Player Matchup

Sol
Sol
A8S0LU73Z3R0
Sol
Level 23
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
H-Y-N50
Jormungandr
Level 43
God Stats
2W - 6L
1,354 SR
Queue Stats
291W - 336L
1,444 Elo+
Solo
Hachiman
Hachiman
Im Chittt
Hachiman
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Achilles
Achilles
Its Brehhh
Achilles
Level 89
God Stats
17W - 16L
1,567 SR
Queue Stats
222W - 192L
1,542 Elo+
Party 2
Loki
Loki
TokoyamiTowa
Loki
Level 160
God Stats
4W - 3L
1,542 SR
Queue Stats
119W - 97L
1,580 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,550 Elo+

VS

Team Averages
Level 58
1,618 SR
1,628 Elo+
Skadi
Skadi
BIazingBadger
Skadi
Level 82
God Stats
7W - 3L
1,756 SR
Queue Stats
99W - 55L
1,720 Elo+
Party 3
King Arthur
King Arthur
JormungandrDallr
King Arthur
Level 85
God Stats
3W - 1L
1,658 SR
Queue Stats
136W - 82L
1,676 Elo+
Party 3
Zhong Kui
Zhong Kui
SK1LLTASTROPHE
Zhong Kui
Level 46
God Stats
12W - 21L
1,235 SR
Queue Stats
161W - 172L
1,521 Elo+
Solo
Hades
Hades
ermsdog
Hades
Level 54
God Stats
31W - 11L
1,739 SR
Queue Stats
64W - 40L
1,610 Elo+
Party 3
Hercules
Hercules
tito-flex
Hercules
Level 22
God Stats
12W - 6L
1,700 SR
Queue Stats
109W - 83L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 8
11,974
855
15,865
17,168
7,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
H-Y-N50
Jormungandr
19
1 / 11 / 9
12,768
912
10,138
29,890
25,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Im Chittt
Hachiman
20
0 / 9 / 11
12,343
882
12,846
24,690
8,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Its Brehhh
Achilles
20
4 / 5 / 10
13,995
1,000
9,935
28,193
45,216
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 8 / 6
16,666
1,190
32,918
21,567
8,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
14,380
1,027
26,583
14,720
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JormungandrDallr
King Arthur
20
10 / 5 / 20
13,883
992
24,091
19,526
22,449
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
SK1LLTASTROPHE
Zhong Kui
20
6 / 5 / 19
13,741
982
22,606
17,757
11,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
ermsdog
Hades
20
10 / 2 / 16
13,824
987
25,801
16,251
12,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
tito-flex
Hercules
20
6 / 1 / 24
14,493
1,035
13,662
19,787
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
136
16
Kills
40
40
Deaths
16
44
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
8
3
17
5.5
L
Jormungandr
H-Y-N50
Jormungandr
1
11
9
0.5
L
Hachiman
Im Chittt
Hachiman
0
9
11
0.61
L
Achilles
Its Brehhh
Achilles
4
5
10
1.8
W
King Arthur
JormungandrDallr
King Arthur
10
5
20
4
W
Zhong Kui
SK1LLTASTROPHE
Zhong Kui
6
5
19
3.1
L
10
8
6
1.63
W
Hades
ermsdog
Hades
10
2
16
9
W
Hercules
tito-flex
Hercules
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,702
Damage
112,743
121,508
Taken
88,041
94,946
Mitigated
72,246
8,354
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,865
7,168
0
1,475
17,168
7,069
0
9,662
7,466
27,797
0
W
26,583
11,776
0
1,923
14,720
5,138
0
3,045
11,675
0
68,773
L
Jormungandr
H-Y-N50
Jormungandr
10,138
3,319
63
1,604
29,890
25,752
0
11,074
18,297
34,475
0
L
Hachiman
Im Chittt
Hachiman
12,846
8,149
0
1,926
24,690
8,632
0
12,315
12,241
0
29,563
L
Achilles
Its Brehhh
Achilles
9,935
2,837
0
3,286
28,193
45,216
0
8,819
18,560
181
21,186
W
King Arthur
JormungandrDallr
King Arthur
24,091
1,353
315
335
19,526
22,449
0
4,850
14,676
0
35,850
W
Zhong Kui
SK1LLTASTROPHE
Zhong Kui
22,606
2,474
0
3,830
17,757
11,814
0
3,383
14,374
50,164
0
L
32,918
8,467
0
0
21,567
8,277
0
9,361
11,955
0
84,981
W
Hades
ermsdog
Hades
25,801
1,322
344
5,599
16,251
12,933
0
7,046
9,205
36,386
0
W
Hercules
tito-flex
Hercules
13,662
1,647
0
5,524
19,787
19,912
0
7,860
11,927
7,632
15,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,746
Gold Earned
70,321
238
Minions Killed
242
13
Camps Cleared
5
1,281,126
Distance Traveled
1,203,896
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,974
855
29
2
0
214,488
0
W
Skadi
14,380
1,027
102
7
4
244,741
3
L
Jormungandr
12,768
912
46
3
0
221,632
1
L
Hachiman
12,343
882
36
3
1
249,133
0
L
Achilles
13,995
1,000
26
2
1
287,432
0
W
King Arthur
13,883
992
29
2
0
244,928
0
W
Zhong Kui
13,741
982
61
4
1
220,580
0
L
Loki
16,666
1,190
101
7
11
308,441
3
W
Hades
13,824
987
28
2
0
199,466
0
W
Hercules
14,493
1,035
22
2
0
294,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role