Player Matchup

Kukulkan
Kukulkan
Mike Litoris569
Kukulkan
Level 38
God Stats
5W - 8L
1,432 SR
Queue Stats
95W - 123L
1,117 Elo+
Party 2
Loki
Loki
OnlyJessen
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 133L
1,472 Elo+
Party 2
Ymir
Ymir
RedDragon20018
Ymir
Level 31
God Stats
22W - 27L
1,436 SR
Queue Stats
120W - 153L
1,339 Elo+
Solo
Khepri
Khepri
SlickJoey541457
Khepri
Level 103
God Stats
1W - 2L
1,600 SR
Queue Stats
24W - 22L
1,429 Elo+
Solo
Jing Wei
Jing Wei
TearlessSpice32
Jing Wei
Level 123
God Stats
1W - 1L
1,671 SR
Queue Stats
490W - 532L
1,417 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,355 Elo+

VS

Team Averages
Level 63
1,455 SR
1,362 Elo+
Baron Samedi
Baron Samedi
Greeny993038
Baron Samedi
Level 28
God Stats
77W - 89L
1,400 SR
Queue Stats
148W - 201L
1,302 Elo+
Party 1
Olorun
Olorun
Lorgmonster
Olorun
Level 87
God Stats
345W - 359L
1,399 SR
Queue Stats
585W - 635L
1,322 Elo+
Party 1
Achilles
Achilles
Snuggler Bear
Achilles
Level 104
God Stats
81W - 122L
1,408 SR
Queue Stats
745W - 764L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
ThomKzone
Guan Yu
Level 61
God Stats
191W - 220L
1,415 SR
Queue Stats
191W - 223L
1,346 Elo+
Party 1
Odin
Odin
temp-117275
Odin
Level 37
God Stats
7W - 4L
1,653 SR
Queue Stats
22W - 21L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 6 / 0
11,281
434
21,961
14,594
4,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 7 / 2
11,262
433
13,923
18,797
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 3
10,573
407
6,338
18,752
17,361
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 6
9,176
353
3,944
12,470
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
10
4 / 4 / 2
8,786
338
6,353
7,829
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greeny993038
Baron Samedi
18
3 / 3 / 9
11,453
441
4,357
18,234
19,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
19
5 / 4 / 8
12,355
475
7,036
14,972
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Snuggler Bear
Achilles
20
10 / 0 / 7
13,947
536
20,469
26,542
30,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ThomKzone
Guan Yu
19
2 / 3 / 6
12,779
492
6,938
19,082
12,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 1 / 4
13,646
525
10,154
18,862
19,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
24
25
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Greeny993038
Baron Samedi
3
3
9
2.5
W
Olorun
5
4
8
2.25
L
Kukulkan
2
6
0
0.33
L
5
7
2
0.86
L
0
3
3
0.5
L
0
5
6
0.6
W
Achilles
Snuggler Bear
Achilles
10
0
7
13.5
L
Jing Wei
4
4
2
1.25
W
Guan Yu
ThomKzone
Guan Yu
2
3
6
1.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
48,954
72,442
Taken
97,692
41,067
Mitigated
89,535
10,661
Healing
43,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Greeny993038
Baron Samedi
4,357
676
1,519
3,952
18,234
19,682
790
3,547
14,687
46,858
0
W
Olorun
7,036
3,395
1,984
7,037
14,972
7,459
4,360
5,428
9,544
77,169
0
L
Kukulkan
21,961
1,575
0
1,570
14,594
4,916
0
863
13,193
88,314
0
L
13,923
2,967
0
2,526
18,797
8,499
0
2,218
16,244
0
85,172
L
6,338
1,113
144
2,484
18,752
17,361
0
2,714
15,680
56,279
0
L
3,944
0
0
1,189
12,470
7,779
0
3,187
9,071
42,524
0
W
Achilles
Snuggler Bear
Achilles
20,469
5,707
0
11,664
26,542
30,238
1,560
11,428
15,114
0
115,840
L
Jing Wei
6,353
3,724
152
2,596
7,829
2,512
104
3,223
4,391
0
28,652
W
Guan Yu
ThomKzone
Guan Yu
6,938
1,852
2,876
8,110
19,082
12,927
5,608
6,191
12,891
0
91,115
W
10,154
1,971
0
6,810
18,862
19,229
837
5,649
12,795
3,328
89,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
64,180
456
Minions Killed
616
0
Camps Cleared
0
1,998,997
Distance Traveled
2,495,864
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,453
441
55
2
0
435,320
4
W
Olorun
12,355
475
122
5
0
446,587
0
L
Kukulkan
11,281
434
150
6
0
459,555
0
L
Loki
11,262
433
104
4
0
488,714
5
L
Ymir
10,573
407
95
4
0
430,731
0
L
Khepri
9,176
353
53
2
0
428,687
4
W
Achilles
13,947
536
133
5
0
582,710
2
L
Jing Wei
8,786
338
54
2
0
191,310
1
W
Guan Yu
12,779
492
142
5
0
515,618
3
W
Odin
13,646
525
164
6
0
515,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role