Player Matchup

Awilix
Awilix
DeathMetalYeti
Awilix
Level 101
God Stats
2W - 3L
1,739 SR
Queue Stats
93W - 87L
1,508 Elo+
Solo
Terra
Terra
LeviathanDa3mon
Terra
Level 100
God Stats
1W - 2L
1,265 SR
Queue Stats
345W - 360L
1,456 Elo+
Party 1
Anhur
Anhur
SEYVANHEL
Anhur
Level 128
God Stats
14W - 5L
1,773 SR
Queue Stats
1,805W - 2,003L
1,466 Elo+
Solo
Poseidon
Poseidon
SheckAlo
Poseidon
Level 65
God Stats
11W - 15L
1,598 SR
Queue Stats
351W - 309L
1,439 Elo+
Solo
Danzaburou
Danzaburou
dankhelp
Danzaburou
Level 127
God Stats
27W - 19L
1,562 SR
Queue Stats
715W - 720L
1,432 Elo+
Party 1
Team Averages
Level 104
1,587 SR
1,460 Elo+

VS

Team Averages
Level 78
1,561 SR
1,463 Elo+
Mulan
Mulan
Flowers1828
Mulan
Level 147
God Stats
15W - 12L
1,489 SR
Queue Stats
192W - 160L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
KinG_Midas24
Erlang Shen
Level 135
God Stats
2W - 1L
1,444 SR
Queue Stats
182W - 97L
1,622 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
brownbruh22
Morgan Le Fay
Level 68
God Stats
9W - 4L
1,795 SR
Queue Stats
353W - 149L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
hoifaun
Kuzenbo
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 20L
1,367 Elo+
Party 2
Janus
Janus
reper64
Janus
Level 15
God Stats
6W - 4L
1,577 SR
Queue Stats
35W - 7L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 2
11,483
574
8,274
20,315
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 8
9,324
466
7,275
16,235
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
SEYVANHEL
Anhur
15
1 / 7 / 1
9,093
455
3,431
11,566
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
SheckAlo
Poseidon
14
2 / 11 / 2
9,305
465
6,797
14,629
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
dankhelp
Danzaburou
15
5 / 8 / 4
10,465
523
10,239
16,861
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 2
11,791
590
15,338
14,228
13,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
KinG_Midas24
Erlang Shen
18
9 / 3 / 7
11,498
575
13,844
16,841
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
brownbruh22
Morgan Le Fay
19
18 / 4 / 9
12,631
632
26,240
10,718
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
hoifaun
Kuzenbo
13
0 / 3 / 6
8,785
439
1,857
6,868
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
reper64
Janus
12
0 / 5 / 5
7,575
379
5,453
7,624
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
17
Kills
40
40
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
13
2
2
7
W
Erlang Shen
KinG_Midas24
Erlang Shen
9
3
7
4.17
L
3
6
8
1.17
L
Anhur
SEYVANHEL
Anhur
1
7
1
0.21
L
Poseidon
SheckAlo
Poseidon
2
11
2
0.27
W
Morgan Le Fay
brownbruh22
Morgan Le Fay
18
4
9
5.63
L
Danzaburou
dankhelp
Danzaburou
5
8
4
0.88
W
Kuzenbo
hoifaun
Kuzenbo
0
3
6
1
W
Janus
reper64
Janus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
62,732
79,606
Taken
56,279
38,524
Mitigated
33,282
7,855
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
4,104
0
500
20,315
7,419
0
7,821
12,137
0
72,773
W
15,338
2,214
0
7,247
14,228
13,193
918
1,577
12,651
0
68,075
W
Erlang Shen
KinG_Midas24
Erlang Shen
13,844
7,620
0
7,973
16,841
7,759
0
6,119
10,722
0
82,314
L
7,275
1,402
596
3,330
16,235
16,907
0
8,535
7,160
28,320
0
L
Anhur
SEYVANHEL
Anhur
3,431
807
0
829
11,566
3,689
1,185
1,862
9,650
0
47,906
L
Poseidon
SheckAlo
Poseidon
6,797
909
0
984
14,629
4,344
0
5,213
8,994
59,140
0
W
Morgan Le Fay
brownbruh22
Morgan Le Fay
26,240
1,669
0
1,406
10,718
3,964
0
3,752
6,966
80,442
0
L
Danzaburou
dankhelp
Danzaburou
10,239
4,425
0
1,616
16,861
6,165
0
8,346
8,115
0
63,529
W
Kuzenbo
hoifaun
Kuzenbo
1,857
1,215
0
660
6,868
7,119
419
1,529
5,339
24,907
0
W
Janus
reper64
Janus
5,453
357
0
46
7,624
1,247
557
1,095
6,529
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
52,280
507
Minions Killed
480
0
Camps Cleared
0
1,866,107
Distance Traveled
2,031,134
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,483
574
122
6
0
392,333
0
W
Mulan
11,791
590
126
6
0
365,732
0
W
Erlang Shen
11,498
575
127
6
0
470,258
0
L
Terra
9,324
466
37
2
0
398,308
16
L
Anhur
9,093
455
106
5
0
366,585
1
L
Poseidon
9,305
465
108
5
0
365,290
2
W
Morgan Le Fay
12,631
632
110
6
0
391,017
3
L
Danzaburou
10,465
523
134
7
0
343,591
4
W
Kuzenbo
8,785
439
50
3
0
405,520
0
W
Janus
7,575
379
67
3
0
398,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role