
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zoo1us
Anubis
9
1 / 5 / 0
5,864
451
3,957
8,190
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
0 / 4 / 0
5,010
385
902
4,587
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,694
592
6,155
7,991
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Esizakur
Discordia
11
4 / 5 / 3
7,180
552
4,745
7,162
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
KROTOY
Bellona
12
3 / 1 / 3
6,959
535
4,452
8,746
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NerfedByGod
Jormungandr
11
1 / 0 / 4
6,978
537
2,233
4,112
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Orestanable
Izanami
12
2 / 1 / 0
6,815
524
2,783
7,061
2,060
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
8
Kills
15
15
Deaths
8
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
1
0
4
L
1
1
0
1
W
5
1
6
8
W
Discordia
Esizakur
Discordia
4
5
3
1.1
W
Bellona
KROTOY
Bellona
3
1
3
4.5
L
Tsukuyomi
KhaolinES
Tsukuyomi
2
4
1
0.63
W
Jormungandr
NerfedByGod
Jormungandr
1
0
4
3
W
Izanami
Orestanable
Izanami
2
1
0
2
L
Anubis
Zoo1us
Anubis
1
5
0
0.2
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
20,368
34,161
Taken
35,072
18,721
Mitigated
16,871
9,278
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,880
1,535
0
2,818
7,558
8,029
0
1,859
5,645
4,960
58,329
L
2,776
341
0
571
4,640
1,483
0
287
4,353
0
40,354
W
6,155
1,800
0
3,282
7,991
2,390
0
877
7,114
0
37,710
W
Discordia
Esizakur
Discordia
4,745
300
0
712
7,162
1,942
0
2,253
4,909
30,105
0
W
Bellona
KROTOY
Bellona
4,452
955
0
900
8,746
7,221
0
2,158
6,588
6,161
24,652
L
Tsukuyomi
KhaolinES
Tsukuyomi
4,705
1,286
0
3,613
9,186
2,867
325
2,046
7,048
0
36,388
W
Jormungandr
NerfedByGod
Jormungandr
2,233
284
0
1,408
4,112
3,258
32
391
3,721
19,369
0
W
Izanami
Orestanable
Izanami
2,783
1,732
0
1,884
7,061
2,060
711
972
6,089
0
59,655
L
Anubis
Zoo1us
Anubis
3,957
140
0
1,905
8,190
3,523
290
2,157
5,804
29,227
0
L
Ymir
902
185
0
371
4,587
2,819
181
814
3,518
6,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
35,626
339
Minions Killed
342
0
Camps Cleared
0
1,100,183
Distance Traveled
1,271,439
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,390
645
139
11
0
283,435
0
L
Ullr
6,622
509
62
5
0
218,260
4
W
Loki
7,694
592
73
6
0
270,342
0
W
Discordia
7,180
552
57
4
0
225,409
3
W
Bellona
6,959
535
52
4
0
286,841
0
L
Tsukuyomi
6,981
537
79
6
0
260,966
4
W
Jormungandr
6,978
537
36
3
0
252,935
5
W
Izanami
6,815
524
124
10
0
235,912
2
L
Anubis
5,864
451
48
4
0
219,738
3
L
Ymir
5,010
385
11
1
0
117,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role