Player Matchup

Horus
Horus
BestNooob69
Horus
Level 129
God Stats
2W - 3L
1,336 SR
Queue Stats
172W - 146L
1,506 Elo+
Solo
Rama
Rama
DarkFalls21
Rama
Level 155
God Stats
5W - 3L
1,665 SR
Queue Stats
148W - 169L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dëadshöt
Morgan Le Fay
Level 82
God Stats
0W - 3L
1,409 SR
Queue Stats
16W - 17L
1,365 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
Level 101
God Stats
5W - 10L
1,087 SR
Queue Stats
130W - 175L
1,400 Elo+
Party 1
Achilles
Achilles
ZCage
Achilles
Level 126
God Stats
10W - 10L
1,413 SR
Queue Stats
484W - 560L
1,418 Elo+
Party 1
Team Averages
Level 119
1,382 SR
1,441 Elo+

VS

Team Averages
Level 90
1,606 SR
1,531 Elo+
Thanatos
Thanatos
DarkHood69
Thanatos
Level 78
God Stats
8W - 3L
1,648 SR
Queue Stats
238W - 234L
1,527 Elo+
Solo
Discordia
Discordia
IIOMNIVERSEII
Discordia
Level 122
God Stats
2W - 1L
1,446 SR
Queue Stats
322W - 307L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Ogir7
Amaterasu
Level 89
God Stats
4W - 3L
1,883 SR
Queue Stats
84W - 73L
1,607 Elo+
Solo
Artio
Artio
Sy06
Artio
Level 101
God Stats
7W - 12L
1,388 SR
Queue Stats
180W - 169L
1,436 Elo+
Solo
Chernobog
Chernobog
ahilak471
Chernobog
Level 61
God Stats
4W - 2L
1,662 SR
Queue Stats
299W - 331L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,527
454
7,937
22,971
25,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 3
10,225
487
14,133
15,486
5,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Dëadshöt
Morgan Le Fay
14
0 / 6 / 2
8,663
413
8,058
13,229
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
16
1 / 7 / 0
9,796
466
4,838
15,216
15,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
ZCage
Achilles
15
0 / 6 / 2
8,986
428
7,813
18,767
13,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkHood69
Thanatos
19
8 / 3 / 8
12,227
582
15,867
18,392
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
IIOMNIVERSEII
Discordia
18
5 / 1 / 10
11,782
561
18,029
10,214
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Ogir7
Amaterasu
20
10 / 0 / 5
13,310
634
16,449
18,526
22,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Sy06
Artio
14
1 / 1 / 12
9,786
466
4,513
11,727
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ahilak471
Chernobog
19
3 / 3 / 10
12,481
594
12,255
16,133
7,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
27
27
Deaths
8
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
4
3
3
1.83
W
Thanatos
DarkHood69
Thanatos
8
3
8
4
L
Morgan Le Fay
Dëadshöt
Morgan Le Fay
0
6
2
0.17
W
Discordia
IIOMNIVERSEII
Discordia
5
1
10
10
W
Amaterasu
Ogir7
Amaterasu
10
0
5
12.5
L
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
1
7
0
0.14
W
Artio
Sy06
Artio
1
1
12
7
L
Achilles
ZCage
Achilles
0
6
2
0.17
W
Chernobog
ahilak471
Chernobog
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,779
Damage
67,113
85,669
Taken
74,992
65,162
Mitigated
59,569
15,947
Healing
39,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,937
3,139
1,345
4,906
22,971
25,643
0
8,207
14,764
0
22,650
L
14,133
10,149
0
4,799
15,486
5,457
898
3,409
12,077
0
75,937
W
Thanatos
DarkHood69
Thanatos
15,867
5,648
0
14,562
18,392
10,438
1,225
2,108
16,284
0
89,409
L
Morgan Le Fay
Dëadshöt
Morgan Le Fay
8,058
669
0
1,278
13,229
5,245
228
7,199
6,030
52,321
0
W
Discordia
IIOMNIVERSEII
Discordia
18,029
687
0
892
10,214
3,806
709
2,421
7,793
90,490
0
W
Amaterasu
Ogir7
Amaterasu
16,449
6,157
0
9,282
18,526
22,231
540
3,530
14,996
13,703
92,682
L
Cu Chulainn
Sixteen0Four1Sev
Cu Chulainn
4,838
632
0
492
15,216
15,235
1,888
2,102
13,114
15,875
47,565
W
Artio
Sy06
Artio
4,513
101
2,323
3,305
11,727
16,024
369
1,981
9,746
13,967
0
L
Achilles
ZCage
Achilles
7,813
1,640
0
3,127
18,767
13,582
0
4,804
13,963
0
68,910
W
Chernobog
ahilak471
Chernobog
12,255
8,221
0
9,519
16,133
7,070
3,919
440
15,693
0
114,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,197
Gold Earned
59,586
546
Minions Killed
639
0
Camps Cleared
0
1,871,378
Distance Traveled
2,188,262
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,527
454
31
1
0
389,362
8
L
Rama
10,225
487
141
7
0
373,118
5
W
Thanatos
12,227
582
123
6
0
448,597
1
L
Morgan Le Fay
8,663
413
119
6
0
351,739
6
W
Discordia
11,782
561
171
8
0
440,631
1
W
Amaterasu
13,310
634
160
8
0
445,083
7
L
Cu Chulainn
9,796
466
134
6
0
340,652
2
W
Artio
9,786
466
11
1
0
444,111
13
L
Achilles
8,986
428
121
6
0
416,507
6
W
Chernobog
12,481
594
174
8
0
409,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role