Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AsynchronNiclas
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo
Chaac
Chaac
GayLord13
Chaac
Level 27
God Stats
18W - 18L
1,500 SR
Queue Stats
118W - 120L
1,438 Elo+
Solo
Ra
Ra
LordOfMystries
Ra
Level 7
God Stats
2W - 2L
1,496 SR
Queue Stats
7W - 11L
1,707 Elo+
Solo
Ullr
Ullr
statowin
Ullr
Level 1
God Stats
26W - 23L
1,500 SR
Queue Stats
211W - 167L
1,649 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,590 Elo+

VS

Team Averages
Level 6
1,503 SR
1,495 Elo+
Da Ji
Da Ji
BrutusDeLaVega
Da Ji
Level 7
God Stats
8W - 3L
1,581 SR
Queue Stats
52W - 40L
1,456 Elo+
Solo
Susano
Susano
Exadactilos
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,620 Elo+
Solo
Skadi
Skadi
InstinktRisk
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Renodemron
Morgan Le Fay
Level 15
God Stats
11W - 5L
1,432 SR
Queue Stats
46W - 28L
1,445 Elo+
Solo
Bakasura
Bakasura
Sardinillabros11
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 4 / 4
8,698
580
4,704
10,559
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
AsynchronNiclas
Kumbhakarna
10
0 / 2 / 12
7,929
529
2,745
11,461
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
GayLord13
Chaac
15
8 / 2 / 2
9,798
653
6,164
11,020
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 4
7,801
520
2,835
6,496
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
11 / 1 / 3
11,184
746
10,206
9,959
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 3
6,650
443
5,032
9,214
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
11
2 / 8 / 3
7,356
490
3,632
8,258
3,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 4 / 0
4,981
332
1,192
2,889
340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Renodemron
Morgan Le Fay
12
6 / 5 / 2
8,148
543
7,335
10,505
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 3
8,693
580
8,031
10,448
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
28
Kills
13
13
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
4
2.5
W
Kumbhakarna
AsynchronNiclas
Kumbhakarna
0
2
12
3
L
2
9
3
0.39
L
Susano
2
8
3
0.44
W
Chaac
GayLord13
Chaac
8
2
2
4.5
L
0
4
0
0
W
1
4
4
0.75
L
Morgan Le Fay
Renodemron
Morgan Le Fay
6
5
2
1.4
L
3
2
3
2.25
W
Ullr
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
25,222
49,495
Taken
41,314
26,855
Mitigated
15,387
10,857
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,704
1,326
0
993
10,559
5,367
848
1,658
8,599
0
30,815
W
Kumbhakarna
AsynchronNiclas
Kumbhakarna
2,745
353
0
2,097
11,461
9,124
831
1,971
8,886
8,568
0
L
5,032
1,612
0
486
9,214
3,225
0
1,048
8,166
0
18,747
L
Susano
3,632
549
0
0
8,258
3,968
283
752
7,506
0
26,418
W
Chaac
GayLord13
Chaac
6,164
1,229
0
3,498
11,020
5,633
1,710
889
10,061
0
55,603
L
1,192
687
0
254
2,889
340
0
476
2,413
0
5,176
W
2,835
142
388
1,496
6,496
2,139
0
1,753
4,733
36,228
0
L
Morgan Le Fay
Renodemron
Morgan Le Fay
7,335
855
0
1,436
10,505
3,136
958
1,828
8,677
36,471
0
L
8,031
5,461
0
4,182
10,448
4,718
0
1,476
8,972
0
58,620
W
Ullr
10,206
4,325
0
2,385
9,959
4,592
7,881
1,064
8,727
0
84,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
35,828
397
Minions Killed
264
0
Camps Cleared
0
1,426,745
Distance Traveled
1,091,895
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,698
580
58
4
0
305,369
0
W
Kumbhakarna
7,929
529
17
1
0
315,239
6
L
Da Ji
6,650
443
29
2
0
184,365
0
L
Susano
7,356
490
48
3
0
263,124
1
W
Chaac
9,798
653
113
8
0
329,207
0
L
Skadi
4,981
332
8
1
0
103,393
0
W
Ra
7,801
520
60
4
0
213,639
0
L
Morgan Le Fay
8,148
543
62
4
0
236,184
1
L
Bakasura
8,693
580
117
8
0
304,829
1
W
Ullr
11,184
746
149
10
0
263,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role