Player Matchup

Hachiman
Hachiman
CyrisTalkhelm
Hachiman
Level 67
God Stats
0W - 2L
1,268 SR
Queue Stats
51W - 41L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeeberto
Gilgamesh
Level 8
God Stats
0W - 1L
1,149 SR
Queue Stats
15W - 7L
1,449 Elo+
Party 1
Mercury
Mercury
QuasiMatsu
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,488 Elo+
Party 1
Khepri
Khepri
SirPooflebuns
Khepri
Level 16
God Stats
30W - 33L
1,588 SR
Queue Stats
54W - 62L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
fgehshjdnbfnxn
Ao Kuang
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 60L
1,386 Elo+
Solo
Team Averages
Level 25
1,401 SR
1,490 Elo+

VS

Team Averages
Level 10
1,517 SR
1,291 Elo+
Artemis
Artemis
AbutreDiabo
Artemis
Level 28
God Stats
23W - 11L
1,528 SR
Queue Stats
146W - 151L
1,466 Elo+
Solo
Discordia
Discordia
Ares00005
Discordia
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 19L
1,204 Elo+
Party 3
Ares
Ares
BlackOps37
Ares
Level 6
God Stats
3W - 0L
1,814 SR
Queue Stats
7W - 17L
1,220 Elo+
Party 3
Bakasura
Bakasura
ImAtMyEnd
Bakasura
Level 5
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
ffro
Baron Samedi
Level 4
God Stats
3W - 2L
1,456 SR
Queue Stats
39W - 46L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyrisTalkhelm
Hachiman
20
15 / 8 / 18
17,593
1,173
48,036
27,160
9,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Jeeberto
Gilgamesh
20
11 / 3 / 20
16,220
1,081
22,941
29,422
17,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
QuasiMatsu
Mercury
20
11 / 8 / 19
15,741
1,049
27,042
24,177
10,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 28
15,746
1,050
9,056
38,614
60,910
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
20
2 / 12 / 17
13,106
874
5,541
27,803
10,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbutreDiabo
Artemis
20
18 / 7 / 13
19,355
1,290
56,289
32,458
28,808
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Ares00005
Discordia
20
1 / 14 / 23
14,282
952
19,331
21,924
8,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 14 / 23
16,168
1,078
29,841
41,301
72,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ImAtMyEnd
Bakasura
18
0 / 4 / 3
11,124
742
2,126
5,063
1,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ffro
Baron Samedi
20
11 / 2 / 16
16,650
1,110
32,885
18,527
14,231
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
113
41
Kills
35
35
Deaths
41
102
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
AbutreDiabo
Artemis
18
7
13
3.5
W
Discordia
Ares00005
Discordia
1
14
23
0.89
W
5
14
23
1.18
L
Hachiman
CyrisTalkhelm
Hachiman
15
8
18
3
W
Bakasura
ImAtMyEnd
Bakasura
0
4
3
0.38
L
Gilgamesh
Jeeberto
Gilgamesh
11
3
20
7
L
Mercury
QuasiMatsu
Mercury
11
8
19
2.56
L
2
4
28
4
W
Baron Samedi
ffro
Baron Samedi
11
2
16
9.5
L
Ao Kuang
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,616
Damage
140,472
147,176
Taken
119,273
108,449
Mitigated
125,469
23,907
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AbutreDiabo
Artemis
56,289
34,874
358
5,508
32,458
28,808
0
2,948
29,510
0
84,240
W
Discordia
Ares00005
Discordia
19,331
2,887
0
405
21,924
8,670
0
2,959
18,965
49,242
0
W
29,841
3,608
0
0
41,301
72,213
0
7,151
34,150
61,439
0
L
Hachiman
CyrisTalkhelm
Hachiman
48,036
36,615
0
7,445
27,160
9,540
0
8,713
18,272
0
98,995
W
Bakasura
ImAtMyEnd
Bakasura
2,126
1,237
0
76
5,063
1,547
0
476
4,587
0
3,591
L
Gilgamesh
Jeeberto
Gilgamesh
22,941
8,582
1,124
5,020
29,422
17,271
0
20,385
9,037
1,883
40,448
L
Mercury
QuasiMatsu
Mercury
27,042
16,499
0
370
24,177
10,269
0
12,358
11,819
0
46,971
L
9,056
1,064
592
6,814
38,614
60,910
0
23,562
15,031
26,244
0
W
Baron Samedi
ffro
Baron Samedi
32,885
4,580
6,666
5,756
18,527
14,231
0
2,426
16,101
62,401
0
L
Ao Kuang
5,541
1,507
0
2,542
27,803
10,459
0
17,039
10,764
11,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,406
Gold Earned
77,579
237
Minions Killed
251
7
Camps Cleared
9
1,373,221
Distance Traveled
1,086,688
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
19,355
1,290
63
4
2
258,170
0
W
Discordia
14,282
952
58
4
2
250,633
3
W
Ares
16,168
1,078
58
4
0
231,599
3
L
Hachiman
17,593
1,173
116
8
2
260,674
0
W
Bakasura
11,124
742
11
1
1
84,399
0
L
Gilgamesh
16,220
1,081
40
3
2
277,169
1
L
Mercury
15,741
1,049
51
3
3
316,881
0
L
Khepri
15,746
1,050
21
1
0
276,058
0
W
Baron Samedi
16,650
1,110
61
4
4
261,887
1
L
Ao Kuang
13,106
874
9
1
0
242,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role