Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
CHORI16
Neith
Gold I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 97L
1,684 MMR
Solo
Odin
Odin
Gold V
EisenSkrt
Odin
Gold V
Level 128
God Stats
5W - 4L
1,589 SR
Queue Stats
63W - 43L
1,760 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Metαlheαd
Cthulhu
Platinum IV
Level 146
God Stats
3W - 1L
1,615 SR
Queue Stats
197W - 198L
1,757 MMR
Solo
Thanatos
Thanatos
Gold II
Αkαme
Thanatos
Gold II
Level 87
God Stats
4W - 5L
1,503 SR
Queue Stats
52W - 50L
1,717 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,542 SR
1,684 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,538 SR
1,760 MMR
Bacchus
Bacchus
Platinum III
HUNTER004
Bacchus
Platinum III
Level 119
God Stats
3W - 4L
1,494 SR
Queue Stats
276W - 274L
1,682 MMR
Solo
Loki
Loki
Platinum IV
MaDaRa20000
Loki
Platinum IV
Level 144
God Stats
8W - 15L
1,487 SR
Queue Stats
142W - 137L
1,773 MMR
Solo
Vamana
Vamana
Platinum II
blastrogame
Vamana
Platinum II
Level 120
God Stats
0W - 3L
1,414 SR
Queue Stats
280W - 265L
1,884 MMR
Solo
Vulcan
Vulcan
Platinum V
idekaijwtps
Vulcan
Platinum V
Level 124
God Stats
1W - 2L
1,798 SR
Queue Stats
102W - 91L
1,772 MMR
Solo
Artemis
Artemis
Gold II
xzr44
Artemis
Gold II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 5 / 12
13,901
632
25,512
12,515
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
CHORI16
Neith
20
7 / 3 / 14
13,004
591
16,079
14,258
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
10 / 3 / 11
13,158
598
13,135
22,142
21,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Metαlheαd
Cthulhu
17
2 / 2 / 23
11,812
537
12,551
26,597
26,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Αkαme
Thanatos
19
8 / 7 / 16
12,933
588
15,603
21,589
9,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GebTsukuyomiArtioAthenaUllr

VS

Bans
PersephoneRavanaTiamatFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HUNTER004
Bacchus
15
6 / 6 / 6
10,992
500
10,756
20,905
30,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 9 / 3
12,049
548
13,859
21,560
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
18
2 / 5 / 7
11,445
520
16,833
26,334
33,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
15
0 / 7 / 4
9,616
437
10,239
14,478
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xzr44
Artemis
16
0 / 10 / 4
9,586
436
10,247
20,469
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
37
Kills
20
20
Deaths
37
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
5
12
3.2
W
Neith
CHORI16
Neith
7
3
14
4.67
W
Odin
10
3
11
5.17
L
Bacchus
HUNTER004
Bacchus
6
6
6
1.5
L
12
9
3
1.5
W
Cthulhu
Metαlheαd
Cthulhu
2
2
23
6.75
L
Vamana
2
5
7
1.1
L
Vulcan
0
7
4
0.29
L
Artemis
xzr44
Artemis
0
10
4
0.2
W
Thanatos
Αkαme
Thanatos
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
61,934
97,101
Taken
103,746
67,985
Mitigated
78,410
46,193
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,512
3,742
0
2,355
12,515
4,873
702
4,084
8,234
109,382
0
W
Neith
CHORI16
Neith
16,079
9,137
0
5,624
14,258
5,941
4,095
5,123
9,085
0
113,278
W
Odin
13,135
2,231
0
7,525
22,142
21,603
248
5,127
14,781
13,622
60,360
L
Bacchus
HUNTER004
Bacchus
10,756
1,657
0
3,322
20,905
30,263
18
7,697
13,077
35,254
0
L
13,859
3,042
0
3,656
21,560
5,757
0
8,829
12,552
0
57,671
W
Cthulhu
Metαlheαd
Cthulhu
12,551
828
3,412
10,922
26,597
26,470
270
8,815
16,716
40,561
0
L
Vamana
16,833
3,380
0
10,163
26,334
33,326
0
9,496
16,662
15,962
70,078
L
Vulcan
10,239
2,181
0
1,363
14,478
4,081
484
6,336
7,988
71,733
0
L
Artemis
xzr44
Artemis
10,247
4,791
0
3,820
20,469
4,983
0
8,681
11,684
0
64,683
W
Thanatos
Αkαme
Thanatos
15,603
5,103
0
16,355
21,589
9,098
700
3,944
17,399
0
78,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
53,688
620
Minions Killed
541
0
Camps Cleared
0
2,067,018
Distance Traveled
1,883,807
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,901
632
174
8
0
383,749
5
W
Neith
13,004
591
151
7
0
368,448
1
W
Odin
13,158
598
137
6
0
435,321
6
L
Bacchus
10,992
500
49
2
0
405,766
0
L
Loki
12,049
548
91
4
0
393,559
8
W
Cthulhu
11,812
537
49
2
0
445,438
0
L
Vamana
11,445
520
153
7
0
348,195
7
L
Vulcan
9,616
437
139
6
0
395,490
4
L
Artemis
9,586
436
109
5
0
340,797
9
W
Thanatos
12,933
588
109
5
0
434,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role