Player Matchup

Set
Set
BanKuzenbo
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
I7eTpoBu4_
Baba Yaga
Level 25
God Stats
14W - 27L
1,374 SR
Queue Stats
48W - 57L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Sibband
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TheCoolSiblings2
Bellona
Level 24
God Stats
5W - 3L
1,604 SR
Queue Stats
42W - 46L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
Vilki22
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,215 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,435 Elo+

VS

Team Averages
Level 23
1,661 SR
1,384 Elo+
Arachne
Arachne
BK_Crime_
Arachne
Level 27
God Stats
60W - 37L
1,598 SR
Queue Stats
89W - 68L
1,455 Elo+
Solo
Izanami
Izanami
Fly1ngb1rd44
Izanami
Level 29
God Stats
22W - 12L
1,751 SR
Queue Stats
46W - 36L
1,569 Elo+
Solo
Agni
Agni
RuSTaMoUSe
Agni
Level 10
God Stats
2W - 0L
1,809 SR
Queue Stats
5W - 10L
1,133 Elo+
Solo
Neith
Neith
bennybenessere
Neith
Level 26
God Stats
44W - 32L
1,515 SR
Queue Stats
169W - 151L
1,420 Elo+
Solo
Scylla
Scylla
clapitron69
Scylla
Level 21
God Stats
11W - 6L
1,633 SR
Queue Stats
47W - 55L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 4
16,370
1,259
27,982
28,197
17,366
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
I7eTpoBu4_
Baba Yaga
20
1 / 11 / 10
13,182
1,014
14,972
23,253
12,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sibband
Cthulhu
16
0 / 1 / 0
9,720
748
232
814
464
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 6 / 10
14,416
1,109
15,590
24,125
22,880
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Vilki22
Ao Kuang
19
3 / 12 / 4
12,024
925
8,742
23,822
10,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BK_Crime_
Arachne
20
13 / 6 / 6
14,338
1,103
23,143
18,501
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Fly1ngb1rd44
Izanami
20
7 / 3 / 17
14,394
1,107
21,476
14,091
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 3 / 15
11,975
921
6,275
9,438
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 13
14,655
1,127
24,829
16,080
5,884
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
19
6 / 6 / 13
13,122
1,009
15,278
13,500
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
21
Kills
37
37
Deaths
21
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Arachne
BK_Crime_
Arachne
13
6
6
2.67
L
14
7
4
2.29
W
Izanami
Fly1ngb1rd44
Izanami
7
3
17
5.17
L
Baba Yaga
I7eTpoBu4_
Baba Yaga
1
11
10
0.55
W
0
3
15
2.5
L
Cthulhu
Sibband
Cthulhu
0
1
0
0
L
3
6
10
1.33
L
Ao Kuang
Vilki22
Ao Kuang
3
12
4
0.42
W
11
3
13
5.83
W
Scylla
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,518
Damage
91,001
100,211
Taken
71,610
64,461
Mitigated
23,301
13,194
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BK_Crime_
Arachne
23,143
19,745
24
4,488
18,501
6,798
0
5,408
12,757
0
38,697
L
27,982
8,339
0
5,674
28,197
17,366
0
9,818
18,379
0
65,425
W
Izanami
Fly1ngb1rd44
Izanami
21,476
16,187
0
2,227
14,091
4,298
0
5,814
8,074
0
70,081
L
Baba Yaga
I7eTpoBu4_
Baba Yaga
14,972
558
0
2,564
23,253
12,990
0
4,252
19,001
52,435
0
W
6,275
1,312
0
480
9,438
3,490
0
3,984
5,249
21,574
0
L
Cthulhu
Sibband
Cthulhu
232
96
0
0
814
464
0
187
627
232
0
L
15,590
4,371
1,895
1,662
24,125
22,880
0
3,836
20,289
273
35,140
L
Ao Kuang
Vilki22
Ao Kuang
8,742
2,425
0
1,399
23,822
10,761
0
3,460
20,362
20,527
0
W
24,829
18,913
112
4,047
16,080
5,884
0
7,076
8,558
0
47,546
W
Scylla
15,278
2,460
0
706
13,500
2,831
0
1,664
11,403
26,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,712
Gold Earned
68,484
247
Minions Killed
256
8
Camps Cleared
11
1,040,799
Distance Traveled
1,148,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,338
1,103
27
2
7
235,597
0
L
Set
16,370
1,259
86
7
4
263,367
0
W
Izanami
14,394
1,107
122
9
1
227,793
0
L
Baba Yaga
13,182
1,014
95
7
0
254,599
1
W
Agni
11,975
921
32
2
1
215,989
0
L
Cthulhu
9,720
748
0
0
0
12,608
0
L
Bellona
14,416
1,109
41
3
4
276,175
0
L
Ao Kuang
12,024
925
25
2
0
234,050
0
W
Neith
14,655
1,127
48
4
0
238,226
0
W
Scylla
13,122
1,009
27
2
2
231,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role