Player Matchup

Danzaburou
Danzaburou
EgotisticaI
Danzaburou
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
STUMPSXL2
Gilgamesh
Level 101
God Stats
2W - 6L
1,241 SR
Queue Stats
32W - 41L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Sir Thiccness
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 147L
1,506 Elo+
Party 1
Team Averages
Level 85
1,414 SR
1,448 Elo+

VS

Team Averages
Level 23
1,400 SR
1,788 Elo+
Geb
Geb
BeanDad
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,872 Elo+
Party 2
Hel
Hel
Skarsnik8peaks
Hel
Level 16
God Stats
1W - 1L
1,201 SR
Queue Stats
18W - 6L
1,705 Elo+
Party 2
Anhur
Anhur
Trhinocepotamus
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EgotisticaI
Danzaburou
9
1 / 4 / 1
7,124
648
6,692
9,720
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
STUMPSXL2
Gilgamesh
9
1 / 7 / 2
6,995
636
8,772
13,326
7,722
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Sir Thiccness
Jormungandr
10
1 / 5 / 1
6,885
626
8,983
12,887
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
4 / 0 / 11
9,280
844
9,353
16,360
19,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 10
8,609
783
11,622
12,577
5,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
8 / 1 / 8
9,246
841
10,628
8,281
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
11
9.5
L
Danzaburou
EgotisticaI
Danzaburou
1
4
1
0.38
L
Gilgamesh
STUMPSXL2
Gilgamesh
1
7
2
0.29
L
Jormungandr
Sir Thiccness
Jormungandr
1
5
1
0.3
W
4
2
10
4.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
31,603
35,933
Taken
37,218
19,469
Mitigated
28,131
4,918
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
9,353
1,513
0
5,610
16,360
19,142
297
3,379
12,013
22,261
0
L
Danzaburou
EgotisticaI
Danzaburou
6,692
1,863
583
2,033
9,720
2,828
0
5,936
3,693
0
18,103
L
Gilgamesh
STUMPSXL2
Gilgamesh
8,772
1,226
0
430
13,326
7,722
0
8,866
4,232
0
18,175
L
Jormungandr
Sir Thiccness
Jormungandr
8,983
2,531
313
1,559
12,887
8,919
0
5,896
6,805
20,715
0
W
11,622
2,014
5,693
8,808
12,577
5,777
352
3,706
8,356
32,104
0
W
10,628
6,080
0
2,171
8,281
3,212
1,342
1,323
6,775
0
45,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
27,135
82
Minions Killed
133
1
Camps Cleared
8
588,210
Distance Traveled
658,464
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,280
844
11
1
1
235,880
3
L
Danzaburou
7,124
648
28
3
0
196,554
2
L
Gilgamesh
6,995
636
25
2
1
214,590
1
L
Jormungandr
6,885
626
29
3
0
177,066
0
W
Hel
8,609
783
50
5
3
221,327
1
W
Anhur
9,246
841
72
7
4
201,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role