Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Daricksu
Aphrodite
Level 26
God Stats
2W - 0L
1,753 SR
Queue Stats
33W - 35L
1,481 Elo+
Solo
Medusa
Medusa
Ez rascoo
Medusa
Level 28
God Stats
28W - 17L
1,583 SR
Queue Stats
252W - 263L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Mipe5267
Gilgamesh
Level 11
God Stats
10W - 11L
1,262 SR
Queue Stats
36W - 37L
1,561 Elo+
Party 1
Apollo
Apollo
jutgh61
Apollo
Level 100
God Stats
7W - 3L
1,594 SR
Queue Stats
81W - 77L
1,456 Elo+
Party 1
Team Averages
Level 39
1,538 SR
1,487 Elo+

VS

Team Averages
Level 15
1,502 SR
1,429 Elo+
Thor
Thor
BIG CHUNGUS6590
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
G4L4KTO
Xing Tian
Level 25
God Stats
6W - 6L
1,526 SR
Queue Stats
77W - 94L
1,325 Elo+
Solo
Ra
Ra
Phans90
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,575 Elo+
Solo
Loki
Loki
olivaresjose232
Loki
Level 4
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Susano
Susano
soIonary
Susano
Level 17
God Stats
7W - 10L
1,500 SR
Queue Stats
41W - 44L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
13 / 2 / 3
10,349
647
12,684
9,824
3,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Daricksu
Aphrodite
13
1 / 1 / 16
9,430
589
3,966
7,034
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ez rascoo
Medusa
17
3 / 3 / 3
10,341
646
5,850
9,240
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Mipe5267
Gilgamesh
16
9 / 1 / 7
10,902
681
9,397
14,710
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
jutgh61
Apollo
16
8 / 4 / 5
10,903
681
8,474
11,969
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 3
6,274
392
1,923
11,771
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
G4L4KTO
Xing Tian
6
0 / 11 / 3
5,458
341
1,389
11,931
4,276
14
7 / 6 / 2
9,020
564
10,827
14,600
12,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

2
0 / 0 / 1
3,250
203
0
0
0
Susano
soIonary
Susano
13
4 / 6 / 2
8,296
519
9,525
14,087
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
34
Kills
11
11
Deaths
37
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
2
3
7.25
L
0
14
3
0.11
W
Aphrodite
Daricksu
Aphrodite
1
1
16
9
W
Medusa
Ez rascoo
Medusa
3
3
3
1.5
L
Xing Tian
G4L4KTO
Xing Tian
0
11
3
0.14
W
Gilgamesh
Mipe5267
Gilgamesh
9
1
7
12.5
L
7
6
2
1.33
W
Apollo
jutgh61
Apollo
8
4
5
2.63
L
0
0
1
0.5
L
Susano
soIonary
Susano
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
23,664
52,777
Taken
52,389
22,102
Mitigated
25,239
21,204
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,684
1,564
0
1,755
9,824
3,659
1,313
2,199
7,625
62,077
0
L
1,923
813
0
17
11,771
3,684
0
5,107
6,664
0
10,748
W
Aphrodite
Daricksu
Aphrodite
3,966
394
3,731
4,087
7,034
4,046
1,587
1,789
5,245
25,400
0
W
Medusa
Ez rascoo
Medusa
5,850
2,541
0
2,564
9,240
3,455
4,147
3,091
6,149
0
68,079
L
Xing Tian
G4L4KTO
Xing Tian
1,389
86
0
160
11,931
4,276
0
2,105
9,826
4,680
0
W
Gilgamesh
Mipe5267
Gilgamesh
9,397
2,366
0
4,282
14,710
6,409
2,839
3,185
11,525
0
69,392
L
10,827
1,130
298
5,594
14,600
12,440
0
4,541
10,059
46,069
0
W
Apollo
jutgh61
Apollo
8,474
5,417
0
4,785
11,969
4,533
6,875
1,952
10,017
0
75,607
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
soIonary
Susano
9,525
2,056
0
2,280
14,087
4,839
0
4,897
9,190
0
38,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
32,298
525
Minions Killed
179
0
Camps Cleared
0
1,496,712
Distance Traveled
1,071,749
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,349
647
104
7
0
307,504
2
L
Thor
6,274
392
23
1
0
223,287
2
W
Aphrodite
9,430
589
41
3
0
327,930
4
W
Medusa
10,341
646
119
7
0
252,977
3
L
Xing Tian
5,458
341
6
0
0
255,143
1
W
Gilgamesh
10,902
681
133
8
0
341,205
0
L
Ra
9,020
564
80
5
0
286,215
2
W
Apollo
10,903
681
128
8
0
267,096
0
L
Loki
3,250
203
0
0
0
0
0
L
Susano
8,296
519
70
4
0
307,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role