Player Matchup

Baron Samedi
Baron Samedi
A6GRAMROCK
Baron Samedi
Level 102
God Stats
3W - 0L
1,511 SR
Queue Stats
45W - 43L
1,476 Elo+
Party 1
Medusa
Medusa
BTK7oh2
Medusa
Level 127
God Stats
6W - 2L
1,487 SR
Queue Stats
52W - 52L
1,496 Elo+
Party 1
Geb
Geb
TopDawgJames
Geb
Level 111
God Stats
4W - 0L
1,598 SR
Queue Stats
22W - 11L
1,602 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,525 Elo+

VS

Team Averages
Level 61
1,420 SR
1,315 Elo+
Jing Wei
Jing Wei
Jurdel
Jing Wei
Level 63
God Stats
4W - 7L
1,388 SR
Queue Stats
115W - 163L
1,386 Elo+
Party 2
Zeus
Zeus
Nocturnalife
Zeus
Level 107
God Stats
32W - 18L
1,552 SR
Queue Stats
259W - 305L
1,444 Elo+
Party 2
Bakasura
Bakasura
fadingwill
Bakasura
Level 12
God Stats
0W - 1L
1,319 SR
Queue Stats
10W - 19L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A6GRAMROCK
Baron Samedi
15
6 / 1 / 15
10,740
716
11,594
9,820
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
BTK7oh2
Medusa
16
15 / 1 / 5
12,093
806
14,008
12,344
5,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 17
11,404
760
7,544
19,568
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jurdel
Jing Wei
13
0 / 4 / 1
8,563
571
5,622
12,075
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 8 / 0
9,567
638
16,433
12,461
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
fadingwill
Bakasura
8
0 / 12 / 0
7,696
513
886
13,606
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
24
Kills
2
2
Deaths
24
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A6GRAMROCK
Baron Samedi
6
1
15
13.5
W
Medusa
BTK7oh2
Medusa
15
1
5
17.5
L
Jing Wei
Jurdel
Jing Wei
0
4
1
0.13
L
2
8
0
0.25
W
3
0
17
11.5
L
Bakasura
fadingwill
Bakasura
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
22,941
41,732
Taken
38,142
35,872
Mitigated
11,080
14,328
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A6GRAMROCK
Baron Samedi
11,594
40
2,671
3,107
9,820
5,885
782
6,646
3,174
33,567
0
W
Medusa
BTK7oh2
Medusa
14,008
4,797
0
3,573
12,344
5,394
1,665
4,420
7,924
0
69,836
L
Jing Wei
Jurdel
Jing Wei
5,622
2,804
358
313
12,075
3,170
0
5,025
7,050
0
27,401
L
16,433
377
437
1,268
12,461
3,094
0
6,130
6,331
49,790
0
W
7,544
330
29
4,948
19,568
24,593
65
6,600
12,958
30,088
0
L
Bakasura
fadingwill
Bakasura
886
532
0
1,355
13,606
4,816
0
8,178
5,428
0
3,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
25,826
202
Minions Killed
153
11
Camps Cleared
3
863,523
Distance Traveled
631,962
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,740
716
39
3
2
248,421
2
W
Medusa
12,093
806
130
9
6
295,400
5
L
Jing Wei
8,563
571
52
3
2
261,081
2
L
Zeus
9,567
638
84
6
1
218,828
1
W
Geb
11,404
760
33
2
3
319,702
1
L
Bakasura
7,696
513
17
1
0
152,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role