Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AndreMD5699
Izanami
Level 135
God Stats
43W - 48L
1,530 SR
Queue Stats
3,834W - 4,162L
1,404 Elo+
Solo
Persephone
Persephone
Atraxev72
Persephone
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 186L
1,429 Elo+
Solo
Olorun
Olorun
HARD2KILLJ
Olorun
Level 156
God Stats
4W - 7L
1,454 SR
Queue Stats
726W - 757L
1,446 Elo+
Solo
Raijin
Raijin
JujuRahl
Raijin
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 25L
1,234 Elo+
Party 2
Team Averages
Level 113
1,497 SR
1,403 Elo+

VS

Team Averages
Level 56
1,531 SR
1,416 Elo+
Agni
Agni
BLOOD PURGE
Agni
Level 128
God Stats
3W - 2L
1,580 SR
Queue Stats
143W - 164L
1,349 Elo+
Solo
Cthulhu
Cthulhu
EATGLUE
Cthulhu
Level 80
God Stats
3W - 0L
1,573 SR
Queue Stats
84W - 50L
1,598 Elo+
Party 1
He Bo
He Bo
EATSOAP
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,564 Elo+
Party 1
Chiron
Chiron
OperatorLuna
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 1
Cupid
Cupid
ant1250
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 5 / 10
10,378
692
13,577
13,902
4,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
AndreMD5699
Izanami
18
4 / 6 / 10
11,347
756
10,093
13,843
5,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Atraxev72
Persephone
17
8 / 4 / 7
11,216
748
17,662
15,201
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
HARD2KILLJ
Olorun
17
1 / 4 / 9
9,761
651
6,577
15,006
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
JujuRahl
Raijin
17
5 / 6 / 8
10,833
722
13,139
13,724
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
12,035
802
16,397
14,977
7,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
EATGLUE
Cthulhu
20
5 / 3 / 19
12,761
851
22,059
19,631
23,558
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
EATSOAP
He Bo
20
14 / 5 / 6
12,926
862
16,693
14,779
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
1 / 3 / 5
9,454
630
3,783
9,493
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
ant1250
Cupid
16
2 / 5 / 15
10,878
725
6,192
15,613
6,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
19
Kills
26
25
Deaths
21
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
10
1.2
L
Izanami
AndreMD5699
Izanami
4
6
10
1.5
L
Persephone
Atraxev72
Persephone
8
4
7
2.88
W
4
5
18
2.6
W
Cthulhu
EATGLUE
Cthulhu
5
3
19
4.83
W
He Bo
EATSOAP
He Bo
14
5
6
3.4
L
Olorun
HARD2KILLJ
Olorun
1
4
9
1.38
L
Raijin
JujuRahl
Raijin
5
6
8
1.5
W
Chiron
1
3
5
1.17
W
Cupid
ant1250
Cupid
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,048
Damage
65,124
71,676
Taken
74,493
27,728
Mitigated
47,408
28,685
Healing
34,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,577
1,639
1,088
3,541
13,902
4,991
1,235
9,763
4,139
34,843
0
L
Izanami
AndreMD5699
Izanami
10,093
6,891
1,612
1,476
13,843
5,451
928
9,858
3,985
0
20,170
L
Persephone
Atraxev72
Persephone
17,662
930
610
4,665
15,201
5,960
0
11,679
3,518
33,635
0
W
16,397
0
936
2,445
14,977
7,043
1,693
11,454
3,523
41,366
0
W
Cthulhu
EATGLUE
Cthulhu
22,059
225
4,204
5,835
19,631
23,558
238
10,286
9,062
47,767
0
W
He Bo
EATSOAP
He Bo
16,693
1,169
2,420
5,371
14,779
6,406
897
9,435
5,344
30,510
0
L
Olorun
HARD2KILLJ
Olorun
6,577
1,284
7,435
6,259
15,006
5,893
1,381
12,688
2,318
16,319
0
L
Raijin
JujuRahl
Raijin
13,139
53
814
1,185
13,724
5,433
162
11,158
2,566
22,687
0
W
Chiron
3,783
285
2,756
2,308
9,493
3,837
1,104
7,939
1,554
0
9,857
W
Cupid
ant1250
Cupid
6,192
2,005
5,134
3,487
15,613
6,564
1,190
11,841
3,772
0
14,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
58,054
148
Minions Killed
154
0
Camps Cleared
0
1,316,721
Distance Traveled
1,431,025
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,378
692
42
3
0
270,838
1
L
Izanami
11,347
756
34
2
0
205,232
2
L
Persephone
11,216
748
30
2
0
295,710
1
W
Agni
12,035
802
44
3
0
283,251
0
W
Cthulhu
12,761
851
38
3
0
305,018
0
W
He Bo
12,926
862
33
2
0
268,203
0
L
Olorun
9,761
651
11
1
0
283,364
1
L
Raijin
10,833
722
31
2
0
261,577
0
W
Chiron
9,454
630
11
1
0
295,231
0
W
Cupid
10,878
725
28
2
0
279,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role