Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RajugaPL
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,572 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
TontonGtan
Hachiman
Level 110
God Stats
6W - 7L
1,449 SR
Queue Stats
335W - 340L
1,436 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,479 Elo+

VS

Team Averages
Level 99
1,447 SR
1,533 Elo+
Bakasura
Bakasura
MaRtI288
Bakasura
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 15L
1,294 Elo+
Solo
Ah Puch
Ah Puch
Matters145
Ah Puch
Level 159
God Stats
90W - 62L
1,619 SR
Queue Stats
649W - 598L
1,669 Elo+
Solo
Terra
Terra
Miisaaa
Terra
Level 129
God Stats
6W - 5L
1,446 SR
Queue Stats
242W - 188L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 3 / 7
12,306
615
14,102
21,905
17,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RajugaPL
Morgan Le Fay
17
6 / 1 / 7
13,255
663
24,138
15,684
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TontonGtan
Hachiman
17
5 / 2 / 6
12,962
648
12,324
14,743
5,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaRtI288
Bakasura
12
1 / 8 / 2
10,783
539
5,603
19,083
7,615
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Matters145
Ah Puch
16
4 / 5 / 2
12,434
622
23,848
17,348
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Miisaaa
Terra
15
1 / 1 / 5
12,789
639
11,295
20,052
26,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
6
6
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
7
2.17
L
Bakasura
MaRtI288
Bakasura
1
8
2
0.25
L
Ah Puch
Matters145
Ah Puch
4
5
2
1
L
Terra
Miisaaa
Terra
1
1
5
3.5
W
Morgan Le Fay
RajugaPL
Morgan Le Fay
6
1
7
9.5
W
Hachiman
TontonGtan
Hachiman
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,564
Damage
40,746
52,332
Taken
56,483
29,306
Mitigated
42,056
12,081
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,102
3,391
0
2,135
21,905
17,671
48
13,516
7,818
0
36,642
L
Bakasura
MaRtI288
Bakasura
5,603
4,204
0
2,368
19,083
7,615
0
7,419
11,664
0
15,404
L
Ah Puch
Matters145
Ah Puch
23,848
316
0
4,239
17,348
7,520
712
8,041
9,307
80,592
0
L
Terra
Miisaaa
Terra
11,295
1,141
2,348
6,014
20,052
26,921
377
9,377
10,675
31,733
0
W
Morgan Le Fay
RajugaPL
Morgan Le Fay
24,138
1,417
507
3,492
15,684
6,194
1,028
11,136
4,498
70,603
0
W
Hachiman
TontonGtan
Hachiman
12,324
6,319
0
5,947
14,743
5,441
1,915
11,034
3,648
0
57,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
36,006
246
Minions Killed
228
8
Camps Cleared
9
1,097,265
Distance Traveled
1,099,684
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,306
615
45
2
2
381,148
1
L
Bakasura
10,783
539
43
2
4
342,001
5
L
Ah Puch
12,434
622
134
7
4
340,464
2
L
Terra
12,789
639
51
3
1
417,219
10
W
Morgan Le Fay
13,255
663
93
5
3
375,179
3
W
Hachiman
12,962
648
108
5
3
340,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role