Player Matchup

Danzaburou
Danzaburou
BLACKTIGERKING_1
Danzaburou
Level 29
God Stats
4W - 3L
1,543 SR
Queue Stats
81W - 94L
1,368 Elo+
Party 2
Thor
Thor
C0r4ll0-
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Ymir
Ymir
Papa-Kaos
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 2
Artio
Artio
SBG-Koda
Artio
Level 109
God Stats
0W - 2L
1,564 SR
Queue Stats
68W - 59L
1,701 Elo+
Party 2
Bakasura
Bakasura
goldenmurder78
Bakasura
Level 28
God Stats
3W - 5L
1,619 SR
Queue Stats
52W - 52L
1,466 Elo+
Party 2
Team Averages
Level 35
1,545 SR
1,460 Elo+

VS

Team Averages
Level 23
1,538 SR
1,484 Elo+
Thor
Thor
Im Original3806
Thor
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 20L
1,673 Elo+
Party 1
Ra
Ra
MidorDodge
Ra
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 4L
1,604 Elo+
Party 1
Fenrir
Fenrir
actual-pause7
Fenrir
Level 29
God Stats
3W - 5L
1,721 SR
Queue Stats
104W - 160L
1,279 Elo+
Solo
Artemis
Artemis
noshixsherlock
Artemis
Level 26
God Stats
31W - 35L
1,471 SR
Queue Stats
181W - 225L
1,294 Elo+
Solo
Vamana
Vamana
xXSraeCaShXx
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACKTIGERKING_1
Danzaburou
14
0 / 7 / 0
9,345
389
3,556
12,298
4,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
7
1 / 13 / 0
7,192
300
1,572
10,606
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 3 / 3
8,828
368
1,355
12,067
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
SBG-Koda
Artio
19
6 / 3 / 1
12,189
508
17,259
30,182
30,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
17
3 / 9 / 5
10,751
448
6,779
23,185
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 5
16,658
694
20,240
21,329
9,475
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 1 / 10
14,482
603
13,064
9,750
4,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 10 / 6
12,672
528
4,835
19,589
16,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 1 / 4
13,864
578
8,932
9,622
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
20
3 / 1 / 1
15,607
650
16,781
17,233
15,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
10
Kills
33
35
Deaths
14
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLACKTIGERKING_1
Danzaburou
0
7
0
0
L
Thor
1
13
0
0.08
W
16
1
5
18.5
W
7
1
10
12
L
Ymir
0
3
3
0.5
L
Artio
SBG-Koda
Artio
6
3
1
2.17
W
6
10
6
0.9
L
Bakasura
3
9
5
0.61
W
1
1
4
3
W
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
63,852
88,338
Taken
77,523
57,128
Mitigated
50,485
18,139
Healing
33,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLACKTIGERKING_1
Danzaburou
3,556
678
0
1,295
12,298
4,056
846
1,342
10,956
0
59,856
L
Thor
1,572
954
0
44
10,606
3,386
0
3,294
7,265
0
12,175
W
20,240
5,869
0
8,071
21,329
9,475
1,855
4,183
16,901
0
165,416
W
13,064
1,643
4,668
7,831
9,750
4,381
0
1,543
8,176
125,453
0
L
Ymir
1,355
205
0
794
12,067
10,942
0
365
11,702
14,967
0
L
Artio
SBG-Koda
Artio
17,259
2,307
203
8,570
30,182
30,139
0
5,813
23,412
79,436
0
W
4,835
1,903
0
1,798
19,589
16,515
3,001
3,985
15,344
0
40,002
L
Bakasura
6,779
4,463
0
7,233
23,185
8,605
0
4,676
18,509
0
48,962
W
8,932
2,920
0
4,934
9,622
4,174
5,077
1,274
8,271
0
83,865
W
Vamana
16,781
8,524
0
6,683
17,233
15,940
2,357
9,358
7,511
11,762
114,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
73,283
415
Minions Killed
797
0
Camps Cleared
0
1,798,140
Distance Traveled
2,345,639
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,345
389
117
5
0
353,846
5
L
Thor
7,192
300
20
1
0
198,309
0
W
Thor
16,658
694
194
8
0
512,695
1
W
Ra
14,482
603
171
7
0
504,179
4
L
Ymir
8,828
368
35
1
0
362,480
2
L
Artio
12,189
508
144
6
0
463,146
4
W
Fenrir
12,672
528
89
4
0
461,023
0
L
Bakasura
10,751
448
99
4
0
420,359
6
W
Artemis
13,864
578
141
6
0
426,045
0
W
Vamana
15,607
650
202
8
0
441,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role