Player Matchup

Tyr
Tyr
KevinCastnor
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,775 Elo+
Party 1
Hades
Hades
MelonPope
Hades
Level 7
God Stats
2W - 3L
1,941 SR
Queue Stats
5W - 8L
1,775 Elo+
Party 1
Freya
Freya
Naturesux99
Freya
Level 27
God Stats
8W - 5L
1,651 SR
Queue Stats
30W - 20L
1,511 Elo+
Party 1
Mercury
Mercury
Raylaus
Mercury
Level 36
God Stats
3W - 3L
1,568 SR
Queue Stats
47W - 32L
1,576 Elo+
Party 1
Artio
Artio
ScottSucks666
Artio
Level 106
God Stats
1W - 2L
1,587 SR
Queue Stats
101W - 71L
1,589 Elo+
Party 1
Team Averages
Level 38
1,649 SR
1,645 Elo+

VS

Team Averages
Level 25
1,532 SR
1,511 Elo+
Erlang Shen
Erlang Shen
ChaosFingers
Erlang Shen
Level 28
God Stats
7W - 1L
1,673 SR
Queue Stats
74W - 28L
1,690 Elo+
Solo
Skadi
Skadi
Danielskow
Skadi
Level 11
God Stats
2W - 2L
1,509 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
Dilducks
Ao Kuang
Level 28
God Stats
3W - 0L
1,641 SR
Queue Stats
51W - 50L
1,488 Elo+
Solo
Scylla
Scylla
God_Anemo
Scylla
Level 44
God Stats
2W - 0L
1,336 SR
Queue Stats
26W - 25L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
aChipmunk
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
5,301
353
2,859
10,260
7,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
MelonPope
Hades
10
3 / 2 / 3
7,055
470
6,340
9,295
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 5 / 1
7,125
475
7,476
10,135
3,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Raylaus
Mercury
10
1 / 5 / 3
6,634
442
5,097
10,201
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 6
6,298
420
3,538
11,682
8,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaosFingers
Erlang Shen
13
8 / 1 / 7
9,013
601
11,533
9,250
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
13
2 / 1 / 7
8,425
562
6,995
5,060
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Dilducks
Ao Kuang
14
10 / 2 / 3
9,090
606
6,600
11,362
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
God_Anemo
Scylla
11
1 / 2 / 8
7,252
483
6,898
3,436
1,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
aChipmunk
Cthulhu
12
4 / 3 / 6
7,625
508
6,612
11,298
6,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
25
25
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChaosFingers
Erlang Shen
8
1
7
11.5
W
Skadi
2
1
7
5.5
W
Ao Kuang
Dilducks
Ao Kuang
10
2
3
5.75
W
Scylla
God_Anemo
Scylla
1
2
8
2.5
L
0
9
2
0.11
L
Hades
MelonPope
Hades
3
2
3
2.25
L
5
5
1
1.1
L
Mercury
Raylaus
Mercury
1
5
3
0.5
L
0
4
6
0.75
W
Cthulhu
aChipmunk
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
38,638
51,573
Taken
40,406
26,949
Mitigated
18,229
10,793
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChaosFingers
Erlang Shen
11,533
5,847
0
1,620
9,250
5,685
2,681
3,205
6,045
0
37,645
W
Skadi
6,995
3,929
0
1,179
5,060
1,505
2,234
2,105
2,955
0
49,747
W
Ao Kuang
Dilducks
Ao Kuang
6,600
2,321
0
4,581
11,362
4,000
0
3,281
8,081
52,014
0
W
Scylla
God_Anemo
Scylla
6,898
252
0
241
3,436
1,020
414
2,266
1,170
20,741
0
L
2,859
714
0
740
10,260
7,054
176
2,899
7,361
0
9,712
L
Hades
MelonPope
Hades
6,340
793
192
3,025
9,295
4,612
187
5,524
3,771
25,494
0
L
7,476
2,381
0
2,164
10,135
3,112
0
5,780
4,355
17,339
0
L
Mercury
Raylaus
Mercury
5,097
3,032
0
707
10,201
3,670
0
1,355
8,846
0
33,800
L
3,538
787
1,170
2,795
11,682
8,501
0
4,552
7,130
18,115
0
W
Cthulhu
aChipmunk
Cthulhu
6,612
479
189
2,819
11,298
6,019
433
7,022
4,276
33,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
41,405
166
Minions Killed
295
0
Camps Cleared
0
1,379,482
Distance Traveled
1,452,097
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,013
601
52
3
0
286,358
4
W
Skadi
8,425
562
93
6
0
274,754
1
W
Ao Kuang
9,090
606
82
5
0
296,536
3
W
Scylla
7,252
483
31
2
0
298,983
3
L
Tyr
5,301
353
14
1
0
257,311
2
L
Hades
7,055
470
41
3
0
276,875
4
L
Freya
7,125
475
21
1
0
260,808
1
L
Mercury
6,634
442
69
5
0
315,071
4
L
Artio
6,298
420
21
1
0
269,417
8
W
Cthulhu
7,625
508
37
2
0
295,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role