Player Matchup

Discordia
Discordia
Esizakur
Discordia
Level 21
God Stats
19W - 10L
1,606 SR
Queue Stats
110W - 131L
1,393 Elo+
Solo
Anhur
Anhur
FipZ7
Anhur
Level 15
God Stats
0W - 1L
1,201 SR
Queue Stats
30W - 34L
1,280 Elo+
Solo
Cerberus
Cerberus
NerfedByGod
Cerberus
Level 12
God Stats
1W - 3L
1,309 SR
Queue Stats
16W - 14L
1,504 Elo+
Solo
Nemesis
Nemesis
Renodemron
Nemesis
Level 15
God Stats
0W - 3L
1,286 SR
Queue Stats
46W - 28L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Socrea
Nu Wa
Level 23
God Stats
14W - 35L
1,325 SR
Queue Stats
34W - 86L
1,228 Elo+
Solo
Team Averages
Level 17
1,345 SR
1,375 Elo+

VS

Team Averages
Level 11
1,442 SR
1,374 Elo+
Artemis
Artemis
AsynchronNiclas
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SindriTheSmith
Ymir
Level 28
God Stats
4W - 2L
1,472 SR
Queue Stats
45W - 50L
1,422 Elo+
Solo
Vulcan
Vulcan
WannaBEeSekiro
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,524 Elo+
Solo
Arachne
Arachne
ZlovemyScope
Arachne
Level 6
God Stats
13W - 6L
1,500 SR
Queue Stats
194W - 198L
1,155 Elo+
Solo
Freya
Freya
jesusXDlol
Freya
Level 12
God Stats
1W - 3L
1,238 SR
Queue Stats
40W - 39L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esizakur
Discordia
9
0 / 4 / 4
5,355
487
3,056
7,459
2,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FipZ7
Anhur
8
1 / 3 / 2
5,222
475
2,455
4,669
1,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NerfedByGod
Cerberus
8
1 / 3 / 3
5,730
521
2,166
6,851
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Renodemron
Nemesis
11
5 / 6 / 0
6,663
606
6,455
9,855
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Socrea
Nu Wa
5
0 / 2 / 0
4,454
405
1,170
1,862
465
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,872
534
2,237
4,199
1,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 2
5,839
531
2,360
8,323
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 6
6,932
630
6,990
5,302
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ZlovemyScope
Arachne
13
9 / 2 / 2
7,582
689
5,882
7,801
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
12
5 / 1 / 2
6,958
633
3,743
6,142
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
18
18
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Discordia
Esizakur
Discordia
0
4
4
0.5
L
Anhur
FipZ7
Anhur
1
3
2
0.67
L
Cerberus
NerfedByGod
Cerberus
1
3
3
0.83
L
Nemesis
Renodemron
Nemesis
5
6
0
0.83
W
1
2
2
1
L
Nu Wa
Socrea
Nu Wa
0
2
0
0
W
2
1
6
5
W
Arachne
ZlovemyScope
Arachne
9
2
2
5
W
Freya
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,302
Damage
21,212
30,696
Taken
31,767
11,027
Mitigated
13,519
7,970
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,237
1,034
0
1,373
4,199
1,025
1,787
275
3,924
0
32,301
L
Discordia
Esizakur
Discordia
3,056
184
0
2,309
7,459
2,427
0
5,782
1,677
24,382
0
L
Anhur
FipZ7
Anhur
2,455
1,204
0
546
4,669
1,097
0
488
4,181
0
20,069
L
Cerberus
NerfedByGod
Cerberus
2,166
165
0
2,234
6,851
3,849
0
2,755
4,096
8,630
0
L
Nemesis
Renodemron
Nemesis
6,455
2,642
0
2,600
9,855
3,189
0
2,714
7,141
0
34,450
W
2,360
404
0
2,026
8,323
5,295
399
992
7,331
20,764
0
L
Nu Wa
Socrea
Nu Wa
1,170
451
0
281
1,862
465
288
941
921
12,139
0
W
6,990
1,910
0
2,156
5,302
1,697
443
1,798
3,504
40,127
0
W
Arachne
ZlovemyScope
Arachne
5,882
4,002
0
2,163
7,801
3,127
553
1,244
6,557
0
39,907
W
Freya
3,743
1,333
0
3,229
6,142
2,375
1,895
2,129
4,013
27,712
3,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
33,183
195
Minions Killed
309
0
Camps Cleared
0
849,394
Distance Traveled
1,088,840
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,872
534
72
7
0
207,903
3
L
Discordia
5,355
487
50
5
0
200,449
3
L
Anhur
5,222
475
43
4
0
171,170
0
L
Cerberus
5,730
521
15
1
0
186,862
4
L
Nemesis
6,663
606
62
6
0
222,298
0
W
Ymir
5,839
531
35
3
0
202,889
3
L
Nu Wa
4,454
405
25
2
0
68,615
0
W
Vulcan
6,932
630
72
7
0
225,048
5
W
Arachne
7,582
689
62
6
0
251,347
5
W
Freya
6,958
633
68
6
0
201,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role