Player Matchup

Thor
Thor
Bxzzyy
Thor
Level 4
God Stats
4W - 3L
1,570 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Cerberus
Cerberus
Drsz
Cerberus
Level 65
God Stats
3W - 1L
1,302 SR
Queue Stats
29W - 27L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
Sa1ko
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,559 Elo+
Party 1
Team Averages
Level 71
1,457 SR
1,508 Elo+

VS

Team Averages
Level 43
1,445 SR
1,517 Elo+
Nu Wa
Nu Wa
Beauxbaton
Nu Wa
Level 32
God Stats
1W - 3L
1,416 SR
Queue Stats
13W - 22L
1,401 Elo+
Solo
Tiamat
Tiamat
CrimsonKing007
Tiamat
Level 69
God Stats
25W - 40L
1,418 SR
Queue Stats
85W - 123L
1,450 Elo+
Solo
Da Ji
Da Ji
Speedforce13
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bxzzyy
Thor
11
4 / 3 / 9
8,241
749
4,214
6,666
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Drsz
Cerberus
12
3 / 1 / 12
8,919
811
3,044
10,595
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Sa1ko
Ah Puch
14
9 / 1 / 7
9,750
886
10,673
5,211
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 6 / 3
6,933
630
5,077
7,912
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 3 / 0
6,247
568
1,522
2,932
969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 7 / 1
8,558
778
4,612
9,634
4,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
5
5
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
6
3
0.25
W
Thor
Bxzzyy
Thor
4
3
9
2.83
L
1
3
0
0.33
W
Cerberus
Drsz
Cerberus
3
1
12
9
W
Ah Puch
Sa1ko
Ah Puch
9
1
7
12.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
11,211
22,472
Taken
20,478
16,413
Mitigated
7,726
4,732
Healing
503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,077
1,049
0
0
7,912
2,266
0
6,364
1,419
21,615
0
W
Thor
Bxzzyy
Thor
4,214
584
0
497
6,666
3,529
422
2,175
4,491
0
19,123
L
1,522
126
0
445
2,932
969
0
1,914
972
5,150
0
W
Cerberus
Drsz
Cerberus
3,044
80
0
2,205
10,595
10,765
385
3,454
7,141
16,592
0
W
Ah Puch
Sa1ko
Ah Puch
10,673
695
0
2,030
5,211
2,119
1,281
1,745
3,466
54,455
0
L
4,612
774
0
58
9,634
4,491
0
5,439
4,020
0
8,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
21,738
163
Minions Killed
69
10
Camps Cleared
0
624,651
Distance Traveled
389,896
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,933
630
48
4
0
152,411
0
W
Thor
8,241
749
27
2
2
206,912
0
L
Tiamat
6,247
568
11
1
0
84,477
1
W
Cerberus
8,919
811
26
2
0
203,666
9
W
Ah Puch
9,750
886
110
10
8
214,073
4
L
Da Ji
8,558
778
10
1
0
153,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role