Player Matchup

Achilles
Achilles
AmpleDr
Achilles
Level 6
God Stats
2W - 3L
1,418 SR
Queue Stats
2W - 6L
1,184 Elo+
Solo
Ymir
Ymir
SindriTheSmith
Ymir
Level 28
God Stats
2W - 6L
1,416 SR
Queue Stats
28W - 46L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mitic6300
Ah Muzen Cab
Level 28
God Stats
16W - 7L
1,671 SR
Queue Stats
88W - 84L
1,534 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,344 Elo+

VS

Team Averages
Level 53
1,393 SR
1,363 Elo+
Kukulkan
Kukulkan
KsanderXX
Kukulkan
Level 14
God Stats
1W - 3L
1,217 SR
Queue Stats
11W - 22L
1,121 Elo+
Solo
Neith
Neith
Smutz
Neith
Level 138
God Stats
6W - 7L
1,461 SR
Queue Stats
104W - 110L
1,567 Elo+
Solo
Ne Zha
Ne Zha
eiskaltimleben
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmpleDr
Achilles
14
3 / 4 / 8
10,535
658
5,122
15,457
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 10
11,815
738
3,280
20,497
28,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
mitic6300
Ah Muzen Cab
17
11 / 3 / 5
12,126
758
20,553
15,658
7,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KsanderXX
Kukulkan
13
2 / 6 / 3
10,048
628
13,958
8,585
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Smutz
Neith
13
3 / 3 / 4
10,519
657
14,624
10,343
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 8 / 4
9,977
624
8,643
13,188
5,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
7
7
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
AmpleDr
Achilles
3
4
8
1.75
L
Kukulkan
KsanderXX
Kukulkan
2
6
3
0.58
W
3
0
10
8
L
Neith
Smutz
Neith
3
3
4
1.67
L
2
8
4
0.5
W
Ah Muzen Cab
mitic6300
Ah Muzen Cab
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
37,225
51,612
Taken
32,116
51,802
Mitigated
12,421
16,710
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AmpleDr
Achilles
5,122
973
1,077
2,046
15,457
16,172
17
4,060
11,397
0
26,036
L
Kukulkan
KsanderXX
Kukulkan
13,958
1,463
211
371
8,585
3,177
0
1,402
7,141
38,920
0
W
3,280
295
0
6,481
20,497
28,060
26
7,320
13,177
22,294
0
L
Neith
Smutz
Neith
14,624
6,124
0
960
10,343
3,614
0
561
9,422
0
30,938
L
8,643
2,453
0
851
13,188
5,630
0
1,449
11,451
0
19,973
W
Ah Muzen Cab
mitic6300
Ah Muzen Cab
20,553
8,855
0
7,106
15,658
7,570
2,578
3,585
12,073
0
75,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
30,544
204
Minions Killed
165
13
Camps Cleared
1
896,054
Distance Traveled
773,007
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,535
658
36
2
6
298,263
5
L
Kukulkan
10,048
628
80
5
1
233,529
6
W
Ymir
11,815
738
54
3
1
298,924
6
L
Neith
10,519
657
58
4
0
265,249
2
L
Ne Zha
9,977
624
27
2
0
274,229
4
W
Ah Muzen Cab
12,126
758
114
7
6
298,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role