Player Matchup

Danzaburou
Danzaburou
Ligma6695
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,824 Elo+
Solo
Osiris
Osiris
Sekhmet i RA
Osiris
Level 27
God Stats
16W - 12L
1,679 SR
Queue Stats
131W - 111L
1,545 Elo+
Solo
Nu Wa
Nu Wa
SirenSuccubi
Nu Wa
Level 25
God Stats
28W - 27L
1,623 SR
Queue Stats
51W - 56L
1,533 Elo+
Solo
Thanatos
Thanatos
xXTLucXx
Thanatos
Level 17
God Stats
5W - 5L
1,671 SR
Queue Stats
5W - 5L
1,507 Elo+
Solo
Bellona
Bellona
xxHAWKGODxx
Bellona
Level 27
God Stats
4W - 3L
1,675 SR
Queue Stats
34W - 29L
1,474 Elo+
Solo
Team Averages
Level 20
1,629 SR
1,577 Elo+

VS

Team Averages
Level 10
1,506 SR
1,440 Elo+
Fenrir
Fenrir
Hyp3r_090
Fenrir
Level 4
God Stats
1W - 3L
1,280 SR
Queue Stats
69W - 73L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
ProbablyScared
Kumbhakarna
Level 13
God Stats
4W - 1L
1,752 SR
Queue Stats
172W - 167L
1,513 Elo+
Solo
Apollo
Apollo
Zaki-zsom
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 154L
1,557 Elo+
Solo
Raijin
Raijin
prime_hypnotic54
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,629 Elo+
Solo
Neith
Neith
tutu_honrado
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ligma6695
Danzaburou
20
19 / 1 / 8
17,192
688
24,050
18,802
8,491
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
20
7 / 3 / 5
14,659
586
14,400
18,748
15,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 13
16,360
654
26,004
13,957
8,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xXTLucXx
Thanatos
18
5 / 10 / 4
13,144
526
4,019
18,755
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
xxHAWKGODxx
Bellona
18
4 / 5 / 7
13,118
525
4,346
20,097
15,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hyp3r_090
Fenrir
18
8 / 10 / 4
11,758
470
11,562
20,752
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ProbablyScared
Kumbhakarna
10
2 / 4 / 5
8,702
348
3,960
13,755
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Zaki-zsom
Apollo
20
4 / 8 / 3
12,598
504
12,273
22,637
6,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 5 / 2
13,633
545
12,867
21,238
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 16 / 6
7,743
310
1,262
15,770
3,069

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
43
Kills
20
20
Deaths
43
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Hyp3r_090
Fenrir
8
10
4
1
W
Danzaburou
Ligma6695
Danzaburou
19
1
8
23
L
Kumbhakarna
ProbablyScared
Kumbhakarna
2
4
5
1.13
W
Osiris
7
3
5
3.17
W
8
1
13
14.5
L
Apollo
Zaki-zsom
Apollo
4
8
3
0.69
L
6
5
2
1.4
L
0
16
6
0.19
W
Thanatos
xXTLucXx
Thanatos
5
10
4
0.7
W
Bellona
xxHAWKGODxx
Bellona
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,819
Damage
41,924
90,359
Taken
94,152
55,786
Mitigated
31,768
44,324
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Hyp3r_090
Fenrir
11,562
3,606
0
5,290
20,752
5,770
0
1,830
18,922
0
63,359
W
Danzaburou
Ligma6695
Danzaburou
24,050
8,774
0
11,795
18,802
8,491
5,714
5,391
13,229
0
137,451
L
Kumbhakarna
ProbablyScared
Kumbhakarna
3,960
501
0
499
13,755
10,120
0
3,896
9,859
12,738
0
W
Osiris
14,400
6,645
667
8,543
18,748
15,446
1,682
2,654
15,558
885
82,467
W
26,004
7,597
312
5,839
13,957
8,901
6,064
4,821
8,884
121,058
0
L
Apollo
Zaki-zsom
Apollo
12,273
5,496
0
4,014
22,637
6,701
135
8,682
13,955
0
90,565
L
12,867
844
124
5,502
21,238
6,108
0
9,404
11,834
109,413
0
L
1,262
510
0
50
15,770
3,069
0
3,067
12,703
0
6,904
W
Thanatos
xXTLucXx
Thanatos
4,019
1,006
0
10,206
18,755
7,481
0
1,842
16,801
0
61,373
W
Bellona
xxHAWKGODxx
Bellona
4,346
2,729
0
6,962
20,097
15,467
2,462
3,130
16,841
0
72,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,473
Gold Earned
54,434
709
Minions Killed
491
0
Camps Cleared
0
2,349,641
Distance Traveled
1,776,448
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,758
470
83
3
0
436,518
0
W
Danzaburou
17,192
688
175
7
0
498,903
3
L
Kumbhakarna
8,702
348
22
1
0
254,611
0
W
Osiris
14,659
586
142
6
0
479,444
2
W
Nu Wa
16,360
654
198
8
0
498,882
4
L
Apollo
12,598
504
159
6
0
384,024
3
L
Raijin
13,633
545
219
9
0
401,690
3
L
Neith
7,743
310
8
0
0
299,605
3
W
Thanatos
13,144
526
91
4
0
466,924
2
W
Bellona
13,118
525
103
4
0
405,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role